Change #69db051eb658f456a70edd2b:

Target: Lyroa
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:36:14.497000
Changes:
_id:
Removed: 67ef71c898867826cf796308
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Benevolence
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lyroa
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 33
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b5c98867826cf7962ef
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 67ef5b42690147f64b5a82d5
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 15
Rolling Karma:
9 → 10
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
Removed: 6000
Compliance:
Compliant → Neutral
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef624f690147f64b5a8365
Overlord:
Removed: 68d1c64ef543357b045e931e
Conscription Type:
Removed: High
Origin:
Removed: (T) Fragile Unification
Temperament:
Restricted content
Stability:
Removed: Fragile
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0.2
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.1
District Slots:
Removed: 6
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
revolutionary: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -5
Land Attack Modifier:
Removed: -5
Land Defense Modifier:
Removed: -5
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 874
Naval Attack Modifier:
Removed: -5
Naval Defense Modifier:
Removed: -5
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 18
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 26
wood: 5
stone: 4
mounts: 1
research: 0
magic: 0
bronze: 2
iron: 0
Resource Excess:
Removed:
food: -17
wood: 3
stone: 1
mounts: 2
research: 0
magic: 6
bronze: 2
iron: 1
Resource Production:
Removed:
food: 9
wood: 8
stone: 5
mounts: 3
research: 0
magic: 6
bronze: 4
iron: 1
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 1.05
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 3
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Lyroa
type: metropolis
node: ""
wall: ""
Item 2:
name: Velinûru
type: sanctum
node: magic
wall: ""
Item 3:
name: Mercorion
type: commerce
node: mounts
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Item 5:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: ""
Item 2:
type: classical_workshop
node: stone
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_dock
node: food
Item 5:
type: classical_mint
node: wood
Item 6:
type: classical_library
node: food
Jobs:
Removed:
apprentice: 0
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
firefather_priest: 0
Ongoing Modifiers:
Modified:
~ Library District
value: 19.0 → 20.0
~ Library District
value: 3.0 → 4.0
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Storage:
food: -732 → -749
wood: -22 → -19
stone: -16 → -15
mounts: 20 → None
research: 0 → None
magic: 20 → None
bronze: -30 → -28
iron: -5 → -4
Effective Pop Capacity:
Removed: 19
Nomadic:
Removed: 0
Trade Distance:
Removed: 1
Imperial District:
Removed:
type: arsenal
node: luxury
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_vanguard: 0
classical_light_archers: 5
classical_light_infantry: 0
classical_spearmen: 3
imperial_river_runner: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_arbalest: 3
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 1
classical_siege_weapon: 1
classical_orchal_cavalry: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_heavy_cavalry: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Pulsar: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Classical Light Cavalry: 0
Skirmisher: 0
Orchal Cavalry: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Phantom: 0
Auxiliary: 0
Classical Civilian: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Spearmen: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial Arbalest: 0
Missile Ship: 0
Imperial War Dancer: 0
Thorn Wardens: 0
Ameru Marines: 0
Reman Longbowbird: 0
Chariot: 0
Classical Heavy Cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Missile Ship: 0
Scout Ship: 0
Classical Transport Ship: 0
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
0.04361633182746527 → 0.4901502440889518
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.34406602861663316 → 0.3004279311251662
stability_loss_chance_at_tick:
Removed: 1.05
stability_loss_roll:
0.21415493101690175 → 0.00986767084572382
previous_karma:
Removed: -12
previous_rolling_karma:
Removed: 8
previous_temporary_karma:
Removed: 0
Concessions:
magic: 4 → None
mounts: 4 → None
Territory Types:
Removed:
plains: 5
forest: 21
dense_forest: 0
urban: 0
hill: 0
mountain: 6
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Legendary
progress_per_tick: 2
current_progress: 28
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1402441287181013093/1402859252929921157
total_progress_per_tick: 3
bonus_progress_per_tick: 2
slot: 1_progress_slot
Item 2:
quest_name: Simulate Spell
progress_per_tick: 2
current_progress: 15
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1420552138693673061 https://discord.com/channels/1188889187018088488/1408594558228631633/1409331204179886282
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Grand Exhibition
progress_per_tick: 2
current_progress: 11
