Change #69db0596b658f456a70edd6b:

Target: Vandador
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:38:14.594000
Changes:
_id:
Removed: 67ef77d898867826cf79631e
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Vandador
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 18
Vassal Type:
Removed: None
Region:
Removed: 67ef6b5c98867826cf7962ef
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef5ddd690147f64b5a8313
Primary Race:
Removed: 67ef564589e17a6e9fa6bbf0
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: -3
Military Funding:
Removed: Extreme
Land Doctrine:
Removed: Nomadic
Nomad Camp Type:
Removed: Encampment
Money:
2855 → 3166
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef5f0e690147f64b5a832d
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Artificer State
Temperament:
Restricted content
Stability:
Removed: United
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 4
Land Defense Modifier:
Removed: 5
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 311
Naval Attack Modifier:
Removed: 4
Naval Defense Modifier:
Removed: 5
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 23
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 33
wood: 4
stone: 9
mounts: 8
research: 0
magic: 1
bronze: 4
iron: 10
Resource Excess:
Removed:
food: -2
wood: 0
stone: 3
mounts: -4
research: 8
magic: 2
bronze: 2
iron: 0
Resource Production:
Removed:
food: 31
wood: 4
stone: 12
mounts: 4
research: 8
magic: 3
bronze: 6
iron: 10
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.8
Stability Loss Chance:
Removed: 0.35
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 12
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Daer Amarth
type: metropolis
node: ""
wall: classical_walls
Item 2:
name: Temple District
type: sanctum
node: ""
wall: ""
Item 3:
name: Trade District
type: commerce
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: ""
Item 2:
type: classical_library
node: iron
Item 3:
type: classical_home
node: ""
Item 4:
type: ancient_market
node: ""
Item 5:
type: classical_hospital
node: ""
Item 6:
type: classical_mint
node: ""
Item 7:
type: classical_school
node: ""
Jobs:
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 1 → 0
hunter: 10 → 0
merchant: 0 → None
metallurgist: 5 → 0
miner: 2 → 0
mystic: 0 → None
researcher: 3 → 0
apprentice: 0 → None
farmer: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
stone_speaker: 0 → None
missionary: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Modified:
~ Library District
value: 18.0 → 19.0
resource_nodes:
Removed:
food: 2
wood: 0
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
food: 24 → 22
wood: 15 → None
stone: 15 → None
mounts: 23 → 15
research: 0 → None
magic: 10 → None
bronze: 5 → None
iron: 10 → None
Effective Pop Capacity:
Removed: 23
Nomadic:
Removed: 1
Trade Distance:
Removed: 16
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_arbalest: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_phantom: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Skirmisher: 0
Spearmen: 0
Missile Ship: 0
Scout Ship: 0
Orchal Cavalry: 7
Thorn Wardens: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Phantom: 0
Pulsar: 0
Naval Units:
Removed:
expansion_chance_at_tick:
Removed: 0
expansion_roll:
0.0916450883973905 → 0.5036758213325411
stability_gain_chance_at_tick:
1 → 0.8
stability_gain_roll:
0.33084157700324623 → 0.5156099686617465
stability_loss_chance_at_tick:
Removed: 0.35
stability_loss_roll:
0.19332653713603465 → 0.2761960751567659
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: -3
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Modified:
~ Dragon Scale Armour
current_progress: 34 → 35
Territory Types:
Removed:
plains: 3
forest: 3
dense_forest: 0
urban: 0
hill: 0
mountain: 7
river: 2
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
3 → 0
research_production_at_tick:
6 → 8
production_at_tick:
food: -2 → None
wood: 1 → 0
stone: 4 → 3
mounts: 0 → -4
research: 3 → 8
magic: 2 → None
bronze: 4 → 2
iron: 6 → 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 7
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 45} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 4, 'hp': 6, 'morale': 5, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5a9fc4f1
+ 2fcd45a6
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
defense:
Added:
+ 8f460b0b
+ 6d028b2a
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
hp:
Added:
+ 7cb6ffa6
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ db38d87e
+ 17098f06
+ ed2f8c84
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 1ef34b3a
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 45} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 6, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9d3e687b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 0cba1f27
+ c956fa6e
+ cfc0bf0a
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 9b078143
+ 5ec22a10
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 45} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 4, 'hp': 8, 'morale': 6, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 962117bf
+ 5d57ab91
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
defense:
Added:
+ 7e66ce01
+ 902f1c41
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
hp:
Added:
+ e0cc2be2
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ ebdbbbe2
+ 8b8811b7
+ 5ab0541c
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 0561fca4
+ 6d0c5920
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 4, 'hp': 6, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 45c01ba0
+ bd6ca829
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
defense:
Added:
+ f7c77382
+ 461d3f76
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
hp:
Added:
+ 03f93da4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ fa0deb09
+ d47e65ac
+ 4bc8d241
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 28b4ae2e
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 45} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 6, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ f3fbe82a
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 22dc6de2
+ 72037644
+ 63862a19
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 75051c0d
+ e2ff36f1
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 45} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 5, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 89211de2
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ d271401d
+ 28694928
