Change #69db051eb658f456a70edd2b:
| Target: | Lyroa |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:36:14.497000 |
| Changes: |
_id:
Removed:
67ef71c898867826cf796308
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Lyroa
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Iron-Fisted Dictatorship
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
33
Vassal Type:
Removed:
Tributary
Region:
Removed:
67ef6b5c98867826cf7962ef
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5b42690147f64b5a82d5
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
15
Rolling Karma:
9 → 10
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Compliant → Neutral
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef624f690147f64b5a8365
Overlord:
Removed:
68d1c64ef543357b045e931e
Conscription Type:
Removed:
High
Origin:
Removed:
(T) Fragile Unification
Temperament:
Restricted content
Stability:
Removed:
Fragile
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0.2
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.1
District Slots:
Removed:
6
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
revolutionary:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-5
Land Attack Modifier:
Removed:
-5
Land Defense Modifier:
Removed:
-5
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
874
Naval Attack Modifier:
Removed:
-5
Naval Defense Modifier:
Removed:
-5
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
26
wood:
5
stone:
4
mounts:
1
research:
0
magic:
0
bronze:
2
iron:
0
Resource Excess:
Removed:
food:
-17
wood:
3
stone:
1
mounts:
2
research:
0
magic:
6
bronze:
2
iron:
1
Resource Production:
Removed:
food:
9
wood:
8
stone:
5
mounts:
3
research:
0
magic:
6
bronze:
4
iron:
1
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.25
Stability Loss Chance:
Removed:
1.05
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
3
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Lyroa
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Velinûru
type:
sanctum
node:
magic
wall:
""
Item 3:
name:
Mercorion
type:
commerce
node:
mounts
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Item 5:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
""
Item 2:
type:
classical_workshop
node:
stone
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_dock
node:
food
Item 5:
type:
classical_mint
node:
wood
Item 6:
type:
classical_library
node:
food
Jobs:
Removed:
apprentice:
0
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
full_vampire:
0
partial_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
0
firefather_priest:
0
Ongoing Modifiers:
Modified:
~
Library District
value:
19.0 → 20.0
~
Library District
value:
3.0 → 4.0
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
food:
-732 → -749
wood:
-22 → -19
stone:
-16 → -15
mounts:
20 → None
research:
0 → None
magic:
20 → None
bronze:
-30 → -28
iron:
-5 → -4
Effective Pop Capacity:
Removed:
19
Nomadic:
Removed:
0
Trade Distance:
Removed:
1
Imperial District:
Removed:
type:
arsenal
node:
luxury
Land Units:
Removed:
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
5
classical_light_infantry:
0
classical_spearmen:
3
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
3
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
1
classical_siege_weapon:
1
classical_orchal_cavalry:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_heavy_cavalry:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Pulsar:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Classical Light Cavalry:
0
Skirmisher:
0
Orchal Cavalry:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Phantom:
0
Auxiliary:
0
Classical Civilian:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Spearmen:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial Arbalest:
0
Missile Ship:
0
Imperial War Dancer:
0
Thorn Wardens:
0
Ameru Marines:
0
Reman Longbowbird:
0
Chariot:
0
Classical Heavy Cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Missile Ship:
0
Scout Ship:
0
Classical Transport Ship:
0
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
0.04361633182746527 → 0.4901502440889518
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
0.34406602861663316 → 0.3004279311251662
stability_loss_chance_at_tick:
Removed:
1.05
stability_loss_roll:
0.21415493101690175 → 0.00986767084572382
previous_karma:
Removed:
-12
previous_rolling_karma:
Removed:
8
previous_temporary_karma:
Removed:
0
Concessions:
magic:
4 → None
mounts:
4 → None
Territory Types:
Removed:
plains:
5
forest:
21
dense_forest:
0
urban:
0
hill:
0
mountain:
6
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Legendary
progress_per_tick:
2
current_progress:
28
required_progress:
28
link:
https://discord.com/channels/1188889187018088488/1402441287181013093/1402859252929921157
total_progress_per_tick:
3
bonus_progress_per_tick:
2
slot:
1_progress_slot
Item 2:
quest_name:
Simulate Spell
progress_per_tick:
2
current_progress:
15
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1195493916561129613/1420552138693673061 https://discord.com/channels/1188889187018088488/1408594558228631633/1409331204179886282
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Grand Exhibition
