Archived Changes for Breakthrough (1 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69acb92894b35bf52d195d33 | traits | Breakthrough | Add | Approved |
Name:
None → Breakthrough
Cost:
None → 4
Description:
None → When attacking with this unit, if the attack roll exceeds the defenders by three or more, the defending unit is moved one hex in the opposite direction of the attack, with this unit automatically moving into the hex the unit was in. This does not break the engagement, or use any of this unit's speed.
Modifiers:
None → []
|
juggernacht |