Archived Changes for Nations (20076 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68ddda0ee547a52b14a906a9 nations 68ddd8c3e503442fcfdb453e Update Approved
Region:
Frigid Caps → None
Road Usage:
18 → 0
Districts:
Districts 1:
type: ancient_magic_site → classical_mint
node: magic → luxury
Districts 2:
type: classical_mine → ancient_center
node: iron → ""
Districts 3:
node: magic → ""
Districts 4:
type: ancient_farms → ""
Districts 5:
type: ancient_barrow → ""
Origin:
(T) Fortunate → Unknown
Ongoing Modifiers:
Removed:
Item 3:
field: magic_consumption
value: 3.0
duration: -1
source: Enrich Leyline https://discord.com/channels/1188889187018088488/1382857403095318709/1382857785405866036
Item 4:
field: effective_pop_capacity
value: 1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1404702455228272700
Item 5:
field: miner_stone_production
value: -2.0
duration: 3
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1394758752284180510
Item 6:
field: pop_count
value: -1.0
duration: 1
source: https://discord.com/channels/1188889187018088488/1411967543773495307/1411990695648039003
Item 7:
field: pop_count
value: -5.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1411967543773495307/1411990695648039003
Item 8:
field: pop_count
value: -6.0
duration: 3
source: https://discord.com/channels/1188889187018088488/1411967543773495307/1411990695648039003
Item 9:
field: magic_consumption
value: 1.0
duration: -1
source: Magical Vault https://discord.com/channels/1188889187018088488/1414683234104512594/1414704914386649289
Item 10:
field: magic_storage_capacity
value: 5.0
duration: -1
source: Magical Vault https://discord.com/channels/1188889187018088488/1414683234104512594/1414704914386649289
Item 11:
field: stability_loss_chance
value: -0.18
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1421691038451630182
Item 12:
field: research_production
value: -2.0
duration: 1
source: https://discord.com/channels/1188889187018088488/1188895008913371136/1421694029283725354
Progress Quests:
Removed:
Item 1:
quest_name: Crystal-Phage Epidemic
progress_per_tick: 3
current_progress: 13
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1413206944289652826/1414886082817818664
bonus_progress_per_tick: 4
slot: 3_progress_slot
total_progress_per_tick: 7
Item 2:
quest_name: Essence Conversion Spell
progress_per_tick: 2
current_progress: 11
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1365203077770117120/1366114039423570022
bonus_progress_per_tick: 1
slot: 1_progress_slot
total_progress_per_tick: 2
Item 3:
quest_name: Enrich Leyline Magic Node #3
progress_per_tick: 0
current_progress: 9
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1382857403095318709/1404130554693287936
bonus_progress_per_tick: 0
slot: tier_3_spell_slot
total_progress_per_tick: 3
Item 4:
quest_name: Magic Node
progress_per_tick: 2
current_progress: 4
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1403520062408626267/1404234503106597046
bonus_progress_per_tick: 1
slot: no_slot
total_progress_per_tick: 0
Item 5:
quest_name: War on Smugglers
progress_per_tick: 4
current_progress: 0
required_progress: 3
link: https://discord.com/channels/1188889187018088488/1404541305190875188/1404663009221283922
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 6:
quest_name: Enrich Leyline Magic Node
progress_per_tick: 0
current_progress: 16
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1349990363171000370/1350113498646052875
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Government Type:
Archivist State → Trade Federation
Military Funding:
Substantial → Extreme
Magic Stance:
Military → Persecution
Mercenary Law:
No Mercenaries → Mercenary Military
Tax Stance:
High → Oppressive
Resource Storage:
food: 5 → 0
wood: 6 → 0
stone: 3 → 0
magic: 4 → 0
bronze: 2 → 0
iron: 3 → 0
None juggernacht
68ddd917e547a52b14a906a8 nations Vorkatir-Karak Update Approved
Ongoing Modifiers:
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
None docrm
68ddb8c5e547a52b14a906a6 nations Lokhim Remnant Update Approved
Ongoing Modifiers:
None titancrushet
68ddb8b7e547a52b14a906a5 nations Lokhim Remnant Update Approved
Ongoing Modifiers:
Added:
Item 16:
field: vassal_slot
value: 1.0
duration: -1
source: era bonus
None titancrushet
68ddb887e547a52b14a906a4 nations Lokhim Remnant Update Approved
Ongoing Modifiers:
Removed:
Item 16:
field: stability_loss_chance
value: 0.2
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1421998554762973286
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
None titancrushet
68ddb10be547a52b14a906a3 nations Lokhim Remnant Update Approved
Prestige:
98 → 100
Money:
5945 → 3868
Ongoing Modifiers:
Removed:
Item 17:
field: stability_loss_chance
value: -0.2
duration: -1
source: Upgraded Vineyard
Item 18:
field: prestige_gain
value: -1.0
duration: -1
source: Upgraded Vineyard
Item 19:
field: stone_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 20:
field: stability_loss_chance
value: 0.2
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1421998554762973286
Resource Storage:
food: 30 → 18
wood: 25 → 23
stone: 25 → 23