+ 17be9358
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 954a0098
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'money': 45} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 6, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 0707bf5a
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ a0c3a6d0
+ ebc1cebe
+ 487d57be
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 5e3919ad
+ f88dc76e
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 45} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 6, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 328c2e11
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 45a9c74c
+ d3437566
+ 36b9c23f
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 298cb62f
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Skirmisher:
display_name: Skirmisher → None
base_name: Skirmisher → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'wood': 2, 'money': 45} → None
requirements: {'district': ['hospital'], 'research': ['asymmetrical_warfare']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 6, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ f8f50c48
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 0980d27f
+ 34bed7b6
+ 3b866d8c
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ e3ca4278
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Orchal Cavalry:
display_name: Orchal Cavalry → None
base_name: Orchal Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 600} → None
upkeep: {'mounts': 1, 'iron': 1, 'money': 45} → None
requirements: {'race': ['Orchal']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 11, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 4, 'hp': 12, 'morale': 6, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 734afcd0
+ f07771fb
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
defense:
Added:
+ 9ea2ac06
+ bd1a65e3
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Military Funding: Extreme
value: 3
hp:
Added:
+ 7af5ec57
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 26cae6ce
+ a5c4774a
+ 40618afb
Removed:
- item
label: Stability: United
value: 1
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ bc068414
+ 14901182
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0
Prestige Gain:
Removed: -29
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -1
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 21
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.45
pop_loss_roll:
Removed: 0.986321944577171
Resource Capacity:
Removed:
food: 28
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 1
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 1
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ d93bed24
+ c89e36c5
+ c2d0ea91
+ acad902c
+ 1a9d5f1b
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Comfort
value: 25.0
- item
label: Ruler: Taur Aran Aerfíreb i Ranyar (Titles)
value: 15.0
- item
label: Foreign Acceptance: Harmony
value: 60.0
- item
label: Total
value: 80.0
stability_loss_chance:
Added:
+ 0047964f
+ 55705b95
+ 3bb0566e
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Total
value: 35.0
resource_production:
food:
Added:
+ 5afee3ff
+ 02c5d3bb
+ 435d6047
Removed:
- item
label: District: Classical Ranch
value: 1
- item
label: Hunter
value: 30
- item
label: Total
value: 31
wood:
Added:
+ 1705f131
+ 1adef80b
Removed:
- item
label: Harvester
value: 4
- item
label: Total
value: 4
stone:
Added:
+ 1c21640c
+ 003d20a7
+ 303311a2
Removed:
- item
label: Miner
value: 10
- item
label: Terrain: Mountain (7 tiles)
value: 2
- item
label: Total
value: 12
mounts:
Added:
+ 52196bfc
+ 4942ab35
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: Total
value: 4
research:
Added:
+ 34c3308d
+ c8de59f6
+ 0d21f1b8
+ 8344f527
+ dc298c02
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: District: Classical School
value: 1
- item
label: Modifier: Library District
value: 3.0
- item
label: Researcher
value: 3
- item
label: Total
value: 8
magic:
Added:
+ 01140604
+ 94cb1ad3
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Total
value: 3
bronze:
Added:
+ 93f0ff3b
+ aa32a9e9
+ faa219f6
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Metallurgist
value: 5
- item
label: Total
value: 6
iron:
Added:
+ 1ef9d916
+ 237a63b5
+ 9607cd71
+ e6934797
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Metallurgist
value: 5
- item
label: Nodes
value: 2
- item
label: Total
value: 10
resource_consumption:
food:
Added:
+ c2ac661f
+ 5355d536
+ cbc9d176
+ 924bdc4b
+ 7c61f2c4
Removed:
- item
label: City: Sanctum
value: 1
- item
label: City: Commerce
value: 1
- item
label: Race: Orchal (Insatiable)
value: 3
- item
label: Population
value: 28
- item
label: Total
value: 33
wood:
Added:
+ d7a5e9d0
+ ea65f089
+ f56223e3
+ 5372856d
Removed:
- item
label: District: Classical Library
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Miner
value: 2
- item
label: Total
value: 4
stone:
Added:
+ 1d945346
+ 5a2b51d4
+ 9c493a41
+ 65cec59f
+ e8ca24c4
+ 5d8df930
Removed:
- item
label: Nomad Camp Type: Encampment
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Harvester
value: 1
- item
label: Metallurgist
value: 5
- item
label: Total
value: 9
mounts:
Added:
+ 294c8a38
+ fcfa4c49
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 8
research:
Added:
+ 412c8ec2
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 2a5c5c66
+ cf20060a
Removed:
- item
label: Wonder: Daer Amarth the Floating City
value: 1.0
- item
label: Total
value: 1
bronze:
Added:
+ 86ad7de5
+ 3cbedcc5
+ 5ad52c83
Removed:
- item
label: City: Classical Walls
value: 1
- item
label: Researcher
value: 3
- item
label: Total
value: 4
iron:
Added:
+ 50d63f25
+ caca7afe
Removed:
- item
label: Researcher
value: 3
- item
label: Total
value: 10
money_income:
Added:
+ 72b8f408
+ 5fb5f2e1
+ 5ed7838f
+ ca2c99a0
+ f7a2f2af
+ e75bcbbb
+ b10e54ef
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Extreme
value: -225
- item
label: District: Ancient Market
value: 100
- item
label: City: Commerce
value: 75
- item
label: Tax Stance: Low
value: 126
- item
label: Stockpile
value: 400
- item
label: Total
value: 311
karma:
Added:
+ d4d3d7f9
+ c7e61283
+ bdb28eca
+ 8eb843e3
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Rolling Karma
value: -3
- item
label: Total
value: -1
Support Unit Capacity:
Removed: 3
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Support Units:
Removed:
Classical Siege Weapon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Tactician: 0
Beacon: 0
Reason: Tick Update for Vandador