Archived Changes for Lusariyya (207 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 693fe90b69cffc1086fb1cf2 | nations | Lusariyya | Update | Approved |
Jobs:
bureaucrat:
4 → 2
|
Job Assignment | xlbeutel | |
| 693fd94a69cffc1086fb1cf0 | nations | Lusariyya | Update | Approved |
Districts:
Item 8:
type:
"" → classical_center
Territory Types:
forest:
1 → 2
shallow_water:
8 → 9
|
Discord Message (1450060406113697875) | xlbeutel | |
| 693fdd0a69cffc1086fb1cf1 | nations | Lusariyya | Update | Approved |
Jobs:
bureaucrat:
0 → 4
|
Job Assignment | xlbeutel | |
| 693fd51069cffc1086fb1cef | nations | Lusariyya | Update | Approved |
Jobs:
fisherman:
0 → 7
|
Job Assignment | xlbeutel | |
| 693fa69859205d635367af66 | nations | Lusariyya | Update | Approved |
Infamy:
5 → 0
Money:
4100 → 5988
Rolling Karma:
-2 → -1
Jobs:
harvester:
8 → 0
miner:
4 → 0
fisherman:
8 → 0
bureaucrat:
3 → 0
Ongoing Modifiers:
Item 1:
value:
9.0 → 10.0
Item 2:
value:
1 → 2.0
Item 8:
field:
stability_gain_chance → effective_pop_capacity
value:
0.15 → 3.0
duration:
1 → -1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1447742912166367275 → Doubled Ancient Homes
Item 9:
field:
research_production → wood_consumption
value:
5.0 → 1.0
duration:
1 → -1
source:
https://discord.com/channels/1188889187018088488/1448887542056484985/1449955555845341214 → Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
Item 10:
field:
research_consumption → money_income_per_money_storage
value:
2.0 → -250.0
duration:
1 → -1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1449926906542559455 → Doubled Classical Mint (This is weird I know, but it's correct)
Item 11:
field:
effective_pop_capacity → max_money_income_per_money_storage
value:
3.0 → 800.0
source:
Doubled Ancient Homes → Doubled Classical Mint
Item 12:
field:
wood_consumption → bronze_consumption
source:
Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy) → Doubled Classical Mint (would be 2, but is reduced by 1 due to Construction Economy)
Removed:
Item 13:
field:
money_income_per_money_storage
value:
-250.0
duration:
-1
source:
Doubled Classical Mint (This is weird I know, but it's correct)
Item 14:
field:
max_money_income_per_money_storage
value:
800.0
duration:
-1
source:
Doubled Classical Mint
Item 15:
field:
bronze_consumption
value:
1.0
duration:
-1
source:
Doubled Classical Mint (would be 2, but is reduced by 1 due to Construction Economy)
Resource Storage:
food:
0 → 2
wood:
7 → 17
stone:
2 → 9
mounts:
1 → 5
bronze:
0 → 2
expansion_roll:
0.14131436055058655 → 0.446958388610764
stability_gain_chance_at_tick:
0.1 → 0.25
stability_gain_roll:
0.12037475453183 → 0.848931877722502
stability_loss_chance_at_tick:
0.58 → 0.44
stability_loss_roll:
0.6714257950019941 → 0.5020151093101363
Progress Quests:
Item 6:
current_progress:
12 → 14
Item 7:
current_progress:
18 → 21
Item 8:
current_progress:
3 → 5
Technologies:
bureacratic_legacies:
investing:
4 → 0
researched:
0 → True
invested:
None → 4
communal_baths:
investing:
3 → 0
invested:
None → 3
penitent_faith:
investing:
1 → 0
researched:
0 → True
invested:
2 → 3
research_consumption_at_tick:
5 → 10
research_production_at_tick:
5 → 10
production_at_tick:
food:
4 → 2
wood:
2 → 10
stone:
2 → 7
magic:
4 → 0
bronze:
3 → 2
|
Tick Update for Lusariyya | ||
| 693ba134e6454c9332b5e2e1 | nations | Lusariyya | Update | Rejected |
Money:
4625 → 4100
Ongoing Modifiers:
Added:
Item 9:
field:
money_income
value:
800.0
duration:
-1
source:
Doubled mint
Resource Storage:
wood:
8 → 7
magic:
10 → 3
iron:
3 → 0
|
Discord Message (1448895104696717448) (doubled mints from wonder, so adding my mint's gold production again via modifiers) (please change modifier if i got the syntax wrong) | xlbeutel | |
| 693f9c0e59205d635367adfa | nations | Lusariyya | Update | Approved |
Ongoing Modifiers:
Item 13:
value:
500.0 → -250.0
source:
Doubled Classical Mint → Doubled Classical Mint (This is weird I know, but it's correct)
|
Fixing a weird modifier | juggernacht | |
| 693f9ad559205d635367adf8 | nations | Lusariyya | Update | Approved |
Money:
4825 → 4100
Ongoing Modifiers:
Added:
Item 11:
field:
effective_pop_capacity
value:
3.0
duration:
-1
source:
Doubled Ancient Homes
Item 12:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
Item 13:
field:
money_income_per_money_storage
value:
500.0
duration:
-1
source:
Doubled Classical Mint
Item 14:
field:
max_money_income_per_money_storage
value:
800.0
duration:
-1
source:
Doubled Classical Mint
Item 15:
field:
bronze_consumption
value:
1.0
duration:
-1
source:
Doubled Classical Mint (would be 2, but is reduced by 1 due to Construction Economy)
Resource Storage:
wood:
8 → 7
magic:
6 → 3
|
Discord Message (1448895104696717448) | juggernacht | |
| 693f977e59205d635367ade9 | nations | Lusariyya | Update | Approved |
Ongoing Modifiers:
Item 9:
field:
research production → research_production
|
Discord Message (1449926906542559455) | juggernacht | |
| 693f975c59205d635367ade8 | nations | Lusariyya | Update | Approved |
Districts:
Added:
Item 8:
type:
""
node:
""
Ongoing Modifiers:
Item 9:
value:
3.0 → 5.0
Added:
Item 10:
field:
research_consumption
value:
2.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1449926906542559455
|
Discord Message (1449926906542559455) | juggernacht |