Archived Changes (40293 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68222421abf8bcc2338c9228 artifacts The Blackthorn Rose Update Approved
Effect Description:
Once per session, the wielder of the Blackthorn Rose may reroll a single d20 roll once, and take the higher of the two results → Once per session, the wielder of the Blackthorn Rose may reroll a single d20 roll once, and take the higher of the two results. If used to reroll a natural 1, this artifact becomes unusable for 1d4 sessions.
[] mykonos_
682223c6abf8bcc2338c9227 artifacts 67f5807b3ea41ff4f8ea840d Update Approved
Effect Description:
The owner of the Apron of the Songsmith reduces per session loss chance by half, rounded up. Additionally, the wielder of this artifact may choose to suffer moderately decreased chances of success on an artifact creation or upgrade roll, in order to allow a free natural 1 reroll; this must be decided before any roll. → The owner of the Apron of the Songsmith reduces per session loss chance by half, rounded up. Additionally, the wielder of this artifact may reroll any natural 1 rolled when attempting to increase the progress per session of an artifact upgrading or creation quest; they must take the new roll.
[] mykonos_
68222384abf8bcc2338c9226 artifacts Hamner of Creation Update Approved
Effect Description:
While wielding the Hamner of Creation, gain moderately increased chances to create, upgrade or recover artifacts. Additionally, all artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation, this stacks with the effects of the Artifactory. Additionally, if an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not. → The wielder of the Hamner of Creation increases the starting progress of all quests to upgrade or create an artifact by 1d4. Additionally, all artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation, this stacks with the effects of the Artifactory. Additionally, if an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not.
[] mykonos_
68221f0fabf8bcc2338c9225 nations Holy Federation of the Draconic Empire Update Approved
Jobs:
apprentice: 0 → 2
mystic: 3 → 1
Job Assignment chhhiiiillllly
682215fbabf8bcc2338c9223 artifacts The Blackthorn Rose Add Approved
Name:
None → The Blackthorn Rose
Rarity:
None → Legendary
Effect Description:
None → Once per session, the wielder of the Blackthorn Rose may reroll a single d20 roll once, and take the higher of the two results
Owner:
Creator:
Mechanical Modifiers:
None → []
mykonos_
6822121dabf8bcc2338c9222 nations Jinying Update Approved
Jobs:
fisherman: 8 → 6
miner: 2 → 3
mystic: 1 → 2
Job Assignment guacshadow
682211bdabf8bcc2338c9221 nations Jinying Update Approved
Jobs:
metallurgist: 1 → 3
mystic: 3 → 1
Job Assignment guacshadow
6822119babf8bcc2338c9220 nations Jinying Update Approved
Jobs:
fisherman: 0 → 8
harvester: 0 → 1
metallurgist: 0 → 1
miner: 0 → 2
mystic: 0 → 3
researcher: 0 → 3
Job Assignment guacshadow
682210a5abf8bcc2338c921f spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
[] mykonos_
68221087abf8bcc2338c921e spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session → This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
[] mykonos_