Details
Founding Nation
Lusariyya
Religion Type
Cult
Conversion Strength
Weak
Faith
Devotion
Integrity
Dignity
Empathy
Strength
Death
Reverence
Pleasure
Temperance
Aspiration
Patience
Funeral
Celebration
Pops
None
Description
None
Effect Description
For every full age in which you have this religion as your majority religion, gain +1 bonus to RPs that have to deal with combatting the crisis in the crisis age. Additionally, increase the misc mech-rp cap during the Age of Crisis by 5. You must have this religion as your majority in the crisis, in order to benefit from either accumulated bonus.
Nations with this as Primary
| Nation | Pop Count |
|---|---|
| Lusariyya | 26 |
| Satrapy of Shamālia | 5 |