Sundralund

Region: Twilight Mire Pop Count: 21 / 23 Rulers: Henry Valtarion

General Information

General
Stability: Balanced
Stability Gain Chance: 25%
Stability Loss Chance: 100%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: -4
Rolling Karma: 0
Temporary Karma: 0
Income
Money: 7417 / 6000
Money Income: 1152
Remaining Import Slots: 18
Remaining Export Slots: 18
Trade Distance: 24
Miscellaneous
Origin: (C) Loyal Vassal

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 40%
Territory: 32 / 25
Roads: 13 / 18
Territory Holdings
Plains 7
Forest 4
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 1
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 20
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Trade Federation
Succession Type: Inherited
Conscription Type: Moderate
Military Funding: Extreme
Magic Stance: Creation
Centralization Law: Focused
Citizenship Stance: Free
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Militia
Naval Doctrine: Skirmish
Diplomatic Stance: Cooperative
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: Mercenary Reliance
Consumption Stance: Comfort
Tax Stance: Moderate
Justice Stance: Punishment

Vassalship

Vassalship
Overlord: Celtearan Empire
Vassal Type: Tributary
Compliance: Loyal
Chance to Disobey: 0%
Chance to Rebel: 0%
Chance to Demand Concessions: 10%
Concessions Amount: 8
Concessions:

Vassals

Vassal Slots: 5
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Anacaona Neutral 15% 5% 30% Hidden
The People’s Solmare Compliant 10% 0% 20% Hidden
Lumineux Loyal 0% 0% 10% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 2
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Sema’ayawi Neutral None Unknown
2 Daksha D'io Allied None Unknown
3 Valonmaa Listeners Friendly None Unknown
4 Lumineux Friendly None Unknown
5 Anacaona Friendly None Unknown
6 Great Algren Imperial Watch Friendly None Unknown
7 Xiánhuá Machinists Neutral None Unknown
8 The People’s Solmare Neutral None Unknown
9 The Conclave Neutral Defensive Pact Hidden
10 Taika Neutral Non-Aggression Pact Unknown
11 New Remnants Neutral Non-Aggression Pact Unknown
12 Rivonia Friendly None Unknown
13 Celtearan Empire Neutral Military Alliance Hidden

War

War Modifiers

Land Attack Modifier: 2
Land Defense Modifier: 2
Naval Attack Modifier: 2
Naval Defense Modifier: 2
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/7

Unit Unit Count Upkeep
Ancient Civilian 0 money: 45
Classical Auxiliary 0 wood: 1
money: 45
Classical Civilian 0 money: 45

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 45
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 45
Ancient Missile Ship 0 wood: 1
money: 45
Ancient Transport Ship 0 wood: 1
money: 45

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 10 30 -20 20 / 20
Wood 3 2 1 18 / 20
Stone 0 2 -2 20 / 20
Mounts 0 1 -1 4 / 20
Research 4 0 4 0 / 0
Magic 7 0 7 10 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 10 / 10
Iron 0 0 0 5 / 5

Jobs

Working Pops: 0/21

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Fisherman 0 food: 5
Harvester 0 stone: 1
wood: 4
Hunter 0 food: 3
Merchant 0 mounts: 1
trade_distance: 5.0
trade_slots: 3.0
money: 51.0
Metallurgist 0 stone: 1
bronze: 2
iron: 2
Miner 0 wood: 1
stone: 4
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1
Vampire 0 vampirism_chance: 0.1
stability_loss_chance: 0.1
food: 1
magic: 1

Districts, Cities, & Wonders

Districts

District Slots: 7

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 0
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: food

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 0
food_production: 1

Node: None

Ancient Fishery

Type: fishery

Cost: wood: 5
food: 5

Modifiers: wood_consumption: 0
fisherman_food_production: 1
food_production: 1

Node: research

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: luxury

Classical Market

Type: market

Cost: money: 600
wood: 5
stone: 3

Modifiers: mounts_consumption: 0
trade_distance: 6
trade_slots: 2
merchant_money_production: 50
money_income: 100

Node: None

Ancient Cache

Type: cache

Cost: stone: 4
wood: 3
bronze: 1

Modifiers: wood_storage_capacity: 5
stone_storage_capacity: 5
mounts_storage_capacity: 5
bronze_storage_capacity: 5

Node: None


Cities

City Slots: 4

Commerce

Name: The Grand Exchange

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: None

Generic City

Name: Kawaheim

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Sanctum

Name: Aerinthal

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Metropolis

Name: Velmara

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Technologies

Tech

Progress Quests

Quest Name Slot Total Progress Per Tick Current Progress Link
Inventor 3 Progress Slot 3 7 / 7 Discord Message (1405401642542825612)
Blessed log book 1 Progress Slot 2 4 / 4 Discord Message (1400937263680061605)
Seek Sundralund Aqua culture Tier 1 Spell Slot 1 2 / 4 Discord Message (1408603541467304017)

Modifiers

Field Value Duration Source
trade_distance 8.0 -1 Progress Quest (Age of Wonder)
magic_nodes 1.0 -1 Fort on Magic Node
vampirism_chance -0.05 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
vampirism_chance -0.1 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
vampirism_chance -0.3 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
vampirism_chance -0.05 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
fisherman_food_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
harvester_wood_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
hunter_food_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
metallurgist_iron_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
metallurgist_bronze_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
miner_stone_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
merchant_trade_distance_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
merchant_trade_slots_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819
merchant_money_production 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1407505476278816819