progress_per_tick:
2
current_progress:
11
required_progress:
25
link:
https://discord.com/channels/1188889187018088488/1377183584221397023/1378583312091582505
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Blood Autumn Vassalization
progress_per_tick:
1
current_progress:
18
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 5:
quest_name:
Find ivory bark
bonus_progress_per_tick:
0
current_progress:
2
required_progress:
2
link:
https://discord.com/channels/1188889187018088488/1425997749744308265/1426960886228062329
slot:
no_slot
total_progress_per_tick:
0
Item 6:
quest_name:
Breath Reef
bonus_progress_per_tick:
0
current_progress:
22
required_progress:
22
link:
https://discord.com/channels/1188889187018088488/1426357285705220096/1427257510397739049
slot:
1_progress_slot
total_progress_per_tick:
1
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
food:
-17 → None
wood:
3 → None
stone:
1 → None
mounts:
2 → None
research:
0 → None
magic:
6 → None
bronze:
1 → 2
iron:
1 → None
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
13
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 10.0} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 35b3dc98
+ a2ee4632
+ faaa81ed
+ 51cfc344
+ ed757739
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 58acfa52
+ 97e59cf5
+ 40ec1138
+ 2f2c2e87
+ b107f9a0
+ 31ea2bd2
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 887ce057
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 6c5f4cad
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 02108a0a
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 4, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 71c88ac4
+ cd52e1cc
+ f1a10139
+ a54a8e11
+ 8a775309
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ fa48be9a
+ fd739040
+ ff071880
+ 2b2bf54e
+ ef5eca05
+ c2baeb68
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 6ce62c68
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 12983585
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ d35f3afe
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6bdf720c
+ 714e9c8d
+ c2524ffb
+ 8ec5e737
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 7fee0899
+ f666ca3b
+ e093c027
+ ddae82ac
+ e3e5080d
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ fc1e61c6
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ b3aed672
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Ancient Heavy Infantry:
display_name:
Ancient Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ cf121d8c
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e17f8c8e
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ a9fb2ec9
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 023a1394
+ 00f21089
+ 330f3cad
+ 3bbc99b5
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 734e8aba
+ 9611ef9a
+ 39fa7a99
+ fba0ff3b
+ 1030e5f7
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 3d73f0cc
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ d9ef97ec
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 6f6cfc2f
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ acca4792
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ d3b758e6
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 10.0} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ eee977e0
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 65eefb57
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 58336f72
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8241823f
+ 5beac9f4
+ fca7d12b
+ 9a3b5e93
+ 11ddfd6a
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 06d33635
+ 10f3a7cd
+ ff1d1765
+ 03eaf403
+ e0be2eac
+ 8e7af999
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 0715857a
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 0e90d725
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ fc6140c4
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 10.0} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ db17b454
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 975a84a5
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 8bfa2da1
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Elite Infantry:
display_name:
Classical Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 500} → None
upkeep:
{'iron': 2, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 6fd4f689
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e4884e65
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 5d025f50
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Heavy Infantry:
display_name:
Classical Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 4, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6fb72e80
+ 5ae21e58
+ 3ed1ffe1
+ 292402d2
+ f64eff99
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ ab4ad1b2
+ 2fe8b1b0
+ ba95ac9a
+ a1750e03
+ 33d9ac7e
+ d38f521a
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ b4058905
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ daaf2f8d
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 65aa5adf
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop'], 'research': ['ramparts']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ bc31fda4
