Archived Changes (40276 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68219a4f4f2091648d1ea86f pops None Update Approved
Nation:
None → None
Discord Message (1371181800436535407) juggernacht
68219a404f2091648d1ea86e pops None Update Approved
Nation:
None → Skoroi Conclave
Discord Message (1371181800436535407) juggernacht
68219a374f2091648d1ea86d pops None Update Approved
Nation:
None → Skoroi Conclave
Discord Message (1371181800436535407) juggernacht
68219a2b4f2091648d1ea86c pops None Update Approved
Nation:
None → Skoroi Conclave
Discord Message (1371181800436535407) juggernacht
68219a234f2091648d1ea86b pops None Update Approved
Nation:
None → Skoroi Conclave
Discord Message (1371181800436535407) juggernacht
68219a184f2091648d1ea86a pops None Update Approved
Nation:
None → Firenzia
Discord Message (1371181800436535407) juggernacht
68219a104f2091648d1ea869 pops None Update Approved
Nation:
None → Skoroi Conclave
Discord Message (1371181800436535407) juggernacht
682199f94f2091648d1ea867 nations Skoroi Conclave Add Approved
Name:
None → Skoroi Conclave
Region:
None → Sentinel's Watch
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Skoroi
Primary Culture:
None → Seldan
Primary Religion:
None → The Goobearer
Current Territory:
None → 0
Road Usage:
None → 0
Overlord:
None → The Conclave
Vassal Type:
None → Provincial
Compliance:
None → Compliant
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {}
Land Units:
None → {}
Naval Units:
None → {}
Discord Message (1371181800436535407) juggernacht
6821984a40a1342e0dee0362 nations 67ef73fc98867826cf796310 Remove Approved
Magic Stance:
Persecution → None
Subject Stance:
Balanced → None
Scientific Stance:
Progressive → None
Name:
Renewed Athabasca → None
Infamy:
0 → None
Economy Type:
None → None
Government Type:
Autocracy → None
Mercenary Law:
Mercenary Reliance → None
Tax Stance:
None → None
Justice Stance:
None → None
Prestige:
"" → None
Current Territory:
11 → None
Vassal Type:
None → None
Region:
Sentinel's Watch → None
Consumption Stance:
None → None
Succession Type:
Strength → None
Primary Culture:
Athabascan → None
Primary Race:
Athian → None
Diplomatic Stance:
Expansionist → None
Foreign Acceptance:
Integration → None
Expansion Control Stance:
Free → None
Citizenship Stance:
None → None
Road Usage:
0 → None
Rolling Karma:
2 → None
Military Funding:
Substantial → None
Land Doctrine:
Standard → None
Nomad Camp Type:
None → None
Money:
260 → None
Compliance:
None → None
Temporary Karma:
0 → None
Naval Doctrine:
Standard → None
Primary Religion:
Northern Renewal → None
Overlord:
None → None
Conscription Type:
High → None
Origin:
(T) Survivors → None
Temperament:
Restricted content
Stability:
Balanced → None
Administration:
3 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
6 → None
Effective Territory:
28 → None
Event Roll:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'bureaucrat': {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
6 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
6 → None
Pop Count:
13 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 14, 'wood': 6, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -11, 'wood': -6, 'stone': 1, 'mounts': 0, 'research': 2, 'magic': 4, 'bronze': 2, 'iron': 0} → None
Resource Production:
{'food': 3, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 2, 'magic': 4, 'bronze': 2, 'iron': 0} → None
Road Capacity:
18 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0.27 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Minority Count:
4 → None
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
[{'name': 'Uqni-Nunaat', 'type': 'generic', 'node': 'magic', 'wall': 'ancient_walls'}, {'name': 'Sigháda-Nunaat', 'type': 'generic', 'node': 'magic', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Districts:
[{'type': 'ancient_center', 'node': 'bronze'}, {'type': 'ancient_workshop', 'node': ''}, {'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Jobs:
{'apprentice': 0, 'artificer': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Ongoing Modifiers:
[] → None
resource_nodes:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 2, 'bronze': 1, 'iron': 0} → None
Resource Storage:
{'food': -11, 'wood': -4, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 8, 'bronze': 4, 'iron': 0} → None
Effective Pop Capacity:
19 → None
Nomadic:
0 → None
Trade Distance:
7 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.5579571686929006 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.5640098531472075 → None
stability_loss_chance_at_tick:
0.27 → None
stability_loss_roll:
0.5401627700210405 → None
previous_karma:
0 → None
previous_rolling_karma:
2 → None
previous_temporary_karma:
0 → None
Discord Message (1371181800436535407) juggernacht
6821983340a1342e0dee0361 pops None Update Approved
Nation:
None → Shinra
Discord Message (1371181800436535407) juggernacht