Archived Changes (43158 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68473650af4b465128e62950 characters Comforting Flame Update Approved
Magic Points:
5.0 → 3
Ongoing Modifiers:
Added:
Item 10:
field: ignore_elderly
value: 1.0
duration: -1
source: Guo's Youthful Vigor https://discord.com/channels/1188889187018088488/1195493916561129613/1381714734587580476
Item 11:
field: magic_point_income
value: -1.0
duration: -1
source: Guo's Youthful Vigor https://discord.com/channels/1188889187018088488/1195493916561129613/1381714734587580476
Discord Message (1381714734587580476) juggernacht
6846c94fef33339a217a838f nations 67ef81f6e311e8b3699a1b24 Update Approved
Jobs:
harvester: 0 → 2
hunter: 0 → 5
miner: 0 → 2
Land Units:
imperial_war_dancer: None → 0
imperial_vanguard: None → 0
ancient_civilian: 5 → 0
None balasanta13
6846ba09ef33339a217a838e nations Vorkatir-Karak Update Approved
Justice Stance:
None → Punishment
Jobs:
metallurgist: 0 → 1
Land Units:
imperial_war_dancer: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
Taking Punishment Stance: Discord Message (1374023874953478266) Discord Message (1381583620736680007) my5trya55a55in2
6846b834ef33339a217a838d nations Vorkatir-Karak Update Approved
Jobs:
farmer: 0 → 4
Job Assignment my5trya55a55in2
6846b510ef33339a217a838c nations Lokhim Remnant Update Rejected
Infamy:
45 → 35
Road Usage:
16 → 15
Ongoing Modifiers:
Removed:
Item 8:
field: research_production
value: 1.0
duration: -1
source: Henux Bulwark Provincial
Progress Quests:
Removed:
Item 3:
quest_name: Spice Node Creation
progress_per_tick: 0
current_progress: 3
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234
Item 4:
quest_name: Mythic Quest
progress_per_tick: 4
current_progress: 10
required_progress: 19
link: https://discord.com/channels/1188889187018088488/1369448254420418570/1370451512182046801
Discord Message (1381576945212457051) Regaining artifacts ends 2 progress quests and 1 upkeep for seek. -10 infamy from mech rp last session (Should've influenced stab loss chance so idk if rerolled) -1 road upkeep cause Myko keeps not adding the road going through my farms in the south so I am not gonna upkeep it anymore either. venpice
6846aca0ef33339a217a838b nations Lusariyya Update Approved
Consumption Stance:
None → Indulgence
Land Units:
classical_auxiliary: None → 0
classical_civilian: None → 0
Discord Message (1381568989355839571) xlbeutel
6846ac19ef33339a217a838a nations Lokhim Remnant Update Approved
Technologies:
cosmology:
investing: 0 → 6
levers_and_pulleys:
investing: 0 → 6
rig_and_sail:
investing: 0 → 7
None venpice
6846aad7ef33339a217a8389 nations Tychi Update Approved
Districts:
Districts 6:
type: "" → ancient_home
Resource Storage:
wood: 7 → 2
stone: 2 → 0
mounts: 10 → 9
bronze: 3 → 1
Territory Types:
plains: 7 → 6
forest: 2 → 3
urban: 1 → 0
hill: 3 → 2
hazardous_land: 0 → 1
Technologies:
mine_shafts:
investing: 0 → 4
Land Units:
classical_auxiliary: None → 0
classical_civilian: None → 0
Discord Message (1381564384710623263) Discord Message (1381564840316764260) As for the adjustments in hex ownership I made some mistakes, so I fixed it. justsomeguy0796
6846a692ef33339a217a8388 wonders The Transcendent Forge Update Approved
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (15/30) Artifact 1 currently being melted: Started melting: Artifact 2 currently being melted: Zalandria's Tear Started melting: Session 46 → The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (2 Raw Materials) Good: 1 Session (5 Raw Materials) Great: 1 Sessions (9 Raw Materials) Legendary: 2 Sessions (14 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (1/30) Artifact 1 currently being melted: Started melting: Artifact 2 currently being melted: Zalandria's Tear Started melting: Session 46
Discord Message (1381561972000165898) yoda1546
6846a593ef33339a217a8387 nations The Crimson Accolade Update Approved
Jobs:
artificer: 0 → 1
miner: 8 → 7
Job Assignment yoda1546