Archived Changes for Cultures (5 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6aee1f39f5f7b66001152523 cultures Flowing Valley Update Approved
Trait Two:
Mercantilist → Militarist
Description:
None → None
Effect Description:
None → None
Mechanical Modifiers:
None → []
None mc_nugs
6abc904247f7cc72b22c38e2 cultures Dyeakian Update Approved
Trait One:
Communalist → Militarist
Trait Two:
Secular → Progressive
Discord Message (1554644967757058140) naturalnuke
6ab4e4645e632c7f878fd0cf cultures Yashmari Update Approved
Conversion Strength:
Weak → Moderate
Description:
None → None
Effect Description:
None → Yashmari Legendary Cultural Effect - We need to be ready For every era where, for the majority of sessions, Yashmari culture is the majority and primary in your nation, every RP done within the crisis era that directly has to do with dealing with The Crisis gains advantage I.e. hold this culture for two eras, and you can reroll each crisis oriented RP you do in the crisis era twice (double advantage)
Discord Message (1550423118244352043) xlbeutel
6aac9b4d3a15f93895b1a5b4 cultures Mimgrond Update Approved
Founding Nation:
None → Karleuxland
Description:
None → None
Effect Description:
None → None
Mechanical Modifiers:
None → []
My Ai nation- updating info mc_nugs
6a9912bd172ebdfcaa7983e8 cultures Tirakhi Update Approved
Trait Two:
Communalist → Egalitarian
None mykonos_