required_progress: 25
link: https://discord.com/channels/1188889187018088488/1377183584221397023/1378583312091582505
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 4:
quest_name: Blood Autumn Vassalization
progress_per_tick: 1
current_progress: 18
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 5:
quest_name: Find ivory bark
bonus_progress_per_tick: 0
current_progress: 2
required_progress: 2
link: https://discord.com/channels/1188889187018088488/1425997749744308265/1426960886228062329
slot: no_slot
total_progress_per_tick: 0
Item 6:
quest_name: Breath Reef
bonus_progress_per_tick: 0
current_progress: 22
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1426357285705220096/1427257510397739049
slot: 1_progress_slot
total_progress_per_tick: 1
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
food: -17 → None
wood: 3 → None
stone: 1 → None
mounts: 2 → None
research: 0 → None
magic: 6 → None
bronze: 1 → 2
iron: 1 → None
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 13
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 10.0} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 35b3dc98
+ a2ee4632
+ faaa81ed
+ 51cfc344
+ ed757739
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 58acfa52
+ 97e59cf5
+ 40ec1138
+ 2f2c2e87
+ b107f9a0
+ 31ea2bd2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 887ce057
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 6c5f4cad
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 02108a0a
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 4, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 71c88ac4
+ cd52e1cc
+ f1a10139
+ a54a8e11
+ 8a775309
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ fa48be9a
+ fd739040
+ ff071880
+ 2b2bf54e
+ ef5eca05
+ c2baeb68
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 6ce62c68
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 12983585
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ d35f3afe
Removed:
- item
label: Land Doctrine: Volley
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 10.0} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6bdf720c
+ 714e9c8d
+ c2524ffb
+ 8ec5e737
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 7fee0899
+ f666ca3b
+ e093c027
+ ddae82ac
+ e3e5080d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ fc1e61c6
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ b3aed672
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Ancient Heavy Infantry:
display_name: Ancient Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 10.0} → None
requirements: {'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ cf121d8c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ e17f8c8e
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ a9fb2ec9
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 023a1394
+ 00f21089
+ 330f3cad
+ 3bbc99b5
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 734e8aba
+ 9611ef9a
+ 39fa7a99
+ fba0ff3b
+ 1030e5f7
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 3d73f0cc
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ d9ef97ec
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 6f6cfc2f
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ acca4792
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ d3b758e6
Removed:
- item
label: Land Doctrine: Volley
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 10.0} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ eee977e0
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 65eefb57
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 58336f72
Removed:
- item
label: Land Doctrine: Volley
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8241823f
+ 5beac9f4
+ fca7d12b
+ 9a3b5e93
+ 11ddfd6a
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 06d33635
+ 10f3a7cd
+ ff1d1765
+ 03eaf403
+ e0be2eac
+ 8e7af999
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 0715857a
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 0e90d725
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ fc6140c4
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 10.0} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ db17b454
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 975a84a5
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 8bfa2da1
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Elite Infantry:
display_name: Classical Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 500} → None
upkeep: {'iron': 2, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 6fd4f689
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ e4884e65
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 5d025f50
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Heavy Infantry:
display_name: Classical Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 4, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6fb72e80
+ 5ae21e58
+ 3ed1ffe1
+ 292402d2
+ f64eff99
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ ab4ad1b2
+ 2fe8b1b0
+ ba95ac9a
+ a1750e03
+ 33d9ac7e
+ d38f521a
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ b4058905
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ daaf2f8d
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 65aa5adf
