General Information

General
Stability: Balanced
Stability Gain Chance: 36%
Stability Loss Chance: 50%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 4
Rolling Karma: -1
Temporary Karma: 0
Migration Distance: 8
Stationary Delay: 2
Income
Money: 96 / 6000
Money Income: 96
Remaining Import Slots: 7
Remaining Export Slots: 7
Trade Distance: 10
Miscellaneous
Origin: Unknown

Notes

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 0%
Territory: 0 / 18
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0
Nodes
Food 0
Wood 0
Stone 0
Mounts 0
Research 0
Magic 0
Bronze 0
Iron 0

Demographics & Population

Demographics
Primary Race: Ignikin
Primary Culture: Anacani
Primary Religion: Ethereal Flow
Minority Count: 3
Population Details
# Race Culture Religion
1 Ignikin Anacani Ethereal Flow
2 Ignikin Anacani Ethereal Flow
3 Ignikin Anacani Zemi-Olukú
4 Ignikin Anacani Zemi-Olukú
5 Mutatum Frosinn Celestiali Sancti
6 Mutatum Frosinn Celestiali Sancti

Government & Laws

Government & Laws
Government Type: Far Travelers
Succession Type: Inherited
Nomad Camp Type: Hearth
Conscription Type: Low
Military Funding: Substandard
Magic Stance: Persecution
Centralization Law: Focused
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Benevolence
Land Doctrine: Shock
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Puritanical
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: Mercenary Military
Consumption Stance: Standard
Tax Stance: No Taxes
Justice Stance: None

Vassalship

Vassalship
Overlord: Radhan
Vassal Type: Mercantile
Compliance: Loyal
Chance to Disobey: 0%
Chance to Rebel: 0%
Chance to Demand Concessions: 10%
Concessions Amount: 8
Concessions:

Diplomacy

General
Military Alliance Slots: 0
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament

War

War Modifiers

Land Attack Modifier: -2
Land Defense Modifier: -2
Naval Attack Modifier: -2
Naval Defense Modifier: -2
Mercenary Land Attack Modifier: 1
Mercenary Land Defense Modifier: 1
Mercenary Naval Attack Modifier: 1
Mercenary Naval Defense Modifier: 1

Land Units

Land Units: 0/2

Unit Unit Count Upkeep
Ancient Civilian 0
Classical Orchal Cavalry 0 mounts: 2
iron: 1

Naval Units

Naval Units: 0/2

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 3 -3 -3 / 20
Wood 0 1 -1 -1 / 15
Stone 0 0 0 0 / 15
Mounts 0 0 0 0 / 15
Research 0 0 0 0 / 0
Magic 0 0 0 0 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 0 / 5
Iron 0 0 0 0 / 5

Jobs

Working Pops: 0/6

Job Assigned Pops Upkeep Production
Artificer 0 bronze: 2
ruler_artifact_slots: 4
Bureaucrat 0 wood: 2
administration: 1
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 4
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
iron: 0
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 0
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 4

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 1
3 1
Quest Name Slot Total Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source
stability_gain_chance 0 -1 Isolated Diplomatic Stance