Heal:
| Name: | Heal |
|---|---|
| Complexity: | Average |
| Cast Time: | Ritual |
| Initial Cost: | 3 |
| Upkeep Cost: | 0 |
| Usable By: | Either |
| Hidden: | ✗ |
| Effect: |
If successful, raise the health condition of a chosen character by one.
This cannot be used to resurrect a deceased character, and increases in cost by one each time it is successfully cast on the same character.
Alternatively, this may be cast as a war spell, causing a chosen unit to regain a quarter of their max HP, rounded up. This may only be used on the same unit once per war session.
|
| Creator: | Unknown |