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 893211eb
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 10.0} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ a176f516
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 494ac586
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 3629fd9f
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 10.0} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 50b3eb40
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 6681f4f8
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 8fe7dcae
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Imperial Legionnaire:
display_name:
Imperial Legionnaire → None
base_name:
Imperial Legionnaire → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 0, 'money': 10.0} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 4, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ bb3fec5d
+ 9b34ce94
+ 2c31bb88
+ e683d9ef
+ 35903684
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 7d727506
+ 688380c1
+ d34991c4
+ 7910cb9f
+ 1295d7d3
+ d9c86cdd
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ c86715a4
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3bec2a76
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
retaliation_damage:
Added:
+ 8c15ebc8
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Imperial Marksman:
display_name:
Imperial Marksman → None
base_name:
Imperial Marksman → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 905ed8d1
+ 2b900d74
+ 489c7f61
+ ebe1f0a1
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ d6adfb8a
+ a876eec7
+ f1f0e4b7
+ ef691784
+ 3acd1c53
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ bf523512
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ c4bbd8ac
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Imperial Arbalest:
display_name:
Imperial Arbalest → None
base_name:
Imperial Arbalest → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 10.0} → None
requirements:
{'district': ['workshop'], 'name': ['Lyroa']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-4', 'speed': 2, 'armor': 2} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': '2-4', 'speed': 2, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ b705a285
+ 91463b7e
+ acf9847a
+ a67f2488
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 2a19d297
+ 7559b061
+ 197b4c97
+ 2d018528
+ 05690f90
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 08919997
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3f1797d7
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7b3af13f
+ 59f9da18
+ db49fe1d
+ bbd821ae
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 398eb346
+ ae1db5c9
+ dfacaf1a
+ ed55686c
+ 2a6908c3
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 4daaff72
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e3edf22c
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 4989b489
+ 64b257d2
+ 67df276c
+ 3d151a05
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ cb9ac15c
+ 51111a87
+ ded7fb03
+ 27ce0718
+ ea66715e
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 513a7c6b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ fb8add05
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6472d200
+ 45ab4ecc
+ ce832f4a
+ fe444566
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ fb856d03
+ 3d8ae95f
+ 92bc8aa4
+ 2d0c908b
+ 2b55148d
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ d4ac1321
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 8fe549a4
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6d003d80
+ 7cd4bd1f
+ 02461940
+ 50c214ac
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 67012b7e
+ 983b76c9
+ 33249725
+ ff67462a
+ c865f0c4
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ e30dcf11
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ bf8713fa
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 4d2b43f8
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ f770e15b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 80861cd6
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 10.0} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 4558407f
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 8377eed1
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ ef08fafe
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 4a09ff0f
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-40
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.11422783342330034
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.9
pop_loss_roll:
Removed:
0.2827094939888739
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
15
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
3
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
resource_desires:
Added:
+ 0493bf94
resource:
food
trade_type:
Need to Buy
price:
60
quantity:
3
+ e54770b1
resource:
wood
trade_type:
Desire to Sell
price:
75
quantity:
5
+ fd47744f
resource:
mounts
trade_type:
Desire to Buy
price:
70
quantity:
5
+ cf52cd64
resource:
magic
trade_type:
Desire to Sell
price:
95
quantity:
2
+ 7c88cafd
resource:
iron
trade_type:
Desire to Sell
price:
155
quantity:
1
Removed:
- b65f4a63
