Archived Changes for Artifacts (6226 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68d1cf0af543357b045e9359 artifacts Robes of the Last Illud Archmage Update Approved
Effect Description:
Upon being equipped, the wearer's negative quirk is magnified, guaranteeing a -1 in all mech rp's it would be pertinent to. Their magic stat is increased by 2 and can pass cap. For every 3 magic points stored by the wearer, spells cast against the wearer gain a -1. The caster can use character magic as if it was nation magic, and vice versa. If the wearer unequips the artifact, they lose two health states and the stat changes. Reequipping the artifact magnifies the quirk again, increasing it's negative bonus by 1 each time → Upon being equipped, the wielder’s negative quirk is magnified, causing a −1 penalty to all Mech-RPs it would be pertinent to. (Up to RP mod on equip) The wielder’s Magic stat is increased by 2 and may bypass stat capacity. For every 3 Character Magic Points the wielder has stored, spells cast against them suffer a −1 penalty. The wielder may use Character Magic Points as if they were Nation Magic Points, and vice versa. If the wielder unequips this artifact, they lose 2 Health States. Reequipping this artifact magnifies the quirk again, increasing its negative penalty by 1 each time.
Mechanical Modifiers:
Removed:
Item 2:
type: character
modifier: magic_cap
value: 2.0
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68d1cec8f543357b045e9358 artifacts Rak'utis Kitchen Knife Update Approved
Effect Description:
For every bargain this wielder has made with Rak'uti, they get +1 Prowess, +1 Prowess cap, +1 Magic, and +1 Magic cap. Once per age, the wielder of the artifact may cast Pact for free with a +3. Target must be Rak'uti. Every session, there is a 25% chance the Daemon influencing the influence force casts pact with an automatic result of 1 on the benevolence roll. This artifact can only be lost on death. Once equipped it can not be unequipped. → For every bargain the wielder has made with Rak’uti, they gain +1 Prowess, +1 Magic. These bonuses may bypass stat capacity. Use a charge, the wielder may cast Pact for its base cost targeting Rak’uti with no mana cost, with a +3 bonus to the roll. When the wielder dies, this artifact gains a charge. At the start of each session, there is a 25% chance that the Daemon’s influence force casts Pact targeting Rak’uti with an automatic result of 1 on the Benevolence roll. This artifact can only be lost on death. Once equipped, it cannot be unequipped by any means mundane or magical. Charges: 1/1
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68d1ceacf543357b045e9357 artifacts Pheuxthae Pack Update Approved
Effect Description:
All non-ruler units gain a +1 Speed and +2 HP. → All non-ruler units you control get +1 Speed and +2 HP. At the start of each turn, each unit adjacent to the wielder heals 1 HP and restores 1 Morale, up to its maximum.
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68d1ce8ef543357b045e9356 artifacts Pax Celteara Update Approved
Effect Description:
Gain +5% stability chance and -5% stability lose chance each session(up to a maximum of 30%) resetting on unequipping this artifact, as well as any Wars or Threats of war (MRPs) where you are the aggressor. (Vassals benefit from 1/2 of this effect if they are at neutral or higher compliance) Gain +1 Vassal Slot Vassals gain -5% Rebellion chance, -5% Disobey chance, and -5% demand concession chance at all compliance levels (While at peace) Suffer 3 stab loss to declare or join any offensive war while this artifact is equipped → Each session the wielder is not in an offensive war or has made a threat of war, the wielder gains a charge. For each charge, the wielder gains +5% Stability gain chance and −5% Stability loss chance, up to a maximum of 30%. Vassals benefit from half this effect if they are at Neutral or higher Compliance. All vassals gain −5% Rebellion chance, −5% Disobey chance, and −5% Demand Concession chance at all Compliance levels. The wielder gains +1 Vassal Slot. If the artifact is ever unequipped, it loses all charges. When being in any offensive war, if the artifact was equipped this session, the wielder suffers -3 stability and loses an artifact slot for 1d3 turns. Charges: 0/6
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68d1cca2f543357b045e9354 artifacts Nemesis Diagram Update Approved
Effect Description:
At the start of a war session the wielder of the Nemesis Diagram may designate three units, which must include the ruler unit, to gain the magical special trait. If one of the designated units attack another unit that has an armor value of 0, it gains an attack and an additional damage. Additionally, all progress quest to create a new unit gain +1 progress. The Nemesis Diagram has a Character Magic upkeep of 1. The wielder of this artifact gains +1 prowess. If in a defensive war, the wielder gains 2 instead. During a war, if the enemy troops lose morale due to a duel, they lose an additional morale to a minimum of 1. → The wielder gains +1 Prowess, bypassing capacity. In defensive wars, the wielder instead gains +2 Prowess, bypassing capacity. At the start of a war session, the wielder may designate 3 units including the wielder. These units gain the Magical trait, +1 Attack, +1 Damage, -2 Defence. If enemy troops lose morale from one of the designated units, they lose an additional morale. All progress quests to create a new unit gain +1 progress. This artifact has a Character Magic upkeep of 1.
