Archived Changes for Religions (18 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6ac42e834b5785e55f809507 | religions | Tolism | Update | Approved |
Effect Description:
The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 2 → The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 1
|
None | docrm | |
| 6ac42e5a4b5785e55f809506 | religions | Tolism | Update | Approved |
Effect Description:
The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 1 → The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 2
|
None | docrm | |
| 6ac3009990ed88cb148ac748 | religions | Tolism | Update | Approved |
Effect Description:
The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 2 → The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 1
|
Discord Message (1556400282399805532) | naturalnuke | |
| 6ac1351aeb5af7213139732f | religions | Seele Sect | Update | Approved |
Effect Description:
"" → Denomination of Sigmarianism: Light of Knowledge: For every 10 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism have this bonus halved, as do denominations, rounded down. Up to a maximum of +1 per era. (Current: +4)
Mechanical Modifiers:
Added:
+ nation
type:
nation
modifier:
research_production
value:
2.0
|
Seele Sect is a Denomination | naturalnuke | |
| 6ac13441eb5af7213139732e | religions | Sigmarianism | Update | Approved |
Doctrine:
None → Literal
Description:
None → None
Mechanical Modifiers:
Modified:
~
nation
value:
2.0 → 4.0
~
nation
value:
1.0 → 2.0
|
Light of Knowledge is capped as of now | naturalnuke | |
| 6abb190d1b515f298c548f1a | religions | Indrusism | Update | Approved |
Doctrine:
None → Literal
Aspiration:
Ambition → Patience
|
Discord Message (1552686707818766489) | guacshadow | |
| 6abb18f11b515f298c548f19 | religions | Resplendent Sons | Update | Approved |
Doctrine:
None → Literal
Integrity:
Dignity → Humility
Description:
None → None
|
Discord Message (1553185416147116033) | guacshadow | |
| 6ab4e4e75e632c7f878fd0d7 | religions | Chromayah | Update | Approved |
Doctrine:
None → Literal
Conversion Strength:
Weak → Moderate
|
Forgor to last era | xlbeutel | |
| 6ab82fa0e86f46e8608257f7 | religions | Ethereal Flow | Update | Approved |
Doctrine:
None → Literal
Mechanical Modifiers:
Removed:
- nation
type:
nation
modifier:
money_income
value:
-30.0
|
Wonder sacked | juggernacht | |
| 6ab272b02d99475419ea5aa1 | religions | Tolism | Update | Approved |
Effect Description:
Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 2 → The Show Must Go On: Every time a nation with Tolism as it's Majority Religion performs either of the following actions, gain a token. (starting with 1 token).
+ vassalize a nation
+ make the primary religion of a nation Tolism/Sigmarianism
Tokens may be spent 1 for 1 for the following effects:
+ Reroll the dice on a mech RP
+ Avert a Civil War
Tokens: 2
|
Accidentally deleted effect name when effect was modified | naturalnuke |