Archived Changes (44251 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6861d66ab8293e6a70c866a4 artifacts Elegant Cape of Dramatic Billowing Add Approved
Name:
None → Decaying Cape of Dramatic Billowing
Rarity:
None → Mundane
Equipped:
None → 0
Effect Description:
None → The Character who equips this cape has their Charisma stat increased by 1 and doubles the effective range of diplomacy. This artifact can not be upgraded via progress quests. The cape becomes more powerful when the wielder has Allied relations with other nations. Good - Requires 3 allied nations Great - Requires 6 Allied Nations Legendary - Requires 9 Allied Nations Mythic - Requires 16 Allied Nations
Owner:
Creator:
None → None
Mechanical Modifiers:
None → []
Discord Message (1384349726639390850) juggernacht
6861d5feb8293e6a70c866a3 artifacts Sundralund Aquaculture Update Approved
Effect Description:
Food exported by the wielder grants the importing nation +5% stab gain chance The requirements for passive food production from shallow water tiles goes from 4 tiles to 3 → When selling food, gain an additional 5 money per era. Whenever trading food with a nation making a request within the market, you may trade them an additional food. Shallow water tiles give +1 food per 3 instead of 4.
Discord Message (1384766768622342144) juggernacht
6861d5cdb8293e6a70c866a2 nations Tychi Update Approved
Temporary Karma:
0 → 2
Resource Storage:
food: 14 → 20
+8 food: Discord Message (1389033673256599622) +2 temp karma: Discord Message (1389034431234183208) justsomeguy0796
6861d57db8293e6a70c866a0 artifacts Sundralund Aquaculture Add Approved
Name:
None → Sundralund Aquaculture
Rarity:
None → Good
Equipped:
None → True
Effect Description:
None → Food exported by the wielder grants the importing nation +5% stab gain chance The requirements for passive food production from shallow water tiles goes from 4 tiles to 3
Owner:
None → Paul Valtarion
Creator:
None → Vandros
Mechanical Modifiers:
None → [{'type': 'nation', 'modifier': 'shallow_water_required_count', 'value': -1.0}]
Discord Message (1384346987817730059) juggernacht
6861d440b8293e6a70c8669f wonders The Transcendent Forge Update Approved
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (21/30) Artifact 1 currently being melted: session 48 Started melting: Sacred Dial ( Good ) Artifact 2 currently being melted: session 48 Started melting: Loyal Council ( Great ) → The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (18/30) Artifact 1 currently being melted: session 48 Started melting: Sacred Dial ( Good ) Artifact 2 currently being melted: session 48 Started melting: Loyal Council ( Great )
Discord Message (1384255546659700776) juggernacht
6861d402b8293e6a70c8669d artifacts The Great Journey East Add Approved
Name:
None → The Great Journey East
Rarity:
None → Mundane
Equipped:
None → 0
Effect Description:
None → May perform Exploration RPs beyond the Map without having to undergo previous long RP chains; but rather only requiring a Journey Preparation RP and an actual Journey RP.
Owner:
Creator:
None → None
Mechanical Modifiers:
None → []
Discord Message (1384153573948002335) juggernacht
6861d3e9b8293e6a70c8669c nations Tychi Update Approved
Technologies:
pit_mining:
investing: 3 → 4
changes: removed 1 fisherman and put it on researcher fully research pit mining: Discord Message (1388387081339932762) justsomeguy0796
6861d3e5b8293e6a70c8669b artifacts Pheuxthae Pack Update Approved
Equipped:
None → 0
Owner:
None → Nekreyn
Discord Message (1384148048908910632) juggernacht
6861d2e3b8293e6a70c8669a nations Tychi Update Approved
Jobs:
fisherman: 2 → 1
researcher: 5 → 6
Job Assignment justsomeguy0796
6861d26cb8293e6a70c86699 wonders The Transcendent Forge Update Approved
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (10/30) Artifact 1 currently being melted: session 48 Started melting: Sacred Dial ( Good ) Artifact 2 currently being melted: session 48 Started melting: Loyal Council ( Great ) → The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (21/30) Artifact 1 currently being melted: session 48 Started melting: Sacred Dial ( Good ) Artifact 2 currently being melted: session 48 Started melting: Loyal Council ( Great )
Discord Message (1384107560285507614) juggernacht