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ bc31fda4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 893211eb
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 10.0} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ a176f516
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 494ac586
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 3629fd9f
Removed:
- item
label: Land Doctrine: Volley
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 10.0} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 50b3eb40
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 6681f4f8
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 8fe7dcae
Removed:
- item
label: Land Doctrine: Volley
value: 1
Imperial Legionnaire:
display_name: Imperial Legionnaire → None
base_name: Imperial Legionnaire → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 0, 'money': 10.0} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 4, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ bb3fec5d
+ 9b34ce94
+ 2c31bb88
+ e683d9ef
+ 35903684
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 7d727506
+ 688380c1
+ d34991c4
+ 7910cb9f
+ 1295d7d3
+ d9c86cdd
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ c86715a4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 3bec2a76
Removed:
- item
label: Consumption Stance: Comfort
value: 1
retaliation_damage:
Added:
+ 8c15ebc8
Removed:
- item
label: Land Doctrine: Volley
value: 1
Imperial Marksman:
display_name: Imperial Marksman → None
base_name: Imperial Marksman → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 10.0} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 905ed8d1
+ 2b900d74
+ 489c7f61
+ ebe1f0a1
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ d6adfb8a
+ a876eec7
+ f1f0e4b7
+ ef691784
+ 3acd1c53
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ bf523512
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ c4bbd8ac
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Imperial Arbalest:
display_name: Imperial Arbalest → None
base_name: Imperial Arbalest → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 10.0} → None
requirements: {'district': ['workshop'], 'name': ['Lyroa']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-4', 'speed': 2, 'armor': 2} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': '2-4', 'speed': 2, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ b705a285
+ 91463b7e
+ acf9847a
+ a67f2488
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 2a19d297
+ 7559b061
+ 197b4c97
+ 2d018528
+ 05690f90
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 08919997
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 3f1797d7
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7b3af13f
+ 59f9da18
+ db49fe1d
+ bbd821ae
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 398eb346
+ ae1db5c9
+ dfacaf1a
+ ed55686c
+ 2a6908c3
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 4daaff72
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ e3edf22c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 4989b489
+ 64b257d2
+ 67df276c
+ 3d151a05
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ cb9ac15c
+ 51111a87
+ ded7fb03
+ 27ce0718
+ ea66715e
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 513a7c6b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ fb8add05
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6472d200
+ 45ab4ecc
+ ce832f4a
+ fe444566
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ fb856d03
+ 3d8ae95f
+ 92bc8aa4
+ 2d0c908b
+ 2b55148d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ d4ac1321
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 8fe549a4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6d003d80
+ 7cd4bd1f
+ 02461940
+ 50c214ac
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 67012b7e
+ 983b76c9
+ 33249725
+ ff67462a
+ c865f0c4
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ e30dcf11
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ bf8713fa
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 4d2b43f8
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ f770e15b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 80861cd6
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 10.0} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 4558407f
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 8377eed1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ ef08fafe
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 4a09ff0f
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -40
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.11422783342330034
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.9
pop_loss_roll:
Removed: 0.2827094939888739
Resource Capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
resource_desires:
Added:
+ 0493bf94
resource: food
trade_type: Need to Buy
price: 60
quantity: 3
+ e54770b1
resource: wood
trade_type: Desire to Sell
price: 75
quantity: 5
+ fd47744f
resource: mounts
trade_type: Desire to Buy
price: 70
quantity: 5
+ cf52cd64
resource: magic
trade_type: Desire to Sell
price: 95
quantity: 2
+ 7c88cafd
resource: iron
trade_type: Desire to Sell