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68d1cc74f543357b045e9353 artifacts Mantle of the Crimson Horizon Update Approved
Effect Description:
The wielder of this artifact gains the magical trait and +1 armor. The wielder may sacrifice any number units at full hit points on the battle map to gain +3 temporary health per unit. Undead units in your army has +1 speed. Additional effect: The wielder of this artifact may sacrifice an undead unit on the battle map at the start of the turn and lose 2 health, to teleport onto the space it was in, then gains an additional attack this turn with a base damage of 1. → The wielder gains the Magical trait and +1 Armor. When the wielder would take damage, they may sacrifice an adjacent unit at full HP to gain +2 armor until the end of their next turn. If the sacrificed unit was Undead, the wielder also gains +1 Damage until the end of their next turn. Additional Effect: At the start of their turn, the wielder may sacrifice an Undead unit on the battle map and lose 2 Health to teleport onto the space it occupied. The wielder then gains an additional attack this turn with base damage 1.
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68d1cc52f543357b045e9352 artifacts Lushlands Guardian Update Approved
Equipped:
None → 0
Effect Description:
Once per session, the wielder of the Lushlands Guardian may choose to unleash it on a nation or organization. That nation or organization reduces one random mech-rp for the session by 2d4, this is increased to 2d4+1 versus nations or organizations that are actively at war with the wielder of this artifact. If this artifact were to cause the mech-rp to fail, the character who failed loses a health state. The same nation or organization can never be picked two sessions in a row. → The wielder may summon a Uqnia Guardian at the start of any war session, not counting against their total unit cap. This unit gains an bonus depending on what terrain it is in bypassing capacity. Plains: +2 Attack Forest: +2 Defense Dense Forest: +2 Defense Urban: +2 Attack Hill: +2 Defense Mountain: +2 Defense River: +2 Attack Desert: +2 Attack Tundra: +2 Attack Marsh: +2 Defense Hazardous: +2 Defense
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68d1cc3bf543357b045e9351 artifacts Hungering Stave Update Approved
Effect Description:
Once every session, you may cast Blast at no Magic Point cost. When Blast is cast in a duel using this artifact, it does not increase in DC and grants a moderately increased chance on the magic roll in the duel. Additionally, you may invest 2 character magic points to gain a small and random war bonus at the start of a war session. → The wielder casts Blast at one less complexity and gains +4 on the magic roll in the duel. The wielder gains a charge when casting a spell with base mana cost of 4 or higher. The wielder may pay charges for effects: Pay a charge: Cast Blast at no Mana cost that may also effect an entire duel Pay two charges: Gain a small random war bonus at the start of a war session. 3/3
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68d1cc26f543357b045e9350 artifacts Helm of Antipathy Update Approved
Equipped:
None → 0
Effect Description:
The wielder of the Helm of Antipathy is made immune to all castings of Clairvoyance, and all attempts to gather information on their character or nation. Additionally, once per age the wielder of this artifact may choose to perform all their mech-rps in secret, gaining slightly increased chances of success. This bonus is increased to moderately on subversive actions or trickery. → The wielder is immune to Clairvoyance and all attempts to gather information on their character or nation. The wielder may spend 5 charges of this artifact may choose to perform all their MRPs in secret, gaining +2 to them. This bonus is increased to +4 on subversive actions or trickery. Whenever the wielder performs a secret MRP to create tension between two other nations, gain a charge. Charges: 5/5
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68d1cc06f543357b045e934f artifacts Hamner of Creation Update Approved
Effect Description:
The wielder of the Hamner of Creation increases the starting progress of all quests to upgrade or create an artifact by 1d4. Additionally, all artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation, this stacks with the effects of the Artifactory. Additionally, if an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not. → The wielder of the Hamner of Creation increases the starting progress of all quests to upgrade or create a non-mundane artifact by 1d4. All artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation. If an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not.
Owner:
None → None
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