Archived Changes for Nations (4888 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
683d0fb1716c87cdd312d0a2 | nations | The United Duchies | Update | Approved |
Infamy:
0 →
20
Jobs:
miner:
3 →
4
fisherman:
2 →
3
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
I have 20 Infamy from war | 2025-06-02 02:42:57.488000 | justcharlies |
683d0ece716c87cdd312d0a1 | nations | Yashmar | Update | Approved |
Temporary Karma:
0 →
1
Land Units:
imperial_arbalest:
None →
0
|
Discord Message (1378922331845427301) | 2025-06-02 02:39:10.877000 | xlbeutel |
683d09f1716c87cdd312d09e | nations | The Myosotis Pact | Update | Approved |
Overlord:
None
→
Al-Zaharia
Vassal Type:
None →
Protectorate
Compliance:
None →
Neutral
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
Discord Message (1378826095486439609) Since no one else will look at these I'll tell you a little secret. I shouldn't really spill my plans but I struggle with secrets. I am going to make a spell that targets the dragons. It will make them feel like there is constantly something under their skin squirming. And they need to get it out. Okay thanks bye | 2025-06-02 02:18:25.010000 | elphonsa |
683d08f5716c87cdd312d09d | nations | The Myosotis Pact | Update | Approved |
Temporary Karma:
0 →
4
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
Discord Message (1378919536585343067) | 2025-06-02 02:14:13.846000 | elphonsa |
683d0871716c87cdd312d09c | nations | The Myosotis Pact | Update | Approved |
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
Discord Message (1378918932383006822) Can I get a 33% into my stab loss chance | 2025-06-02 02:12:01.570000 | elphonsa |
683d0821716c87cdd312d09b | nations | The Myosotis Pact | Update | Approved |
Money:
170 →
470
Resource Storage:
food:
15 →
7
mounts:
7 →
3
Jobs:
hunter:
0 →
1
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
Discord Message (1378918376100987041) resources go brrrrrr | 2025-06-02 02:10:41.785000 | elphonsa |
683d05b0716c87cdd312d09a | nations | The Myosotis Pact | Update | Approved |
Progress Quests:
Added:
Item 2:
quest_name:
Perfect Tea Teapot
progress_per_tick:
1
current_progress:
1
required_progress:
9
link:
https://discord.com/channels/1188889187018088488/1378101379331264683/1378117524427640857
Land Units:
imperial_vanguard:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_river_runner:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_arbalest:
None →
0
|
Got a new quest. | 2025-06-02 02:00:16.507000 | elphonsa |
683d057e716c87cdd312d099 | nations | 67f217e99ddc76f881f9e61b | Remove | Approved |
Origin:
Unknown →
None
Nomad Camp Type:
None →
None
Scientific Stance:
Pragmatic →
None
Diplomatic Stance:
Expansionist →
None
Mercenary Law:
Some Mercenaries →
None
Compliance:
None →
None
Primary Race:
Carcuka
→
None
Expansion Control Stance:
Free →
None
Primary Religion:
Toma's Chosen
→
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Government Type:
Autocracy →
None
Tax Stance:
None →
None
Temporary Karma:
0 →
None
Naval Doctrine:
Standard →
None
Temperament:
Neutral →
None
Justice Stance:
None →
None
Economy Type:
None →
None
Stability:
Unsettled →
None
Conscription Type:
Moderate →
None
Road Usage:
0 →
None
Primary Culture:
Cirracha Ciniinuu
→
None
Consumption Stance:
None →
None
Vassal Type:
None →
None
Prestige:
"" →
None
Money:
450 →
None
Land Doctrine:
Standard →
None
Name:
Caalaatti Barbaadaa →
None
Current Territory:
0 →
None
Magic Stance:
Bureaucracy →
None
Infamy:
0 →
None
Region:
Golden Expanse
→
None
Military Funding:
Standard →
None
Rolling Karma:
-2 →
None
Citizenship Stance:
None →
None
Overlord:
None
→
None
Succession Type:
Strength →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
6 →
None
Effective Territory:
18 →
None
event_roll:
6 →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
-1 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
3 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
3 →
None
Pop Count:
10 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 13, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -13, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 0, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0.06 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Minority Count:
2 →
