Archived Changes for Nations (26573 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6801f459a39a3e1b787aea82 | nations | 6801f459a39a3e1b787aea83 | Add | Approved |
Name:
None → Chuk-Okoto
Region:
None
→
Sentinel's Watch
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Skippers
Primary Culture:
None
→
Okotoese
Primary Religion:
None
→
Ulenvet
Current Territory:
None → 20
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f3d9a39a3e1b787aea7e | nations | 6801f3d9a39a3e1b787aea7f | Add | Approved |
Name:
None → Bayan-Dulga
Region:
None
→
Frigid Caps
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Mutatum
Primary Culture:
None
→
Ulgiyan
Primary Religion:
None
→
The Gate of Heaven
Current Territory:
None → 4
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f3b6a39a3e1b787aea7c | nations | The Bayan Reborne | Add | Approved |
Name:
None → Bayan-Ulgii
Region:
None
→
Frigid Caps
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Mutatum
Primary Culture:
None
→
Ulgiyan
Primary Religion:
None
→
The Gate of Heaven
Current Territory:
None → 4
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f374a39a3e1b787aea7a | nations | 6801f374a39a3e1b787aea7b | Add | Approved |
Name:
None → Tirakhun Red
Region:
None
→
Frigid Caps
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Finskim
Primary Culture:
None
→
Tirakhi
Primary Religion:
None
→
Color of Truth
Current Territory:
None → 3
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f357a39a3e1b787aea79 | nations | Tirakhun Sunrise | Update | Approved |
Primary Race:
None
→
Finskim
Districts:
Added:
Item 1:
type:
""
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
""
node:
""
Item 4:
type:
""
node:
""
Cities:
Added:
Item 1:
name:
""
type:
""
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
|
juggernacht | ||
| 6801f2f1a39a3e1b787aea75 | nations | Tirakhun Sunrise | Add | Approved |
Name:
None → Tirakhun Blue
Region:
None
→
Frigid Caps
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
None
Primary Culture:
None
→
Tirakhi
Primary Religion:
None
→
Color of Truth
Current Territory:
None → 0
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f2b0a39a3e1b787aea73 | nations | 6801f2b0a39a3e1b787aea74 | Add | Approved |
Name:
None → Anacaona
Region:
None
→
Golden Expanse
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Ignikin
Primary Culture:
None
→
Anacani
Primary Religion:
None
→
Zemi-Olukú
Current Territory:
None → 11
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f27aa39a3e1b787aea71 | nations | Fallen Labour | Add | Approved |
Name:
None → Old Learner
Region:
None
→
Wild Reach
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Kromaylin
Primary Culture:
None
→
Gorodani
Primary Religion:
None
→
Drevotrud’s Musk
Current Territory:
None → 4
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f255a39a3e1b787aea6f | nations | 6801f255a39a3e1b787aea70 | Add | Approved |
Name:
None → Old Labor
Region:
None
→
Wild Reach
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None
→
Kromaylin
Primary Culture:
None
→
Gorodani
Primary Religion:
None
→
Drevotrud’s Musk
Current Territory:
None → 4
Road Usage:
None → 0
Overlord:
None
→
None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f213a39a3e1b787aea6e | nations | Tsetsl | Update | Approved |
Primary Race:
None
→
Human
Primary Culture:
None
→
Tsetlanii
Primary Religion:
None
→
Jachvinik’s Sacred Order
Jobs:
artificer:
0 → None
bureaucrat:
0 → None
apprentice:
0 → None
fisherman:
0 → None
|
juggernacht |