Archived Changes (13043 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
67f3684585c3146077f1078b | wonders | Palms of Tn'kaneid | Add | Approved |
Creator:
None
→
Lokhim Respite
Name:
None →
Palms of Tn'kaneid
Era Created:
None →
Ancient
Owner:
None
→
Lokhim Respite
Effect Description:
None →
The owner of this wonder gains significantly increased chances of success when attempting to religiously convert a foreign nation that already shares their primary religion.
All pops created by the owner of this wonder are always of the primary religion, and all pops gained via other methods have a 50% chance of adopting the religion.
Each session, there is a 25% chance that a random nearby pop converts to the owner's primary religion.
|
2025-04-07 05:53:09.652000 | juggernacht | |
67f3682f85c3146077f10789 | wonders | Grand Archive of Sapieni-Nabu | Add | Approved |
Creator:
None
→
Lyroa
Name:
None →
Grand Archive of Sapieni-Nabu
Era Created:
None →
Ancient
Owner:
None
→
Lyroa
Effect Description:
None →
Rulers start at age 0 and gain no bonuses from this wonder.
Once the ruler has reached adulthood they gain the following: A third strength, -1 DC tier for all trainings and +2 research points
|
2025-04-07 05:52:47.370000 | juggernacht | |
67f3681c85c3146077f10787 | wonders | Firefather's Pyre | Add | Approved |
Creator:
None
→
Zandamela Pyres
Name:
None →
Firefather's Pyre
Era Created:
None →
Ancient
Owner:
None
→
Zandamela Pyres
Effect Description:
None →
During a session, the owner of the Firefather's Pyre can place Wood into it. This Wood cannot be removed and destroys itself at a rate of 2 a session.
Three times a session, the owner of the Firefather's Pyre can cast spells using the Wood within the wonder, at a rate of 2 Wood to 1 Nation Magic Point.
Alternatively, sacrificing a pop will count as sacrificing 15 Wood into the wonder.
Wood Stockpile: 12/20
|
2025-04-07 05:52:28.571000 | juggernacht | |
67f3680b85c3146077f10785 | wonders | Grand Necropolis | Add | Approved |
Creator:
None
→
Vyssafia Coven
Name:
None →
Grand Necropolis
Era Created:
None →
Ancient
Owner:
None
→
Vyssafia Coven
Effect Description:
None →
At the start of each war, the owner of the Grand Necropolis gains 2d2 Undead Army Units. These units do not despawn at the end of the war session.
|
2025-04-07 05:52:11.596000 | juggernacht | |
67f367f185c3146077f10783 | wonders | Ethereal Spawning Pools | Add | Approved |
Creator:
None
→
The Conclave
Name:
None →
Ethereal Spawning Pools
Era Created:
None →
Ancient
Owner:
None
→
The Conclave
Effect Description:
None →
>Gain Moderate Increase on Starting Pop Growth Quests
>Pops from Pop Growth Quests will always be Axolotl Race and Religion
>Gains Fecund Trait
>If Sacked, prevent all Pop Growth Quests for the rest of the Age; if all are already completed, prevent all for the next age instead.
|
2025-04-07 05:51:45.389000 | juggernacht | |
67f367df85c3146077f10781 | wonders | Pathfinder's Lodge | Add | Approved |
Creator:
None
→
Usonia
Name:
None →
Pathfinder's Lodge
Era Created:
None →
Ancient
Owner:
None
→
Usonia
Effect Description:
None →
Once per session, the owner of the Pathfinder's Lodge spend money to create a temporary ruler character. This character may be used instead of the ruler of the nation when going on heroic quests, engaging in wars, duels, and any such activities. They do not, however, gain their own mech-rps unless they become the nation ruler. The characters hired will have varying skills and cost depending on the quality desired, their cost and ability level is listed below:
S. $650 (Per Era): A character made with no weaknesses, an additional strength, and born with slow aging; comes with a very potent ability.
A. $400 (Per Era): A character made with no weaknesses; comes with a stronger random ability.
B. $300 (Per Era): A character made with one less weakness; comes with a random ability.
C. $200 (Per Era): A standard character.
D. $100 (Per Era): A character made with one less strength
F. $50 (Per Era): A character made with no strengths.
The above characters may never have slow aging or stop aging cast on them (excluding the slow aging included in S-tier characters.)
|
2025-04-07 05:51:27.649000 | juggernacht | |
67f367cb85c3146077f1077f | wonders | 67f367cb85c3146077f10780 | Add | Approved |
Creator:
None
→
None
Name:
None →
Crystal Bastion
Era Created:
None →
Ancient
Owner:
None
→
None
Effect Description:
None →
Grants the owner, their vassals, and their direct military allies immunity from all hostile effects of the pylons and their destruction.