None
event_type:
Bad →
None
raw_roll:
10 →
None
Effective Pop Capacity:
13 →
None
Nomadic:
0 →
None
Trade Distance:
7 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.8903402347500586 →
None
Jobs:
{} →
None
Ongoing Modifiers:
[] →
None
Resource Storage:
{'food': -39, 'wood': 2, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.285664862221252 →
None
stability_loss_chance_at_tick:
0.56 →
None
stability_loss_roll:
0.5469507797746004 →
None
previous_karma:
-4 →
None
previous_rolling_karma:
-2 →
None
previous_temporary_karma:
0 →
None
Progress Quests:
[] →
None
research_consumption_at_tick:
0 →
None
research_production_at_tick:
0 →
None
Technologies:
{} →
None
|
Discord Message (1378889052949971038) | 2025-06-02 01:59:26.515000 | juggernacht |
683d0568716c87cdd312d098 | nations | 6801ea8b39c53e13173a867d | Remove | Approved |
Name:
Rungaingan →
None
Region:
Twilight Mire
→
None
Stability:
Balanced →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Rolling Karma:
1 →
None
Money:
450 →
None
Primary Race:
Inspira
→
None
Primary Culture:
Rungaingan
→
None
Primary Religion:
Traditionalist Sigmarianism
→
None
Current Territory:
12 →
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
[] →
None
Cities:
[] →
None
Origin:
Unknown →
None
Ongoing Modifiers:
[] →
None
Temperament:
Neutral →
None
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Jobs:
{} →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
4 →
None
Effective Pop Capacity:
13 →
None
Effective Territory:
18 →
None
event_roll:
2 →
None
event_type:
Abysmal →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
0 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
0 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
0 →
None
Nomadic:
0 →
None
Pop Count:
0 →
None
raw_roll:
1 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Trade Distance:
7 →
None
Minority Count:
0 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.9984570863521662 →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.41960657764256704 →
None
stability_loss_chance_at_tick:
0 →
None
stability_loss_roll:
0.6404201471153265 →
None
previous_karma:
1 →
None
previous_rolling_karma:
1 →
None
previous_temporary_karma:
0 →
None
Progress Quests:
[] →
None
research_consumption_at_tick:
0 →
None
research_production_at_tick:
1 →
None
Technologies:
{} →
None
|
Discord Message (1378543542997090394) | 2025-06-02 01:59:04.905000 | juggernacht |
683d0558716c87cdd312d097 | nations | 6801e910a39a3e1b787aea35 | Remove | Approved |
Name:
Thryn’Kael Colony →
None
Region:
Frigid Caps
→
None
Stability:
Unsettled →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Rolling Karma:
-2 →
None
Money:
450 →
None
Primary Race:
Ulitharids
→
None
Primary Culture:
Mimgrond
→
None
Primary Religion:
Cult of the Voice
→
None
Current Territory:
0 →
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
[] →
None
Cities:
[] →
None
Origin:
(C) Shattered Dominion →
None
Ongoing Modifiers:
[] →
None
Temperament:
Neutral →
None
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': -9, 'wood': 0, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Jobs:
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
4 →
None
Effective Pop Capacity:
13 →
None
Effective Territory:
18 →
None
event_roll:
11 →
None
event_type:
Neutral →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
0 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
0 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
0 →
None
Nomadic:
0 →
None
Pop Count:
0 →
None
raw_roll:
15 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 3, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -3, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Trade Distance:
7 →
None
Minority Count:
0 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.1979517310979172 →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.3681141979777879 →
None
stability_loss_chance_at_tick:
0.25 →
None
stability_loss_roll:
0.13998702959254783 →
None
previous_karma:
-4 →
None
previous_rolling_karma:
-2 →
None
previous_temporary_karma:
0 →
None
Progress Quests:
[] →
None
research_consumption_at_tick:
0 →
None
research_production_at_tick:
0 →
None
Technologies:
{} →
None
|
Discord Message (1378402742686715965) | 2025-06-02 01:58:48.796000 | juggernacht |