bronze: 11 → 8
iron: 11 → 5
Territory Types:
plains: 5 → 0
Naval Units:
classical_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
None titancrushet
68dd834ae547a52b14a9069e nations New Remnants Update Approved
Jobs:
fisherman: 6 → 5
merchant: 1 → 2
miner: 4 → 3
Job Assignment risendiablo
68dd8331e547a52b14a9069d nations New Remnants Update Approved
Jobs:
fisherman: 5 → 6
Job Assignment risendiablo
68dc9f27ac49cba4e17895c9 nations 6801f933a39a3e1b787aeaa1 Remove Approved
Name:
The Leucanthemum Pact → None
Region:
Wild Reach → None
Stability:
Fragile → None
Infamy:
0 → None
Temporary Karma:
0 → None
Rolling Karma:
1 → None
Money:
1950 → None
Primary Race:
Maiken → None
Primary Culture:
Etiquissim → None
Primary Religion:
Current Territory:
0 → None
Road Usage:
0 → None
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Origin:
(C) Shattered Dominion → None
Ongoing Modifiers:
[] → None
Temperament:
Restricted content
Government Type:
Autocracy → None
Succession Type:
Strength → None
Nomad Camp Type:
None → None
Conscription Type:
Moderate → None
Military Funding:
Standard → None
Magic Stance:
Bureaucracy → None
Citizenship Stance:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Land Doctrine:
Standard → None
Naval Doctrine:
Standard → None
Diplomatic Stance:
Expansionist → None
Scientific Stance:
Pragmatic → None
Economy Type:
None → None
Expansion Control Stance:
Free → None
Mercenary Law:
Some Mercenaries → None
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
{'food': -10, 'wood': 1, 'stone': 1, 'mounts': 3, 'research': 0, 'magic': 1, 'bronze': 1, 'iron': 0} → None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Jobs:
{'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
4 → None
Effective Pop Capacity:
13 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'bureaucrat': {'display_name': 'Bureaucrat', 'upkeep': {'wood': 2}, 'production': {'administration': 1}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 0}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 0}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 0}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
1 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
1 → None
Nomadic:
0 → None
Pop Count:
1 → None
Raw Roll:
Restricted content
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 15, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0.25 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Trade Distance:
7 → None
Minority Count:
0 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.8167135121972885 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.6294173705931703 → None
stability_loss_chance_at_tick:
0.25 → None
stability_loss_roll:
0.4263478296059352 → None
previous_karma:
-1 → None
previous_rolling_karma:
1 → None
previous_temporary_karma:
0 → None
Concessions:
{} → None
Imperial District:
{'type': '', 'node': ''} → None
Land Units:
{'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0} → None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0} → None
Prestige:
0 → None
Territory Types:
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0} → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
0 → None
Technologies:
{} → None
production_at_tick:
{'food': -1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_desires:
[{'resource': 'wood', 'trade_type': 'Desire to Sell', 'price': 75, 'quantity': 2}, {'resource': 'stone', 'trade_type': 'Desire to Sell', 'price': 75, 'quantity': 4}, {'resource': 'bronze', 'trade_type': 'Desire to Buy', 'price': 125, 'quantity': 1}, {'resource': 'iron', 'trade_type': 'Desire to Sell', 'price': 150, 'quantity': 5}, {'resource': 'medicinal_herbs', 'trade_type': 'Need to Buy', 'price': 360, 'quantity': 1}] → None
Civil War Chance:
0.2 → None
district_details:
{'ancient_artifactory': {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.05, 'minimum_artifact_owner_death_loss_chance': 0.1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.05}, 'count': 1}, 'ancient_barrow': {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'ancient_cache': {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}, 'ancient_center': {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}, 'ancient_church': {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_dock': {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_forge': {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}, 'ancient_fort': {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}, 'ancient_granary': {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_home': {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}, 'ancient_hospital': {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_farms': {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_fishery': {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_magic_site': {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'ancient_market': {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}, 'ancient_mill': {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_quarry': {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}, 