Archived Changes for Arkadia (67 total)

ID Target Collection Target Change Type Status Changes Reason Time User
684c36c5c831d762e5b00e3e nations Arkadia Update Approved
Jobs:
astronomer: None → 0
metallurgist: 0 → 1
miner: 3 → 4
Job Assignment 2025-06-13 14:33:41.767000 muricanman
684b30d81d7525ac5b101df9 nations Arkadia Update Approved
Ongoing Modifiers:
Added:
Item 1:
field: stability_loss_chance
value: 0.01
duration: -1
source: https://discordapp.com/channels/1188889187018088488/1377183584221397023/1378583312091582505
Jobs:
vampire: None → 0
None 2025-06-12 19:56:08.279000 docrm
684b18431d7525ac5b101df7 nations Arkadia Update Approved
Jobs:
vampire: None → 0
Land Units:
ancient_elite_infantry: 0 → 1
ancient_heavy_archers: 1 → 2
fielding more troops https://discordapp.com/channels/1188889187018088488/1201604899255898112/1382784141761843350 2025-06-12 18:11:15.460000 muricanman
684940a0b462d70deae567d0 nations Arkadia Update Approved
1% chance to lose stability due to progress quest effect https://discordapp.com/channels/1188889187018088488/1377183584221397023/1378583312091582505 2025-06-11 08:38:56.672000 muricanman
68493c82b462d70deae567cf nations Arkadia Update Approved
Progress Quests:
Adding new progress quest, downgrading journey to the north to secondary and the new quest to primary. 2025-06-11 08:21:22.563000 muricanman
6846756b0ffaca4db3c318b1 nations Arkadia Update Approved
Jobs:
bureaucrat: 0 → 2
harvester: 2 → 4
miner: 0 → 3
Job Assignment 2025-06-09 05:47:23.791000 muricanman
6846754d0ffaca4db3c318b0 nations Arkadia Update Approved
Jobs:
farmer: 0 → 3
harvester: 0 → 2
Job Assignment 2025-06-09 05:46:53.931000 muricanman
6846742f0ffaca4db3c318ad nations Arkadia Update Approved
Ongoing Modifiers:
Removed:
Item 1:
field: food_production
value: 1.0
duration: -1
source: Religious Bonus (Ceremeter)
Land Units:
classical_auxiliary: None → 0
classical_civilian: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_cavalier: None → 0
imperial_celestial: None → 0
imperial_legionnaire: None → 0
imperial_marksman: None → 0
imperial_tyranus: None → 0
imperial_river_runner: None → 0
ancient_reman_longbowbird: None → 0
Garios died, religious modifier is gone, new one coming soon 2025-06-09 05:42:07.240000 muricanman
68466acda54a47c22e10f14e nations Arkadia Update Approved
Rolling Karma:
2 → 1
Money:
995 → 1005
Jobs:
bureaucrat: 4 → 0
farmer: 2 → 0
harvester: 4 → 0
metallurgist: 1 → 0
miner: 3 → 0
Ongoing Modifiers:
Removed:
Item 2:
field: stability_loss_chance
value: 0.15
duration: 1
source: https://discord.com/channels/1188889187018088488/1188894817497915483/1372443304376926259
Resource Storage:
stone: 1 → 2
mounts: 0 → 1
bronze: 1 → 3
expansion_chance_at_tick:
0.4 → 0.6
expansion_roll:
0.9836721301029782 → 0.05643382079732251
stability_gain_chance_at_tick:
0.76 → 0.25
stability_gain_roll:
0.29187121494368107 → 0.34399310970695973
stability_loss_chance_at_tick:
0.64 → 0.56
stability_loss_roll:
0.7035307517681908 → 0.6740126985765875
Progress Quests:
research_production_at_tick:
2 → 0
production_at_tick:
None → {'food': 14.0, 'wood': 16, 'stone': 10, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 3, 'iron': 0}
Tick Update for Arkadia 2025-06-09 01:02:05.079000
684657957826685db5f12d2b nations Arkadia Update Approved
Districts:
Removed:
Districts 7:
type: ""
node: ""
Removing excess districts 2025-06-08 23:40:05.625000 juggernacht