Archived Changes (44251 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6861d66ab8293e6a70c866a4 | artifacts | Elegant Cape of Dramatic Billowing | Add | Approved |
Name:
None →
Decaying Cape of Dramatic Billowing
Rarity:
None →
Mundane
Equipped:
None →
0
Effect Description:
None →
The Character who equips this cape has their Charisma stat increased by 1 and doubles the effective range of diplomacy.
This artifact can not be upgraded via progress quests. The cape becomes more powerful when the wielder has Allied relations with other nations.
Good - Requires 3 allied nations
Great - Requires 6 Allied Nations
Legendary - Requires 9 Allied Nations
Mythic - Requires 16 Allied Nations
Owner:
None
→
Shahvid Qāi Al-Qāium
Creator:
None
→
None
Mechanical Modifiers:
None →
[]
|
Discord Message (1384349726639390850) | juggernacht | |
| 6861d5feb8293e6a70c866a3 | artifacts | Sundralund Aquaculture | Update | Approved |
Effect Description:
Food exported by the wielder grants the importing nation +5% stab gain chance
The requirements for passive food production from shallow water tiles goes from 4 tiles to 3 →
When selling food, gain an additional 5 money per era.
Whenever trading food with a nation making a request within the market, you may trade them an additional food.
Shallow water tiles give +1 food per 3 instead of 4.
|
Discord Message (1384766768622342144) | juggernacht | |
| 6861d5cdb8293e6a70c866a2 | nations | Tychi | Update | Approved |
Temporary Karma:
0 →
2
Resource Storage:
food:
14 →
20
|
+8 food: Discord Message (1389033673256599622) +2 temp karma: Discord Message (1389034431234183208) | justsomeguy0796 | |
| 6861d57db8293e6a70c866a0 | artifacts | Sundralund Aquaculture | Add | Approved |
Name:
None →
Sundralund Aquaculture
Rarity:
None →
Good
Equipped:
None →
True
Effect Description:
None →
Food exported by the wielder grants the importing nation +5% stab gain chance
The requirements for passive food production from shallow water tiles goes from 4 tiles to 3
Owner:
None
→
Paul Valtarion
Creator:
None
→
Vandros
Mechanical Modifiers:
None →
[{'type': 'nation', 'modifier': 'shallow_water_required_count', 'value': -1.0}]
|
Discord Message (1384346987817730059) | juggernacht | |
| 6861d440b8293e6a70c8669f | wonders | The Transcendent Forge | Update | Approved |
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts.
In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list:
Mundane: 1 Session (2 Raw Materials)
Good: 1 Session (5 Raw Materials)
Great: 1 Sessions (9 Raw Materials)
Legendary: 2 Sessions (14 Raw Materials)
Mythical: 3 Sessions (30 Raw Materials)
There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done.
This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped.
All artifacts created in this wonder have a 10% chance of being of a quality higher than expected.
Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect.
Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions.
The wonder may hold up to 30 Raw Materials at a time, and will generate one a session.
(21/30)
Artifact 1 currently being melted: session 48
Started melting: Sacred Dial ( Good )
Artifact 2 currently being melted: session 48
Started melting: Loyal Council ( Great ) →
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts.
In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list:
Mundane: 1 Session (2 Raw Materials)
Good: 1 Session (5 Raw Materials)
Great: 1 Sessions (9 Raw Materials)
Legendary: 2 Sessions (14 Raw Materials)
Mythical: 3 Sessions (30 Raw Materials)
There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done.
This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped.
All artifacts created in this wonder have a 10% chance of being of a quality higher than expected.
Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect.
Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions.
The wonder may hold up to 30 Raw Materials at a time, and will generate one a session.
(18/30)
Artifact 1 currently being melted: session 48
Started melting: Sacred Dial ( Good )
Artifact 2 currently being melted: session 48
Started melting: Loyal Council ( Great )
|
Discord Message (1384255546659700776) | juggernacht | |
| 6861d402b8293e6a70c8669d | artifacts | The Great Journey East | Add | Approved |
Name:
None →
The Great Journey East
Rarity:
None →
Mundane
Equipped:
None →
0
Effect Description:
None →
May perform Exploration RPs beyond the Map without having to undergo previous long RP chains; but rather only requiring a Journey Preparation RP and an actual Journey RP.
Owner:
None
→
Theofania Chappelle
Creator:
None
→
None
Mechanical Modifiers:
None →
[]
|
Discord Message (1384153573948002335) | juggernacht | |
| 6861d3e9b8293e6a70c8669c | nations | Tychi | Update | Approved |
Technologies:
pit_mining:
investing:
3 →
4
|
changes: removed 1 fisherman and put it on researcher fully research pit mining: Discord Message (1388387081339932762) | justsomeguy0796 | |
| 6861d3e5b8293e6a70c8669b | artifacts | Pheuxthae Pack | Update | Approved |
Equipped:
None →
0
Owner:
None
→
Nekreyn
|
Discord Message (1384148048908910632) | juggernacht | |
| 6861d2e3b8293e6a70c8669a | nations | Tychi | Update | Approved |
Jobs:
fisherman:
2 →
1
researcher:
5 →
6
|
Job Assignment | justsomeguy0796 | |
| 6861d26cb8293e6a70c86699 | wonders | The Transcendent Forge | Update | Approved |
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts.
In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list:
Mundane: 1 Session (2 Raw Materials)
Good: 1 Session (5 Raw Materials)
Great: 1 Sessions (9 Raw Materials)
Legendary: 2 Sessions (14 Raw Materials)
Mythical: 3 Sessions (30 Raw Materials)
There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done.
This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped.
All artifacts created in this wonder have a 10% chance of being of a quality higher than expected.
Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect.
Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions.
The wonder may hold up to 30 Raw Materials at a time, and will generate one a session.
(10/30)
Artifact 1 currently being melted: session 48
Started melting: Sacred Dial ( Good )
Artifact 2 currently being melted: session 48
Started melting: Loyal Council ( Great ) →
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts.
In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list:
Mundane: 1 Session (2 Raw Materials)
Good: 1 Session (5 Raw Materials)
Great: 1 Sessions (9 Raw Materials)
Legendary: 2 Sessions (14 Raw Materials)
Mythical: 3 Sessions (30 Raw Materials)
There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done.
This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped.
All artifacts created in this wonder have a 10% chance of being of a quality higher than expected.
Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect.
Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions.
The wonder may hold up to 30 Raw Materials at a time, and will generate one a session.
(21/30)
Artifact 1 currently being melted: session 48
Started melting: Sacred Dial ( Good )
Artifact 2 currently being melted: session 48
Started melting: Loyal Council ( Great )
|
Discord Message (1384107560285507614) | juggernacht |