Archived Changes (39039 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68d303f916e1d1b692ffc545 | mercenaries | Riders of Tolay | Update | Approved |
Renown:
None →
Scoundrels
Districts:
Districts 2:
unrelenting_leader →
personal_training
|
None | mykonos_ | |
| 68d303e016e1d1b692ffc543 | mercenaries | Shields of Taika | Add | Approved |
Name:
None →
Shields of Taika
Region:
None
→
Golden Expanse
Patron:
None
→
None
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Size:
None →
Small
Renown:
None →
Standard
Districts:
None →
[]
Land Units:
None →
[]
Naval Units:
None →
[]
Progress Quests:
Restricted content
|
docrm | ||
| 68d3038f16e1d1b692ffc542 | mercenaries | The Green Gentlemen | Update | Approved |
Renown:
Scoundrels →
Honorable
|
None | mykonos_ | |
| 68d3037616e1d1b692ffc541 | mercenaries | The Green Gentlemen | Update | Approved |
Renown:
None →
Scoundrels
Districts:
Districts 2:
tollerable_conditions →
decent_armor
Land Units:
Before:
[ancient_elite_infantry, classical_spearmen, classical_spearmen]
After:
[ancient_elite_infantry, classical_spearmen, classical_spearmen, ""]
Naval Units:
Before:
["", "", ""]
After:
["", "", "", ""]
|
None | mykonos_ | |
| 68d302c016e1d1b692ffc540 | nations | Taika | Update | Approved |
Conscription Type:
High →
Low
|
None | docrm | |
| 68d2fa0416e1d1b692ffc539 | spells | Salphaxia's Duplicate | Update | Approved |
Effect:
If successful, the caster may create a duplicate of themselves. This duplicate shares their Rulership and Cunning, however all their other attributes are reduced by half, rounded down.
After creation, their attributes are no longer shared.
The player of the caster may choose to also play this character, but with only 1 mech-rp and no progress quest slots.
If the duplicate were to attempt to cast any spell, or equip an artifact, they are instantly destroyed.
If the duplicate is killed, the original caster suffers the loss of one health state.
Only one duplicate of a character may exist at a time, and never of a duplicate.
The upkeep cost of this spell increases by one for each session it is alive. →
If successful, the caster may create a duplicate of themselves. This duplicate shares all attributes, with all being reduced by half, rounded down.
After creation, their attributes are no longer shared.
The player of the caster may choose to also play this character, but with only 1 mech-rp and no progress quest slots.
If the duplicate were to attempt to cast any spell, or equip an artifact, they are instantly destroyed.
If the duplicate is killed, the original caster suffers the loss of one health state.
Only one duplicate of a character may exist at a time, and never of a duplicate.
The upkeep cost of this spell increases by one for each session it is alive.
|
None | mykonos_ | |
| 68d2f84516e1d1b692ffc538 | nations | Lusariyya | Update | Approved |
Jobs:
metallurgist:
0 →
6
|
Job Assignment | xlbeutel | |
| 68d290e416e1d1b692ffc52c | artifacts | Eye of Nanu | Update | Approved |
Effect Description:
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects:
<5 = two random attribute are reduced by 1
6-9 = One random attribute is reduced by 1
10-14 = Three random attributes are increased by 1 (Requires that the item be equipped)
15-20 = four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped)
>20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped)
The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work. →
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects:
<5 = two random attribute are reduced by 1
6-9 = One random attribute is reduced by 1
10-14 = Three random attributes are increased by 1 (Requires that the item be equipped)
15-20 = Four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped)
>20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped)
The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work.
|
None | mykonos_ | |
| 68d24fae16e1d1b692ffc51f | nations | Arkadia | Update | Approved |
Jobs:
researcher:
6 →
7
|
Job Assignment | muricanman | |
| 68d24fa216e1d1b692ffc51e | nations | Arkadia | Update | Approved |
Jobs:
harvester:
3 →
4
metallurgist:
1 →
2
miner:
2 →
3
|
Job Assignment | muricanman |