Archived Changes for Queenseekers (9 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 693fa6bf59205d635367af7a | nations | Queenseekers | Update | Approved |
Stability:
Unsettled →
Fragile
Money:
3000 →
3150
Resource Storage:
food:
-222 →
-235
wood:
1 →
-1
stone:
1 →
-1
magic:
1 →
4
stability_gain_roll:
0.5368886810080483 →
0.4280659565670538
stability_loss_roll:
0.7936297636743598 →
0.1514103197774943
production_at_tick:
food:
-12 →
-13
wood:
0 →
-2
stone:
0 →
-2
magic:
0 →
3
resource_desires:
Added:
Item 3:
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
4
Item 4:
resource:
iron
trade_type:
Desire to Buy
price:
155
quantity:
5
Item 5:
resource:
moonstone
trade_type:
Need to Buy
price:
350
quantity:
1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
concessions_roll:
None →
0.16534514024315417
concessions_chance_at_tick:
None →
0.1
rebellion_roll:
None →
0.3983745276135371
rebellion_chance_at_tick:
None →
0
|
Tick Update for Queenseekers | ||
| 693f943e59205d635367ada6 | nations | Queenseekers | Update | Approved |
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
previous_karma:
4 →
3
previous_rolling_karma:
6 →
5
|
Karma Roll for Queenseekers | ||
| 693f938759205d635367ad2f | nations | Queenseekers | Update | Approved |
|
Recalculate Queenseekers before event roll | ||
| 693b37fc558db11254f46453 | nations | Queenseekers | Update | Approved |
Cities:
Cities 1:
name:
"" →
Queenseeker Capitol (Generic?)
type:
"" →
generic
Cities 2:
name:
"" →
Queenseeker Metro
type:
"" →
metropolis
Cities 3:
name:
"" →
Queenseeker Sanctum
type:
"" →
sanctum
|
None | docrm | |
| 6938a4e8482c31f3b81ff573 | nations | Queenseekers | Update | Approved |
Prestige:
"" →
0
Road Usage:
0 →
0
Overlord:
None
→
Taika
Vassal Type:
None →
Martial
Compliance:
None →
Loyal
Concessions:
None →
{}
Districts:
None →
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}]
Notes:
None →
None
Centralization Law:
None →
Autonomous
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
full_vampire:
None →
0
missionary:
None →
0
farmer:
None →
0
partial_vampire:
None →
0
apprentice:
None →
0
fisherman:
None →
0
artificer:
None →
0
bureaucrat:
None →
0
harvester:
None →
0
hunter:
None →
0
merchant:
None →
0
metallurgist:
None →
0
miner:
None →
0
mystic:
None →
0
researcher:
None →
0
partial_undead:
None →
0
Technologies:
aqueducts:
None →
{'investing': 0, 'cost': 3, 'researched': False}
caravansaries:
None →
{'investing': 0, 'cost': 3, 'researched': False}
chests:
None →
{'investing': 0, 'cost': 2, 'researched': False}
citizenship:
None →
{'investing': 0, 'cost': 7, 'researched': False}
city_defense:
None →
{'investing': 0, 'cost': 5, 'researched': False}
cosmology:
None →
{'investing': 0, 'cost': 5, 'researched': False}
deep_hulls:
None →
{'investing': 0, 'cost': 6, 'researched': False}
dynastic_hunters:
None →
{'investing': 0, 'cost': 4, 'researched': False}
fermentation:
None →
{'investing': 0, 'cost': 4, 'researched': False}
frame_saddles:
None →
{'investing': 0, 'cost': 2, 'researched': False}
levers_and_pulleys:
None →
{'investing': 0, 'cost': 5, 'researched': False}
lumber_yards:
None →
{'investing': 0, 'cost': 4, 'researched': False}
metal_hooks:
None →
{'investing': 0, 'cost': 3, 'researched': False}
military_wages:
None →
{'investing': 0, 'cost': 5, 'researched': False}
mine_shafts:
None →
{'investing': 0, 'cost': 4, 'researched': False}
mints:
None →
{'investing': 0, 'cost': 3, 'researched': False}
mote_stabilization:
None →
{'investing': 0, 'cost': 6, 'researched': False}
national_identity:
None →
{'investing': 0, 'cost': 7, 'researched': False}
novitiates:
None →
{'investing': 0, 'cost': 6, 'researched': False}
official_courts:
None →
