Archived Changes (38249 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68c923ac3d84e425f42beafe | artifacts | Statue of Benevolence | Add | Approved |
Name:
None →
Statue of Benevolence
Rarity:
None →
Good
Equipped:
None →
0
Effect Description:
None →
Whenever a vassal action causes a loss of compliance, the wielder may instead pay concessions as if benevolent
Owner:
None
→
Orravan Cardaorix
Creator:
None
→
Orravan Cardaorix
Mechanical Modifiers:
None →
[]
|
titancrushet | ||
| 68c922e43d84e425f42beafd | artifacts | Golden Owl Pendant | Update | Approved |
Effect Description:
Once per session, the wielder of the Golden Owl Pendant may reroll one non-natural 20 or non-natural 1 mech-rp roll, taking the new result at moderately decreased chances of success.
If desired, the old roll may be saved, and stored within the Pendant. This stored roll may be assigned to any mech-rp during the next session, before any roll is made. If the stored roll is higher than 15, it may also be sacrificed to heal a health state for the wielder.
Currently Stored Roll: 18 →
Once per session, the wielder of the Golden Owl Pendant may reroll one non-natural 20 or non-natural 1 mech-rp roll, taking the new result at moderately decreased chances of success.
If desired, the old roll may be saved, and stored within the Pendant. This stored roll may be assigned to any mech-rp during the next session, before any roll is made. If the stored roll is higher than 15, it may also be sacrificed to heal a health state for the wielder.
Currently Stored Roll: None
|
None | titancrushet | |
| 68c920863d84e425f42beafc | pops | None | Update | Approved |
Religion:
|
None | titancrushet | |
| 68c88b08b425f40d05070ca5 | nations | Vandador | Update | Approved |
Resource Storage:
stone:
11 →
13
Naval Units:
classical_boarding_ship:
None →
0
classical_missile_ship:
None →
0
classical_scout_ship:
None →
0
|
Discord Message (1417267041894666260) | adador | |
| 68c882c1b425f40d05070ca3 | nations | Vandador | Update | Approved |
Progress Quests:
Added:
Item 3:
quest_name:
Song of Life
bonus_progress_per_tick:
0
current_progress:
3
required_progress:
10
link:
https://discord.com/channels/1188889187018088488/1416166256855355576/1417255300091871253
slot:
no_slot
Naval Units:
classical_boarding_ship:
None →
0
classical_missile_ship:
None →
0
classical_scout_ship:
None →
0
|
Discord Message (1417255300091871253) Spell creation. | adador | |
| 68c87ca1b425f40d05070c9d | nations | Sundralund | Update | Approved |
Resource Storage:
wood:
19 →
15
magic:
10 →
12
bronze:
11 →
6
iron:
5 →
6
|
Discord Message (1417251005116059658) | lordseabas | |
| 68c86c3fb425f40d05070c90 | nations | Vandador | Update | Approved |
Resource Storage:
food:
13 →
18
Naval Units:
classical_boarding_ship:
None →
0
classical_missile_ship:
None →
0
classical_scout_ship:
None →
0
|
Because when I get a fantastic event, I get five food. Discord Message (1417229588538593421) This is why I don't log temporary karma. | adador | |
| 68c8b8763d84e425f42beae5 | nations | Khanya | Update | Approved |
Progress Quests:
|
Discord Message (1416202777121783959) Discord Message (1416202603968204922) | juggernacht | |
| 68c88b27b425f40d05070ca6 | nations | Vandador | Update | Approved |
Jobs:
harvester:
1 →
2
miner:
0 →
1
|
Job Assignment | adador | |
| 68c886bfb425f40d05070ca4 | wonders | Xuros Obelisk | Update | Approved |
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap.
Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap.
Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session.
Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session.
Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city.
Vision (15): Instantly gain 2d10 temporary karma.
Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Unite (15): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Uplift (90): This wonder gains an additional effect, and it's storage and production grow as well.
The Xuros Obelisk currently generates (5) MP a session, placed into storage.
Current Storage: (8/90)
Magic points can never be withdrawn from the Obelisk.
This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1. →
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap.
Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap.
Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session.
Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session.
Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city.
Vision (15): Instantly gain 2d10 temporary karma.
Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Unite (15): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Uplift (90): This wonder gains an additional effect, and it's storage and production grow as well.
The Xuros Obelisk currently generates (5) MP a session, placed into storage.
Current Storage: (12/90)
Magic points can never be withdrawn from the Obelisk.
This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1.
|
None | docrm |