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Introductory Skirmish

Session Declared:  |  Session Ended: Ongoing

Raid War
War Goal Slots: Trivial ×1 Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.

War Goals

Trivial: 1/1
Tier Goal Attacker Target Notes
Trivial Raid Treasury
Details

Seize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline.

⚔ Attackers

Atomosi Syndicate Primary

Leaders (1)
NameTypeInitiative
Thelod Steward 2

No units assigned.

— VS —

🛡 Defenders

Sundralund Primary

Leaders (1)
NameTypeInitiative
Markus Valtarion the 16th General 6

No units assigned.