Additionally, the owner gains one administration, and moderately increased chances of success on all attempts to increase stability.
|
2025-04-07 05:51:07.967000 | juggernacht | |
67f367b785c3146077f1077e | wonders | Xuros Obelisk | Update | Approved |
Name:
temp →
Xuros Obelisk
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (10): Target unit gains a +10 Defense bonus on their next roll this war session.
Empower (10): Target unit gains a +10 Attack bonus on their next roll this war session.
Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up.
Obliterate (20): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, and cannot be placed in another nation's territory.
Embolden (30): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 40 when cast on Ruler units. This does not stack.
Uplift (60): This wonder gains an additional effect, and it's strorage and production grow as well.
The Xuros Obelisk currently generates (2) MP a session, placed into storage.
Current Storage: (60/60)
Magic points can never be withdrawn from the Obelisk →
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (10): Target unit gains a +10 Defense bonus on their next roll this war session.
Empower (10): Target unit gains a +10 Attack bonus on their next roll this war session.
Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up.
Obliterate (20): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, and cannot be placed in another nation's territory.
Embolden (30): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 40 when cast on Ruler units. This does not stack.
Uplift (60): This wonder gains an additional effect, and it's strorage and production grow as well.
The Xuros Obelisk currently generates (2) MP a session, placed into storage.
Current Storage: (60/60)
Magic points can never be withdrawn from the Obelisk
|
2025-04-07 05:50:47.095000 | juggernacht | |
67f3679085c3146077f1077c | wonders | Mirror City | Add | Approved |
Creator:
None
→
Lokhim Empire
Name:
None →
Mirror City
Era Created:
None →
Ancient
Owner:
None
→
Lokhim Empire
Effect Description:
None →
The owner of the Mirror City gains the following effects:
+1 Pop capacity per era
+1 City Capacity
Additionally, the owner of the wonder, or any willing characters may enter on expeditions into the N'th dimension.
The owner may temporarily sacrifice a pop into the wonder and choose the length of the expedition. This will determine the length of time the pop is gone, the risk, and the rewards:
Short Expedition: Minor Risk / Minor Rewards / 1d4-1 (Min 1) Sessions
Medium Expedition: Moderate Risk / Moderate Rewards / 1d4 Sessions
Long Expedition: Great Risk / Great Rewards / 1d4+1 Sessions
When characters engage in an expedition they lose the ability to perform mech-rps outside of the expedition, recieve specific goals to complete, and recieve Slow Aging until they exit the expedition, paying upkeep if possible.
The mech-rps that characters spend on the quest must align with the quest they are attending, failure to do so will result in an automatic failure of the mech-rp. Valid mech-rps should still have bonuses outside of the quest.
For example, on a quest to "Map the Mirror City" would require mech-rps to "gather intel and supplies", "go exploring" or "mark down maps"; attempting to gather stone or improve relations will not do.
They may enter on any of the below quests, which can be randomly generated by the owner spending 5 Nation Magic Points. On quest completion, the character(s) on the expedition would gain a majority of the rewards, with the owner gaining a smaller reward as well.
Organizations whose characters are within the expeditions still function as normal.
There is a 10% chance that any quest made will be a "Phufèadú Quest". As the True Custodian of the Mirror City, his quests are always Long, with Great risks, but hold much greater rewards than any other quest.
Quests (3/5):
(COMPLETED) Map the Mirror City: Minor Risk / Minor Rewards / Short Length (1d2+1 Successful Mech-rps)
(COMPLETED) Rescue the Local Palorthin: Moderate Risk / Moderate Rewards / Moderate Length (1d2+2 Successful Mech-rps)
(COMPLETED) Slay the Void Heretic: Great Risk / Moderate Rewards / Short Length (1d2+1 Successful Mech-rps)
|
2025-04-07 05:50:08.421000 | juggernacht | |
67f3675a85c3146077f1077a | wonders | Xuros Obelisk | Add | Approved |
Creator:
None
→
Taika
Name:
None →
Path of Ages Sheet Path of Ages Sheet 100% 10 A14 Xuros Obelisk Summarize this table Xuros Obelisk Turn on screen reader support To enable screen reader support, press Ctrl+Alt+Z To learn about keyboard shortcuts, press Ctrl+slashDocrm Docrm has left the document.
Era Created:
None →
Ancient
Owner:
None
→
Taika
Effect Description:
None →
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (10): Target unit gains a +10 Defense bonus on their next roll this war session.
Empower (10): Target unit gains a +10 Attack bonus on their next roll this war session.
Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up.
Obliterate (20): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, and cannot be placed in another nation's territory.
Embolden (30): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 40 when cast on Ruler units. This does not stack.
Uplift (60): This wonder gains an additional effect, and it's strorage and production grow as well.
The Xuros Obelisk currently generates (2) MP a session, placed into storage.
Current Storage: (60/60)
Magic points can never be withdrawn from the Obelisk
|
2025-04-07 05:49:14.281000 | juggernacht |