Archived Changes (39105 total)

ID Target Collection Target Change Type Status Changes Reason Time User
687a94ae68e6c968d041b0e1 market_links None Add Approved
Member:
None → Wes'kin
Market:
Market Safety Stance:
None → Ignore
docrm
687a940168e6c968d041b0e0 nations Arkadia Update Approved
Ongoing Modifiers:
None docrm
687a93cb68e6c968d041b0df nations Arkadia Update Approved
Ongoing Modifiers:
Added:
Item 2:
field: harvester_production
value: -2.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1394719328548556904/1395475398799917078
None docrm
687a935868e6c968d041b0de nations Vorkatir-Karak Update Approved
Ongoing Modifiers:
Added:
Item 4:
field: money_income
value: 300.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1395102240909299775/1395565895442501723
None docrm
687a925868e6c968d041b0dd wonders Xuros Obelisk Update Approved
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Uplift (80): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (4) MP a session, placed into storage. Current Storage: (15/80) Magic points can never be withdrawn from the Obelisk. → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Uplift (80): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (4) MP a session, placed into storage. Current Storage: (0/80) Magic points can never be withdrawn from the Obelisk.
None docrm
687a7bdf68e6c968d041b0dc characters Gravis Arcanum Update Approved
Health Status:
Maimed → Injured
Heal spell, Discord Message (1395601055655399487) bantgrouphug
687a5e4568e6c968d041b0d8 nations Sundralund Update Approved
Technologies:
city_defense:
investing: 0 → 2
military_wages:
investing: 0 → 2
Discord Message (1395557478560825424) lordseabas
687a446868e6c968d041b0d4 nations The United Duchies Update Approved
Money:
1121 → 1221
Land Units:
ancient_elite_infantry: 1 → 0
Mil: Discord Message (1395625246702309437) Money: Discord Message (1395611034802192447) justcharlies
687a39a768e6c968d041b0d3 nations First Republic of Alturus Update Approved
Resource Storage:
magic: 15 → 6
Jobs:
farmer: 0 → 6
harvester: 0 → 4
merchant: 0 → 3
miner: 0 → 1
mystic: 0 → 2
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
editing pop jobs, also removing 10 mana because I forgot it before tick (had 6 Mystic, so I now should habe 6 Mana) pflegi
687a02623dc2c69f2179ed6e artifacts Rak'utis Kitchen Knife Update Approved
None titancrushet