Archived Changes for Nations (23788 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6834c2a885741a6299745a03 nations 67ef81f6e311e8b3699a1b24 Update Approved
Ongoing Modifiers:
Land Units:
classical_grey_wardens: None → 0
Updating Reason juggernacht
6834c1d185741a6299745a01 nations 67f2118bdc0e88336011dfa9 Remove Approved
Temperament:
Restricted content
Money:
225 → None
Nomad Camp Type:
None → None
Primary Race:
Dredré → None
Temporary Karma:
0 → None
Government Type:
Trade Federation → None
Subject Stance:
Balanced → None
Primary Religion:
Ethereal Flow → None
Overlord:
The Conclave → None
Conscription Type:
Moderate → None
Scientific Stance:
Pragmatic → None
Military Funding:
Standard → None
Citizenship Stance:
None → None
Primary Culture:
Isalu → None
Magic Stance:
Bureaucracy → None
Tax Stance:
None → None
Rolling Karma:
-3 → None
Succession Type:
Strength → None
Stability:
Balanced → None
Infamy:
0 → None
Compliance:
Loyal → None
Economy Type:
None → None
Prestige:
0 → None
Expansion Control Stance:
Free → None
Diplomatic Stance:
Expansionist → None
Name:
Aislids Loyals → None
Foreign Acceptance:
Integration → None
Road Usage:
0 → None
Region:
Verdant Plains → None
Current Territory:
11 → None
Naval Doctrine:
Fleet → None
Vassal Type:
Mercantile → None
Consumption Stance:
None → None
Justice Stance:
None → None
Mercenary Law:
Some Mercenaries → None
Land Doctrine:
Standard → None
Origin:
Unknown → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Jobs:
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Ongoing Modifiers:
[{'field': 'food_production', 'value': 1, 'duration': 2, 'source': 'Testing'}] → None
Resource Storage:
{'food': -11, 'wood': -6, 'stone': 13, 'mounts': 2, 'research': 0, 'magic': 10, 'bronze': 0, 'iron': 0} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
4 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0.15 → None
District Slots:
4 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Export Slots:
7 → None
Import Slots:
7 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
2 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
75 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
2 → None
Pop Count:
6 → None
Chance to Rebel:
0.05 → None
Remaining Export Slots:
7 → None
Remaining Import Slots:
7 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 6, 'wood': 5, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -1, 'wood': -5, 'stone': 15, 'mounts': 1, 'research': 1, 'magic': 1, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 5, 'wood': 0, 'stone': 15, 'mounts': 1, 'research': 1, 'magic': 1, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0.06 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Minority Count:
2 → None
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
13 → None
Nomadic:
0 → None
Trade Distance:
10 → None
concessions_chance_at_tick:
0 → None
concessions_roll:
0.5904181685151688 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.3319402430548126 → None
rebellion_chance_at_tick:
0 → None
rebellion_roll:
0.24571950062959114 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.605789380230704 → None
stability_loss_chance_at_tick:
0.31 → None
stability_loss_roll:
0.3656451775898909 → None
previous_karma:
-2 → None
previous_rolling_karma:
-2 → None
previous_temporary_karma:
0 → None
Cities:
[{'name': '', 'type': 'generic', 'node': 'food', 'wall': ''}, {'name': '', 'type': 'sanctum', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Concessions:
{} → None
Imperial District:
{'type': '', 'node': ''} → None
Land Units:
{'ancient_civilian': 0} → None
Naval Units:
{} → None
resource_nodes:
{'food': 1, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 1, 'bronze': 0, 'iron': 0} → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
0 → None
Technologies:
{} → None
Discord Message (1374325443079045130) juggernacht
6834bd4415a3ca24fdd39365 nations The Crimson Accolade Update Approved
Progress Quests:
Added:
Item 3:
quest_name: Mystery Artifact Great
progress_per_tick: 2
current_progress: 6
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1376637444694216866/1376638330883801141
Land Units:
classical_grey_wardens: None → 0
yoda1546
6834ac879f99c7bde7925a2c nations Khanya Update Approved
Cities:
Removed:
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Resource Storage:
stone: 8 → 12
Discord Message (1376621256320745665) juggernacht
6833dc0c9d08e38977016487 nations Arkadia Update Rejected
Cities:
Cities 1:
type: generic → metropolis
Resource Storage:
food: 18.0 → 8
wood: 11 → 0
stone: 7 → 1
bronze: 4 → 0
Land Units:
classical_grey_wardens: None → 0
https://discordapp.com/channels/1188889187018088488/1188894981214175283/1376397240788193341 (upgrading generic city to metropolis) muricanman
6833dabb9d08e38977016486 nations Arkadia Update Approved
Jobs:
bureaucrat: 3 → 4
metallurgist: 0 → 1
miner: 4 → 3
Job Assignment muricanman
6833da7c9d08e38977016485 nations Arkadia Update Approved
Jobs:
bureaucrat: 1 → 3
harvester: 3 → 4
miner: 3 → 4
Job Assignment muricanman
6833c93c9d08e38977016482 nations Tychi Update Approved
Military Funding:
Substantial → Standard
Land Units:
classical_grey_wardens: None → 0
Discord Message (1374625647871131649) justsomeguy0796
6833a4fd9d08e38977016481 nations Arkadia Update Approved
Resource Storage:
food: 18.0 → 16
mounts: 3 → 1
Land Units:
classical_grey_wardens: None → 0
https://discordapp.com/channels/1188889187018088488/1188894981214175283/1376338253027999838 (-2 food, -2 mounts) muricanman
68339d889d08e38977016480 nations Arkadia Update Approved
Progress Quests:
Added:
Item 2:
quest_name: Journey to the North
progress_per_tick: 2
current_progress: 2
required_progress: 12
link: https://discordapp.com/channels/1188889187018088488/1374396534732623932
Land Units:
classical_grey_wardens: None → 0
adding primary quest muricanman