Change #69bfac4ab4c54b4e5ad1089a:

Target: Lusariyya
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-22 08:46:02.268000
Changes:
_id:
Removed: 67ef7f0fe311e8b3699a1b1e
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Cooperative
Consumption Stance:
Removed: Indulgence
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Limitless
Road Usage:
Removed: 10
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Notable
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Fleet
Name:
Removed: Lusariyya
Primary Race:
Removed: 67ef790098867826cf796326
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef799198867826cf796331
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Volley
Money:
Removed: 6000
Tax Stance:
Removed: High
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef7a6398867826cf79633b
Succession Type:
Removed: Elected
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 35
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: -4
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name: Durasiya
type: metropolis
node: stone
wall: ""
Item 2:
name: Zarqayn
type: commerce
node: stone
wall: ""
Item 3:
name: Luwanah
type: generic
node: mounts
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_library
node: research
Item 5:
type: ancient_farms
node: ""
Item 6:
type: ancient_dock
node: ""
Item 7:
type: classical_workshop
node: ""
Item 8:
type: classical_center
node: wood
Jobs:
farmer: 6 → None
harvester: 4 → None
miner: 0 → 1
fisherman: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
mystic: 0 → None
researcher: 0 → None
bureaucrat: 2 → None
apprentice: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: Turns with Library
value: 21.0
duration: -1
source: Library District
Item 2:
field: research_production
value: 4.0
duration: -1
source: Library District
Item 3:
field: wood_consumption
value: 3.0
duration: -1
source: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
Item 4:
field: Turns with Library
value: 9.0
duration: -1
source: Doubled Library District
Item 5:
field: research_production
value: 1.0
duration: -1
source: Doubled Library District
Item 6:
field: effective_pop_capacity
value: 4.0
duration: -1
source: Doubled Classical Homes
Item 7:
field: wood_consumption
value: 1.0
duration: -1
source: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
resource_nodes:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 25
wood: 15
stone: 15
mounts: 14
research: 0
magic: 10
bronze: 10
iron: 10
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 35
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1307
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 24
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 37
wood: 16
stone: 5
mounts: 1
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 3
wood: 2
stone: -1
mounts: 4
research: 10
magic: 0
bronze: 4
iron: 1
Resource Production:
Removed:
food: 40
wood: 18
stone: 4
mounts: 5
research: 10
magic: 0
bronze: 4
iron: 1
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 0.5
Stability Loss Chance:
Removed: 0.46
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 28
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Thorn Wardens: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Auxiliary: 0
Classical Civilian: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Skirmisher: 0
Spearmen: 0
Missile Ship: 0
Scout Ship: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Pulsar: 0
Orchal Cavalry: 0
Classical Elite Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial Arbalest: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Classical Light Cavalry: 0
Phantom: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
Scout Ship: 0
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
Removed: 0.3550493467850363
stability_gain_chance_at_tick:
Removed: 0.5
stability_gain_roll:
Removed: 0.6650877006865774
stability_loss_chance_at_tick:
Removed: 0.46
stability_loss_roll:
Removed: 0.5693863547388551
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: -4
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 2
dense_forest: 0
urban: 3
hill: 3
mountain: 2
river: 2
desert: 0
tundra: 11
marsh: 0
hazardous_land: 0
shallow_water: 12
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Ancient Relic
bonus_progress_per_tick: 0
current_progress: 6
required_progress: 23
link: https://discord.com/channels/1188889187018088488/1364488719121256498/1366812770322092052
slot: 1_progress_slot
total_progress_per_tick: 1
Item 2:
quest_name: Bureaucratic Imbroglio
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 4
link: https://discordapp.com/channels/1188889187018088488/1400388359700086816/1401076270397259887
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Unique mundane naval unit
bonus_progress_per_tick: 0
current_progress: 10
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1395976615774781461/1413171809939099700
slot: no_slot
total_progress_per_tick: 0
Item 4:
quest_name: Recovery of Lusari Archives
bonus_progress_per_tick: 0
current_progress: 6
required_progress: 7
link: https://discord.com/channels/1188889187018088488/1449251867035959440/1450003786641707128
slot: 1_progress_slot
total_progress_per_tick: 1
Item 5:
quest_name: Bronze to Iron Node
bonus_progress_per_tick: 2
current_progress: 12
required_progress: 14
link: Conversion
slot: 1_progress_slot
total_progress_per_tick: 3
Item 6:
quest_name: Research Node 3
bonus_progress_per_tick: 0
current_progress: 3
required_progress: 38
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1463064900648833126
slot: 1_progress_slot
total_progress_per_tick: 1
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 7
research_production_at_tick:
Removed: 10
production_at_tick:
Removed:
food: 3
wood: 1
stone: 3
mounts: 4
research: 3
magic: 5
bronze: 4
iron: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
Ancient Civilian: (nested dict)
Ancient Elite Infantry: (nested dict)
Heavy Archers: (nested dict)
Ancient Light Archers: (nested dict)
Ancient Light Infantry: (nested dict)
Phantom: (nested dict)
Auxiliary: (nested dict)
Classical Civilian: (nested dict)
Classical Heavy Infantry: (nested dict)
Classical Light Archers: (nested dict)
Classical Light Infantry: (nested dict)
Spearmen: (nested dict)
Missile Ship: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Ancient Boarding Ship: (nested dict)
Elite Warship: (nested dict)
Ancient Transport Ship: (nested dict)
Terrapin: (nested dict)
Classical Boarding Ship: (nested dict)
Missile Ship: (nested dict)
Scout Ship: (nested dict)
Passive Expansion Chance:
Removed: 0.6
Prestige Gain:
Removed: -28
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -4
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 12
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.05
pop_loss_roll:
Removed: 0.9026879041074369
Resource Capacity:
Removed:
food: 25
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352 Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
Removed:
stability_gain_chance: [{'label': 'Base', 'value': 0}, {'label': 'Consumption Stance: Indulgence', 'value': 40.0}, {'label': 'Total', 'value': 50.0}]
stability_loss_chance: [{'label': 'Base', 'value': 0}, {'label': 'Stability: United', 'value': 35.0}, {'label': 'Technology: Drastic Action', 'value': -25.0}, {'label': 'Ruler: Ruqayya Nawḥārīn Ab-Ashar (Titles)', 'value': -10.0}, {'label': 'Karma', 'value': 10.0}, {'label': 'Foreign Acceptance: Integration', 'value': 3.0}, {'label': 'Tax Stance: High', 'value': 48.0}, {'label': 'Stability Level', 'value': 35.0}, {'label': 'Total', 'value': 46.0}]
resource_production: (nested dict)
resource_consumption: (nested dict)
money_income: [{'label': 'Base', 'value': 150}, {'label': 'Military Funding: Notable', 'value': -75}, {'label': 'City: Commerce', 'value': 75}, {'label': 'Market: Road to Elishiano (Market Safety Stance: Protect)', 'value': -75}, {'label': 'Tax Stance: High', 'value': 432}, {'label': 'Stockpile', 'value': 800}, {'label': 'Total', 'value': 1307}]
karma: [{'label': 'Base', 'value': 0}, {'label': 'Stability: United', 'value': 2}, {'label': 'Rolling Karma', 'value': -4}, {'label': 'Total', 'value': -2}]
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Battering Ram: (nested dict)
Ancient Siege Weapon: (nested dict)
Classical Siege Weapon: (nested dict)
Tactician: (nested dict)
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Tactician: 0
Beacon: 0
Reason: Job Assignment