Archived Changes for Nations (21764 total)

ID Target Collection Target Change Type Status Changes Reason Time User
689a8084f1885a8fe0982a4f nations 6899e5e0f1885a8fe09829e8 Update Approved
Ongoing Modifiers:
Added:
Item 5:
field: effective_pop_capacity
value: 4.0
duration: -1
source: fwafawf
None titancrushet
689a802ff1885a8fe0982a4e nations 6899e5e0f1885a8fe09829e8 Update Approved
Jobs:
fisherman: 0 → 10
None risendiablo
689a7eacf1885a8fe0982a4d nations 6899e5e0f1885a8fe09829e8 Update Approved
Districts:
Districts 2:
type: ancient_workshop → ""
Districts 3:
type: ancient_forge → ""
Districts 5:
type: ancient_center → ""
Cities:
Cities 1:
type: metropolis → ""
Ongoing Modifiers:
Land Units:
imperial_arbalest: None → 0
None titancrushet
689a73c3f1885a8fe0982a44 nations Khanya Update Approved
Progress Quests:
Removed:
Item 9:
quest_name: Frostling Vassalization
bonus_progress_per_tick: 1
current_progress: 27
required_progress: 26
link: https://discord.com/channels/1188889187018088488/1349985733640978442/1351274725216616488
slot: no_slot
total_progress_per_tick: 0
Completed completion quest Discord Message (1403024914398838826) juggernacht
689a6e64f1885a8fe0982a43 nations Khanya Update Approved
Money:
518 → 458
Fixing income from a title I don't have juggernacht
689a6b8ff1885a8fe0982a41 nations Jinying Update Approved
Money:
1500 → 2640
Discord Message (1404588146464653343) guacshadow
689a6717f1885a8fe0982a3b nations Taika Update Approved
Progress Quests:
None docrm
689a6604f1885a8fe0982a39 nations Taika Update Approved
Money:
5541 → 3891
None docrm
689a65edf1885a8fe0982a38 nations The Crimson Accolade Update Approved
Ongoing Modifiers:
Added:
Item 11:
field: vassal_slots
value: 1.0
duration: -1
source: Twilight Spire
None yoda1546
689a63e4f1885a8fe0982a35 nations 6801ed40a39a3e1b787aea47 Update Approved
Prestige:
None → 0
Overlord:
Vassal Type:
None → Mercantile
Compliance:
None → Compliant
Concessions:
None → {}
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Imperial District:
None → {'type': '', 'node': ''}
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Centralization Law:
None → Autonomous
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
stone_speaker: None → 0
apprentice: None → 0
farmer: None → 0
artificer: None → 0
fisherman: None → 0
full_vampire: None → 0
bureaucrat: None → 0
Technologies:
aqueducts: None → {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: None → {'investing': 0, 'cost': 4, 'researched': False}
chests: None → {'investing': 0, 'cost': 3, 'researched': False}
citizenship: None → {'investing': 0, 'cost': 8, 'researched': False}
city_defense: None → {'investing': 0, 'cost': 6, 'researched': False}
cosmology: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: None → {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: None → {'investing': 0, 'cost': 5, 'researched': False}
fermentation: None → {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: None → {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: None → {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: None → {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: None → {'investing': 0, 'cost': 4, 'researched': False}
military_wages: None → {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: None → {'investing': 0, 'cost': 5, 'researched': False}
mints: None → {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: None → {'investing': 0, 'cost': 7, 'researched': False}
national_identity: None → {'investing': 0, 'cost': 8, 'researched': False}
novitiates: None → {'investing': 0, 'cost': 7, 'researched': False}
official_courts: None → {'investing': 0, 'cost': 7, 'researched': False}
philosophy: None → {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: None → {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: None → {'investing': 0, 'cost': 0, 'researched': True}
public_programs: None → {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: None → {'investing': 0, 'cost': 6, 'researched': False}
ramparts: None → {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: None → {'investing': 0, 'cost': 7, 'researched': False}
sewers: None → {'investing': 0, 'cost': 3, 'researched': False}
trade_records: None → {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: None → {'investing': 0, 'cost': 7, 'researched': False}
Land Units:
None → {'classical_cavalry_archer': 0, 'classical_light_cavalry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_siege_weapon': 0, 'classical_tactician': 0, 'imperial_vanguard': 0, 'ancient_reman_longbowbird': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_fire_shaman': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_war_dancer': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
None yoda1546