price: 155
quantity: 1
Removed:
- b65f4a63
resource: food
trade_type: Need to Buy
price: 60
quantity: 1
- b176daf2
resource: stone
trade_type: Need to Buy
price: 95
quantity: 0
- 16bcfc23
resource: iron
trade_type: Need to Buy
price: 185
quantity: 2
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
0.6369273000053003 → 0.7194881600319232
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_on_leader_death_civil_war_roll:
Removed: 0.5197465293114097
stability_loss_chance_on_leader_deathcivil_war_chance_at_tick:
Removed: 0.5
stability_loss_chance_civil_war_roll:
0.0766326281240558 → 0.5436335873630994
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
concessions_chance_at_tick:
0.3 → 0
concessions_roll:
0.16584311709959154 → 1
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.5804830457580095 → 0.44348086393410024
breakdowns:
stability_gain_chance:
Added:
+ e1a9e95c
+ d2ba48f9
+ b8e87080
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Comfort
value: 25.0
- item
label: Total
value: 25.0
stability_loss_chance:
Added:
+ 9b0ae933
+ cd480824
+ 5914d814
+ c6d4ed9e
+ aa803e08
Removed:
- item
label: Base
value: 0
- item
label: Market: Avernal Market (Tariff Stance: Extreme)
value: 10.0
- item
label: Foreign Acceptance: Integration
value: 9.0
- item
label: Tax Stance: High
value: 36.0
- item
label: Total
value: 105.0
resource_production:
food:
Added:
+ ef57fb8e
+ b7411662
+ 4bb52eb7
+ 0baae52b
+ 6c9ec2da
+ 136658a7
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Dock (Synergy)
value: 1
- item
label: Terrain: Plains (5 tiles)
value: 1
- item
label: Nodes
value: 4
- item
label: Total
value: 9
wood:
Added:
+ 8dc4cb72
+ 8a7d4fdc
+ 795b4557
+ 7c5c3b11
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: Terrain: Forest (21 tiles)
value: 5
- item
label: Nodes
value: 2
- item
label: Total
value: 8
stone:
Added:
+ 188c20a6
+ 2ae02679
+ 52736740
+ 750b9449
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: Terrain: Mountain (6 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 5
mounts:
Added:
+ 82eefe44
+ 4360d390
+ fa2391d2
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
research:
Added:
+ d44e7119
+ 3792e39e
+ 2a7c3eec
+ 2787f30b
+ c7a1fd99
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Modifier: Library District
value: 3.0
- item
label: Production Locked
value: -5.0
- item
label: Total
value: 0
magic:
Added:
+ 2a9aa52c
+ 93677513
+ 21c592fa
+ 7307f6fb
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 6
bronze:
Added:
+ b586604a
+ fdf93c8f
+ 23efddef
+ d3962d2c
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: District: Ancient Forge
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ de8d9da3
+ 1e7a27b3
Removed:
- item
label: Government Type: Iron-Fisted Dictatorship
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ ecdd542f
+ 54c4ecd5
+ 3fe5da4d
+ afed7958
Removed:
- item
label: City: Sanctum
value: 1
- item
label: City: Commerce
value: 1
- item
label: Population
value: 24
- item
label: Total
value: 26
wood:
Added:
+ ba513ddf
+ fa8527a9
+ 531138eb
+ 095ac898
Removed:
- item
label: District: Ancient Home
value: 1
- item
label: District: Classical Library
value: 2
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 5
stone:
Added:
+ ab04d429
+ 56ba7370
+ 30ae7129
+ 1fe3e186
+ fae2784a
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: District: Classical Dock
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Total
value: 4
mounts:
Added:
+ 6e120c91
+ 06f14024
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ fcd7897d
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 89438718
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ f5b66329
+ 7ea44b10
+ c07cf5de
Removed:
- item
label: District: Classical Workshop
value: 1
- item
label: District: Classical Mint
value: 1
- item
label: Total
value: 2
iron:
Added:
+ 87307cd7
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 68e93486
+ 37d91cdf
+ d092dd67
+ b43a7171
+ a172db68
+ 39d03b37
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: City: Commerce
value: 75
- item
label: Tax Stance: High
value: 324
- item
label: Stockpile
value: 400
- item
label: Total
value: 874
karma:
Added:
+ f711acff
+ 5da71db5
+ 7e8d1ad4
+ 16bfa3b2
Removed:
- item
label: Base
value: 0
- item
label: Stability: Fragile
value: -2
- item
label: Rolling Karma
value: 9
- item
label: Total
value: -5
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 10.0} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 8f86dac8
+ 8c870b99
+ 884d0cd6
+ b89a265c
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 2facdc7c
+ bc66f9af
+ 80ed30d5
+ 94e13c49
+ 07273e53
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 10.0} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ebb243b1
+ fba4b608
+ ad445091
+ 22fe09ec
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 0b98a56b
+ a72c8f57
+ 30331707
+ f02e2379
+ e7814e60
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 10.0}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 10.0}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Beacon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Tactician: 0
Reason: Tick Update for Lyroa