'ancient_ranch': {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}, 'ancient_sawmill': {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}, 'ancient_school': {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_workshop': {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'latent_pylon': {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}, 'classical_artifactory': {'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.08, 'minimum_artifact_owner_death_loss_chance': 0.05}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.04}, 'count': 1}, 'classical_barrow': {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'classical_brewery': {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'stability_gain_chance': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.1}, 'count': 1}, 'classical_cache': {'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_center': {'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 2, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}, 'classical_church': {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_dock': {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'classical_farm': {'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 1, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}, 'classical_fishery': {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}, 'classical_forge': {'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_fort': {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}, 'classical_granary': {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'classical_guardhouse': {'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 1, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_home': {'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}, 'classical_hospital': {'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 1, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_library': {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_magic_site': {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'classical_market': {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}, 'classical_mill': {'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mount_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'classical_mine': {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}, 'classical_mint': {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}, 'classical_quarry': {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}, 'classical_ranch': {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}, 'classical_sawmill': {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}, 'classical_school': {'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'stone_consumption': 1, 'research_production': 1, 'ruler_stat_gain_chance': 0.05, 'ruler_mortal_stat_gain_chance': 0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_spire': {'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 1, 'iron_consumption': 1, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_workshop': {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'arsenal': {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}, 'bazaar': {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}, 'cathedral': {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}, 'egress': {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}, 'harbor': {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}, 'palace': {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}, 'palisade': {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}, 'quarters': {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'reliquary': {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}, 'stronghold': {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'vineyard': {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}} → None
Land Unit Count:
0 → None
land_unit_details:
{'ancient_civilian': {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {}}, 'classical_orchal_cavalry': {'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1}, 'requirements': {'nation': ['Vandador']}}} → None
Naval Unit Count:
0 → None
naval_unit_details:
{} → None
Passive Expansion Chance:
0.4 → None
Prestige Gain:
0 → None
Technology Cost Minimum:
0 → None
Technology Cost Modifier:
0 → None
Vampirism Chance:
0 → None
Working Pops Count:
0 → None
Pop Loss Chance:
0 → None
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 15, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
passive_civil_war_chance_at_tick:
0.2 → None
passive_civil_war_roll:
0.24802826800698863 → None
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
5 → None
Vassal Slots:
5 → None
0 Progress Slots:
0 → None
1 Progress Slots:
0 → None
2 Progress Slots:
0 → None
3 Progress Slots:
0 → None
4 Progress Slots:
0 → None
yhersw titancrushet
68dc93b0ac49cba4e17895b9 nations Usonia Update Approved
Ongoing Modifiers:
Added:
Item 3:
field: research_production
value: 3.0
duration: -1
source: religious effect
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_terrapin: 0 → None
classical_transport_ship: 0 → None
None titancrushet