General Information

General
Stability: Unsettled
Stability Gain Chance: 10%
Stability Loss Chance: 146%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: -5
Rolling Karma: 1
Temporary Karma: 0
Income
Money: 5754 / 6000
Money Income: 1277
Remaining Import Slots: 7
Remaining Export Slots: 7
Trade Distance: 13
Miscellaneous
Origin: (C) Shattered Dominion

Notes

None

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 60%
Territory: 25 / 25
Roads: 10 / 18
Territory Holdings
Plains 0
Forest 1
Dense Forest 0
Urban 2
Hill 3
Mountain 2
River 2
Desert 0
Tundra 12
Marsh 0
Hazardous Land 0
Shallow Water 3
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: High
Military Funding: Extreme
Magic Stance: Creation
Centralization Law: Decentralized
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Volley
Naval Doctrine: Fleet
Diplomatic Stance: Belligerent
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Limitless
Mercenary Law: Some Mercenaries
Consumption Stance: Rationing
Tax Stance: Oppressive
Justice Stance: Punishment

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Tirakhun Sunrise Allied None Unknown
2 The Bayan Reborne Allied Military Alliance Hidden
3 Khanya Neutral Non-Aggression Pact Unknown
4 Luwanah Allied None Unknown
5 Henux Bulwark Friendly None Unknown
6 Velgorod Allied None Unknown
7 Lokhim Haven Allied None Unknown
8 Lokhim Respite Allied None Unknown
9 New Remnants Neutral None Unknown
10 Mehravan Allied None Unknown
11 Vyssafia Coven Neutral Non-Aggression Pact Unknown
12 Remnants of the Watch Allied None Unknown
13 Lokhim Empire Neutral Non-Aggression Pact Unknown
14 Remnants of Athabasca Allied None Unknown

War

War Modifiers

Land Attack Modifier: 2
Land Defense Modifier: 2
Naval Attack Modifier: 2
Naval Defense Modifier: 2
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/10

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 45
Ancient Civilian 0 money: 45
Ancient Elite Infantry 0 bronze: 2
stone: 1
money: 45
Ancient Heavy Archers 0 bronze: 1
money: 45
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 45
Ancient Light Archers 0 wood: 1
money: 45
Ancient Light Infantry 0 wood: 1
stone: 1
money: 45
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 45
Classical Auxiliary 0 wood: 1
money: 45
Classical Civilian 0 money: 45
Classical Light Archers 0 wood: 1
money: 45
Classical Light Infantry 0 wood: 1
bronze: 1
money: 45
Classical Spearmen 0 stone: 1
bronze: 1
money: 45
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 45
Imperial Legionnaire 0 prestige: 2
money: 45
Imperial Marksman 0 prestige: 2
money: 45

Naval Units

Naval Units: 0/10

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 45
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 45
Ancient Missile Ship 0 wood: 1
money: 45
Ancient Transport Ship 0 wood: 1
money: 45

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 19 19 0 4 / 20
Wood 24 10 14 5 / 20
Stone 13 9 4 12 / 20
Mounts 6 1 5 5 / 20
Research 3 0 3 0 / 0
Magic 0 0 0 6 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 3 0 3 5 / 10
Iron 0 0 0 1 / 5

Jobs

Working Pops: 21/23

Job Assigned Pops Upkeep Production
Bureaucrat 2 wood: 2
administration: 1
Fisherman 8 food: 2
Harvester 8 stone: 1
wood: 3
Hunter 0 food: 1
minimum_food: 1.0
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 2
iron: 1
Miner 3 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 7

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: food

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 0
bronze_production: 1
metallurgist_bronze_production: 1

Node: bronze

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: luxury

Classical Library

Type: library

Cost: wood: 10
stone: 5

Modifiers: wood_consumption: 1
research_production_per_turns_with_library: 5
max_research_production_per_turns_with_library: 4

Node: None

Ancient Cache

Type: cache

Cost: stone: 4
wood: 3
bronze: 1

Modifiers: wood_storage_capacity: 5
stone_storage_capacity: 5
mounts_storage_capacity: 5
bronze_storage_capacity: 5

Node: None

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 0
food_production: 1

Node: None

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 0

Node: None


Cities

City Slots: 3

Metropolis

Name: Durasiya

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: stone

Commerce

Name: Zarqayn

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: stone

Generic City

Name: Luwanah

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: mounts

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 3
Quest Name Slot Total Progress Per Tick Current Progress Link
Ancient Relic No Slot 0 3 / 23 Discord Message (1366812770322092052)
Wood Node (Generic) No Slot 0 11 / 16 Discord Message (1370227554761572372)
Bureaucratic Imbroglio No Slot 0 1 / 4 https://discordapp.com/channels/1188889187018088488/1400388359700086816/1401076270397259887
Unique mundane naval unit No Slot 0 8 / 12 Discord Message (1413171809939099700)
Dyes (luxury) 1 Progress Slot 2 9 / 15 Discord Message (1416644928569741343)
Research Node 1 1 Progress Slot 2 4 / 18 Discord Message (1426941609496416256)
Research Node 2 1 Progress Slot 3 6 / 28 Discord Message (1427004475012284497)

Modifiers

Field Value Duration Source
Turns with Library 5.0 -1 Library District
research_production 1 -1 Library District
fisherman_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
farmer_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
hunter_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
stability_loss_chance -0.25 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438