resource:
food
trade_type:
Need to Buy
price:
60
quantity:
1
- b176daf2
resource:
stone
trade_type:
Need to Buy
price:
95
quantity:
0
- 16bcfc23
resource:
iron
trade_type:
Need to Buy
price:
185
quantity:
2
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
0.6369273000053003 → 0.7194881600319232
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_on_leader_death_civil_war_roll:
Removed:
0.5197465293114097
stability_loss_chance_on_leader_deathcivil_war_chance_at_tick:
Removed:
0.5
stability_loss_chance_civil_war_roll:
0.0766326281240558 → 0.5436335873630994
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
concessions_chance_at_tick:
0.3 → 0
concessions_roll:
0.16584311709959154 → 1
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.5804830457580095 → 0.44348086393410024
breakdowns:
stability_gain_chance:
Added:
+ e1a9e95c
+ d2ba48f9
+ b8e87080
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Comfort
value:
25.0
- item
label:
Total
value:
25.0
stability_loss_chance:
Added:
+ 9b0ae933
+ cd480824
+ 5914d814
+ c6d4ed9e
+ aa803e08
Removed:
- item
label:
Base
value:
0
- item
label:
Market: Avernal Market (Tariff Stance: Extreme)
value:
10.0
- item
label:
Foreign Acceptance: Integration
value:
9.0
- item
label:
Tax Stance: High
value:
36.0
- item
label:
Total
value:
105.0
resource_production:
food:
Added:
+ ef57fb8e
+ b7411662
+ 4bb52eb7
+ 0baae52b
+ 6c9ec2da
+ 136658a7
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
District: Classical Dock
value:
2
- item
label:
District: Classical Dock (Synergy)
value:
1
- item
label:
Terrain: Plains (5 tiles)
value:
1
- item
label:
Nodes
value:
4
- item
label:
Total
value:
9
wood:
Added:
+ 8dc4cb72
+ 8a7d4fdc
+ 795b4557
+ 7c5c3b11
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
Terrain: Forest (21 tiles)
value:
5
- item
label:
Nodes
value:
2
- item
label:
Total
value:
8
stone:
Added:
+ 188c20a6
+ 2ae02679
+ 52736740
+ 750b9449
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
Terrain: Mountain (6 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
mounts:
Added:
+ 82eefe44
+ 4360d390
+ fa2391d2
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
research:
Added:
+ d44e7119
+ 3792e39e
+ 2a7c3eec
+ 2787f30b
+ c7a1fd99
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Modifier: Library District
value:
3.0
- item
label:
Production Locked
value:
-5.0
- item
label:
Total
value:
0
magic:
Added:
+ 2a9aa52c
+ 93677513
+ 21c592fa
+ 7307f6fb
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
City: Sanctum
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
6
bronze:
Added:
+ b586604a
+ fdf93c8f
+ 23efddef
+ d3962d2c
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
District: Ancient Forge
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ de8d9da3
+ 1e7a27b3
Removed:
- item
label:
Government Type: Iron-Fisted Dictatorship
value:
1
- item
label:
Total
value:
1
resource_consumption:
food:
Added:
+ ecdd542f
+ 54c4ecd5
+ 3fe5da4d
+ afed7958
Removed:
- item
label:
City: Sanctum
value:
1
- item
label:
City: Commerce
value:
1
- item
label:
Population
value:
24
- item
label:
Total
value:
26
wood:
Added:
+ ba513ddf
+ fa8527a9
+ 531138eb
+ 095ac898
Removed:
- item
label:
District: Ancient Home
value:
1
- item
label:
District: Classical Library
value:
2
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
5
stone:
Added:
+ ab04d429
+ 56ba7370
+ 30ae7129
+ 1fe3e186
+ fae2784a
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
District: Classical Dock
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Total
value:
4
mounts:
Added:
+ 6e120c91
+ 06f14024
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ fcd7897d
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 89438718
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ f5b66329
+ 7ea44b10
+ c07cf5de
Removed:
- item
label:
District: Classical Workshop
value:
1
- item
label:
District: Classical Mint
value:
1
- item
label:
Total
value:
2
iron:
Added:
+ 87307cd7
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 68e93486
+ 37d91cdf
+ d092dd67
+ b43a7171
+ a172db68
+ 39d03b37
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
City: Commerce
value:
75
- item
label:
Tax Stance: High
value:
324
- item
label:
Stockpile
value:
400
- item
label:
Total
value:
874
karma:
Added:
+ f711acff
+ 5da71db5
+ 7e8d1ad4
+ 16bfa3b2
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Fragile
value:
-2
- item
label:
Rolling Karma
value:
9
- item
label:
Total
value:
-5
Support Unit Capacity:
Removed:
4
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 8f86dac8
+ 8c870b99
+ 884d0cd6
+ b89a265c
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 2facdc7c
+ bc66f9af
+ 80ed30d5
+ 94e13c49
+ 07273e53
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 10.0} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ebb243b1
+ fba4b608
+ ad445091
+ 22fe09ec
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 0b98a56b
+ a72c8f57
+ 30331707
+ f02e2379
+ e7814e60
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 10.0}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 10.0}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Lyroa |