Archived Changes for Nations (23114 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6874230a952125da2a7d89fe nations The Crimson Accolade Update Approved
Temporary Karma:
0 → 1
Land Units:
classical_tactician: None → 0
Discord Message (1394059832755097784) yoda1546
68741fa6952125da2a7d89fb nations Sundralund Update Approved
Ongoing Modifiers:
Added:
Item 3:
field: stability_gain_chance
value: 0.075
duration: -1
source: Pax Trevy
Item 4:
field: stability_loss_chance
value: -0.075
duration: -1
source: Pax Trevy
None docrm
68741f6e952125da2a7d89fa nations Sundralund Update Approved
Ongoing Modifiers:
Removed:
Item 3:
field: stability_gain_chance
value: 0.07
duration: -1
source: Pax Celtera
Item 4:
field: stability_loss_chance
value: -0.07
duration: -1
source: Pax Celtera
None docrm
68741f5d952125da2a7d89f9 nations Sundralund Update Approved
Ongoing Modifiers:
None docrm
68741f49952125da2a7d89f8 nations Sundralund Update Approved
Stability:
Fragile → Balanced
Ongoing Modifiers:
Added:
Item 3:
field: stability_gain_chance
value: 0.075
duration: -1
source: Pax Celtera
Item 4:
field: stability_loss_chance
value: -0.075
duration: -1
source: Pax Celtera
Scientific Stance:
Radical → Progressive
Economy Type:
Commerce → Construction
Land Units:
classical_tactician: None → 0
None docrm
68741e05952125da2a7d89f7 nations Arkadia Update Approved
Ongoing Modifiers:
Added:
Item 4:
field: stability_loss_chance
value: -0.54
duration: 1
source: Switcheroo
Item 5:
field: stability_gain_chance
value: 0.54
duration: 1
source: Switcheroo
Land Units:
classical_tactician: None → 0
None docrm
68741d6f952125da2a7d89f5 nations The United Duchies Update Approved
Ongoing Modifiers:
Added:
Item 2:
field: stability_gain_chance
value: 0.1
duration: 1
source: Mech rp
None docrm
68741cbb952125da2a7d89f4 nations The United Duchies Update Approved
Technologies:
city_defense:
cost: 6 → 5
Land Units:
classical_tactician: None → 0
None docrm
68744f2f1e30e603a2d4fef9 nations The Conclave Update Approved
Jobs:
farmer: 0 → None
apprentice: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 6 → None
miner: 4 → None
mystic: 15 → None
researcher: 7 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_battering_ram: 0 → None
ancient_civilian: 0 → None
ancient_elite_infantry: 1 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_siege_weapon: 0 → None
ancient_fire_shaman: 0 → None
classical_grey_wardens: 0 → None
imperial_legionnaire: 0 → None
imperial_marksman: 0 → None
imperial_vanguard: 0 → None
classical_light_archers: 0 → None
classical_light_infantry: 0 → None
classical_spearmen: 0 → None
imperial_cavalier: 0 → None
imperial_celestial: 0 → None
imperial_tyranus: 0 → None
imperial_river_runner: 3 → None
imperial_arbalest: 0 → None
imperial_war_dancer: 0 → None
classical_auxiliary: 0 → None
classical_civilian: 0 → None
ancient_reman_longbowbird: 0 → None
ancient_ameru_marines: 0 → None
classical_cavalry_archer: 0 → None
classical_light_cavalry: 0 → None
classical_tactician: 0 → None
Naval Units:
ancient_boarding_ship: 3 → None
ancient_elite_warship: 1 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 2 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
Testing juggernacht
68744e6cd9af5de9a4de306a nations The Conclave Update Rejected
Jobs:
farmer: 0 → None
apprentice: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 6 → None
miner: 4 → None
mystic: 15 → None
researcher: 7 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_battering_ram: 0 → None
ancient_civilian: 0 → None
ancient_elite_infantry: 1 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_siege_weapon: 0 → None
ancient_fire_shaman: 0 → None
classical_grey_wardens: 0 → None
imperial_legionnaire: 0 → None
imperial_marksman: 0 → None
imperial_vanguard: 0 → None
classical_light_archers: 0 → None
classical_light_infantry: 0 → None
classical_spearmen: 0 → None
imperial_cavalier: 0 → None
imperial_celestial: 0 → None
imperial_tyranus: 0 → None
imperial_river_runner: 3 → None
imperial_arbalest: 0 → None
imperial_war_dancer: 0 → None
classical_auxiliary: 0 → None
classical_civilian: 0 → None
ancient_reman_longbowbird: 0 → None
ancient_ameru_marines: 0 → None
classical_cavalry_archer: 0 → None
classical_light_cavalry: 0 → None
classical_tactician: 0 → None
Naval Units:
ancient_boarding_ship: 3 → None
ancient_elite_warship: 1 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 2 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
Testing juggernacht