Archived Changes for Religions (33 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69800aad7498eee0377b2218 religions Britannism Update Approved
Conversion Strength:
Weak → Moderate
None docrm
696eb3eb5fbd06ac56e9a6f1 religions Greater Flow Add Approved
Name:
None → Greater Flow
Founding Nation:
None → Skoroi Conclave
Religion Type:
None → Pantheistic
Conversion Strength:
None → Moderate
Faith:
None → Devotion
Integrity:
None → Humility
Empathy:
None → Compassion
Death:
None → Reverence
Pleasure:
None → Temperance
Aspiration:
None → Patience
Funeral:
None → Celebration
Effect Description:
None → ""
Mechanical Modifiers:
None → []
titancrushet
695c8a432b9398c07070f798 religions Britannism Update Approved
Effect Description:
None → Defender of the Christian Faith For every 3 pops (per era) that exist of your religion +1 HP OR +1 Morale Must be decided upon at start war session (may be split between units). Harm not your Brothers: If initiated an offensive war against a nation of kindred faith or same faith, or on the side of an aggressor targeting a nation of kindred or same faith (had to be official faith), suffer -3 Morale, -1 Damage, -1 Attack until war stops.
Mechanical Modifiers:
None → []
Discord Message (1455359678249828470) juggernacht
695222838557497f824a5d7a religions Ethereal Flow Update Approved
Effect Description:
Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City → Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.
Discord Message (1452769919535022102) juggernacht
6949b5a9b947cff2ff781e6a religions Ethereal Flow Update Approved
Effect Description:
Conversion: When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once. Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice. Additionally, gain a tier 1 version of a random positive title from the previous character Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City → Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City
Discord Message (1452769919535022102) mc_nugs
6949b506b947cff2ff781e69 religions Ethereal Flow Update Approved
Effect Description:
Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice. Additionally, gain a tier 1 version of a random positive title from the previous character Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City → Conversion: When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once. Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice. Additionally, gain a tier 1 version of a random positive title from the previous character Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City
None mykonos_
69361cc3492b2a255163ce90 religions He Who Follows Fur Update Approved
Name:
He who follows Fur → He Who Follows Fur
None titancrushet
69361bf2492b2a255163ce83 religions Sigmarianism Update Approved
Effect Description:
Light of Knowledge: For every 10 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism have this bonus halved, rounded down. Up to a maximum of +1 per era. (Current: +3) Denominations: 1. He who follows Fur (Libaro Union): ruler_artifact_slots increased by +3 (per era) 2. 3. → Light of Knowledge: For every 10 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism have this bonus halved, rounded down. Up to a maximum of +1 per era. (Current: +3) Denominations (only effects Head of Religion): 1. He who follows Fur (Libaro Union): ruler_artifact_slots increased by +3 (per era) 2. 3.
None titancrushet
69361bc0492b2a255163ce82 religions Sigmarianism Update Approved
Effect Description:
Light of Knowledge: For every 10 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism have this bonus halved, rounded down. Up to a maximum of +1 per era. (Current: +3) → Light of Knowledge: For every 10 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism have this bonus halved, rounded down. Up to a maximum of +1 per era. (Current: +3) Denominations: 1. He who follows Fur (Libaro Union): ruler_artifact_slots increased by +3 (per era) 2. 3.
None titancrushet
69361b30492b2a255163ce80 religions He Who Follows Fur Add Approved
Name:
None → He who follows Fur
Founding Nation:
None → Libaro Union
Religion Type:
None → Pantheistic
Conversion Strength:
None → Moderate
Faith:
None → Devotion
Integrity:
None → Dignity
Empathy:
None → Compassion
Death:
None → Reverence
Pleasure:
None → Temperance
Aspiration:
None → Patience
Funeral:
None → Celebration
Effect Description:
None → ""
Mechanical Modifiers:
None → []
titancrushet