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Bloody Tenement

Session Declared:  |  Session Ended: 78  |  Victor: Aggressor

Raid War
War Goal Slots: Trivial Γ—1 Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.

War Goals

Trivial: 1/1
Tier Goal Attacker Target Notes
Trivial Raid Treasury
Details

Seize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline.

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βš” Attackers

Undying Rivo Primary

Leaders (1)
NameTypeInitiative
Athoxi Religious Leader 1
Units (2 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Spearmen 1 0 0 8 2 1 1 Nation
  • Attack +1 (Military Funding: Notable)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense +1 (Military Funding: Notable)
  • Damage -1 (Land Doctrine: Volley)
Light Archers 2 0 0 0 0 0 1 Nation β€”

Sema’ayawi

Leaders (1)
NameTypeInitiative
Populist of Sema’ayawi Populist 1
Units (3 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Heavy Infantry 3 0 0 10 2 1 1 Nation
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Forge)
Heavy Archers 1 0 0 5 4 1 1-2 Nation
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Forge)
Tactician 1 0 0 0 0 0 1 Nation β€”
β€” VS β€”

πŸ›‘ Defenders

Zhǎo Nèi Lù Primary

Leaders (1)
NameTypeInitiative
Religious Leader of Zhǎo Nèi Lù Religious Leader -4

No units assigned.

Jinying

Leaders (1)
NameTypeInitiative
Huì Nei Lu Archmage 3
Units (2 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Civilian 1 0 0 5 1 0 1 Nation
  • Attack -1 (Conscription Type: High)
  • Attack +2 (Military Funding: Substantial)
  • Defense -1 (Conscription Type: High)
  • Defense +2 (Military Funding: Substantial)
  • Defense -3 (Prosperity: Savior (Wretched))
  • Hp +1 (Consumption Stance: Comfort)
  • Hp +1 (Race: Laoshu Ren (Courageous))
Dynastic Guard 1 0 0 9 2 1 1 Nation
  • Hp +1 (Consumption Stance: Comfort)