Archived Changes for Arkadia (67 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
684c36c5c831d762e5b00e3e | nations | Arkadia | Update | Approved |
Jobs:
astronomer:
None →
0
metallurgist:
0 →
1
miner:
3 →
4
|
Job Assignment | 2025-06-13 14:33:41.767000 | muricanman |
684b30d81d7525ac5b101df9 | nations | Arkadia | Update | Approved |
Ongoing Modifiers:
Added:
Item 1:
field:
stability_loss_chance
value:
0.01
duration:
-1
source:
https://discordapp.com/channels/1188889187018088488/1377183584221397023/1378583312091582505
Jobs:
vampire:
None →
0
|
None | 2025-06-12 19:56:08.279000 | docrm |
684b18431d7525ac5b101df7 | nations | Arkadia | Update | Approved |
Jobs:
vampire:
None →
0
Land Units:
ancient_elite_infantry:
0 →
1
ancient_heavy_archers:
1 →
2
|
fielding more troops https://discordapp.com/channels/1188889187018088488/1201604899255898112/1382784141761843350 | 2025-06-12 18:11:15.460000 | muricanman |
684940a0b462d70deae567d0 | nations | Arkadia | Update | Approved |
|
1% chance to lose stability due to progress quest effect https://discordapp.com/channels/1188889187018088488/1377183584221397023/1378583312091582505 | 2025-06-11 08:38:56.672000 | muricanman |
68493c82b462d70deae567cf | nations | Arkadia | Update | Approved |
Progress Quests:
|
Adding new progress quest, downgrading journey to the north to secondary and the new quest to primary. | 2025-06-11 08:21:22.563000 | muricanman |
6846756b0ffaca4db3c318b1 | nations | Arkadia | Update | Approved |
Jobs:
bureaucrat:
0 →
2
harvester:
2 →
4
miner:
0 →
3
|
Job Assignment | 2025-06-09 05:47:23.791000 | muricanman |
6846754d0ffaca4db3c318b0 | nations | Arkadia | Update | Approved |
Jobs:
farmer:
0 →
3
harvester:
0 →
2
|
Job Assignment | 2025-06-09 05:46:53.931000 | muricanman |
6846742f0ffaca4db3c318ad | nations | Arkadia | Update | Approved |
Ongoing Modifiers:
Removed:
Item 1:
field:
food_production
value:
1.0
duration:
-1
source:
Religious Bonus (Ceremeter)
Land Units:
classical_auxiliary:
None →
0
classical_civilian:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_cavalier:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
imperial_river_runner:
None →
0
ancient_reman_longbowbird:
None →
0
|
Garios died, religious modifier is gone, new one coming soon | 2025-06-09 05:42:07.240000 | muricanman |
68466acda54a47c22e10f14e | nations | Arkadia | Update | Approved |
Rolling Karma:
2 →
1
Money:
995 →
1005
Jobs:
bureaucrat:
4 →
0
farmer:
2 →
0
harvester:
4 →
0
metallurgist:
1 →
0
miner:
3 →
0
Ongoing Modifiers:
Removed:
Item 2:
field:
stability_loss_chance
value:
0.15
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188894817497915483/1372443304376926259
Resource Storage:
stone:
1 →
2
mounts:
0 →
1
bronze:
1 →
3
expansion_chance_at_tick:
0.4 →
0.6
expansion_roll:
0.9836721301029782 →
0.05643382079732251
stability_gain_chance_at_tick:
0.76 →
0.25
stability_gain_roll:
0.29187121494368107 →
0.34399310970695973
stability_loss_chance_at_tick:
0.64 →
0.56
stability_loss_roll:
0.7035307517681908 →
0.6740126985765875
Progress Quests:
research_production_at_tick:
2 →
0
production_at_tick:
None →
{'food': 14.0, 'wood': 16, 'stone': 10, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 3, 'iron': 0}
|
Tick Update for Arkadia | 2025-06-09 01:02:05.079000 | |
684657957826685db5f12d2b | nations | Arkadia | Update | Approved |
Districts:
Removed:
Districts 7:
type:
""
node:
""
|
Removing excess districts | 2025-06-08 23:40:05.625000 | juggernacht |