{'investing': 0, 'cost': 6, 'researched': False}
philosophy:
None →
{'investing': 0, 'cost': 7, 'researched': False}
pit_mining:
None →
{'investing': 0, 'cost': 4, 'researched': False}
political_philosophy:
None →
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
None →
{'investing': 0, 'cost': 3, 'researched': False}
public_zeal:
None →
{'investing': 0, 'cost': 5, 'researched': False}
ramparts:
None →
{'investing': 0, 'cost': 5, 'researched': False}
rig_and_sail:
None →
{'investing': 0, 'cost': 6, 'researched': False}
sewers:
None →
{'investing': 0, 'cost': 2, 'researched': False}
trade_records:
None →
{'investing': 0, 'cost': 2, 'researched': False}
war_engineers:
None →
{'investing': 0, 'cost': 6, 'researched': False}
academics:
None →
{'investing': 0, 'cost': 4, 'researched': False}
archival_history:
None →
{'investing': 0, 'cost': 7, 'researched': False}
asymmetrical_warfare:
None →
{'investing': 0, 'cost': 6, 'researched': False}
bureacratic_legacies:
None →
{'investing': 0, 'cost': 5, 'researched': False}
communal_baths:
None →
{'investing': 0, 'cost': 5, 'researched': False}
cultural_prophecy:
None →
{'investing': 0, 'cost': 9, 'researched': False}
cutting_edge_weaponry:
None →
{'investing': 0, 'cost': 7, 'researched': False}
collection_teams:
None →
{'investing': 0, 'cost': 5, 'researched': False}
dedicated_magery:
None →
{'investing': 0, 'cost': 6, 'researched': False}
deep_cellars:
None →
{'investing': 0, 'cost': 5, 'researched': False}
drastic_action:
None →
{'investing': 0, 'cost': 8, 'researched': False}
draught_armor:
None →
{'investing': 0, 'cost': 6, 'researched': False}
dawn_till_dusk:
None →
{'investing': 0, 'cost': 12, 'researched': False}
formal_storage:
None →
{'investing': 0, 'cost': 6, 'researched': False}
market_control:
None →
{'investing': 0, 'cost': 6, 'researched': False}
mentor_smiths:
None →
{'investing': 0, 'cost': 6, 'researched': False}
metal_silos:
None →
{'investing': 0, 'cost': 4, 'researched': False}
mobile_governance:
None →
{'investing': 0, 'cost': 7, 'researched': False}
national_fervor:
None →
{'investing': 0, 'cost': 10, 'researched': False}
naval_bombardment:
None →
{'investing': 0, 'cost': 7, 'researched': False}
penitent_faith:
None →
{'investing': 0, 'cost': 4, 'researched': False}
poultices:
None →
{'investing': 0, 'cost': 7, 'researched': False}
public_awareness:
None →
{'investing': 0, 'cost': 5, 'researched': False}
public_safety:
None →
{'investing': 0, 'cost': 6, 'researched': False}
riveted_armor:
None →
{'investing': 0, 'cost': 5, 'researched': False}
stylized_buildings:
None →
{'investing': 0, 'cost': 8, 'researched': False}
subsidized_labor:
None →
{'investing': 0, 'cost': 8, 'researched': False}
summoning_circles:
None →
{'investing': 0, 'cost': 7, 'researched': False}
tenant_farming:
None →
{'investing': 0, 'cost': 9, 'researched': False}
violent_destiny:
None →
{'investing': 0, 'cost': 6, 'researched': False}
Land Units:
None →
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_cavalry_archer': 0, 'classical_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'classical_elite_infantry': 0, 'classical_heavy_infantry': 0, 'classical_skirmisher': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_river_runner': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_siege_weapon': 0, 'classical_spearmen': 0, 'classical_tactician': 0, 'classical_thorn_wardens': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'ancient_civilian': 0, 'classical_orchal_cavalry': 0}
Naval Units:
None →
{'classical_transport_ship': 0, 'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0, 'classical_terrapin': 0, 'classical_boarding_ship': 0, 'classical_missile_ship': 0, 'classical_scout_ship': 0}
|
None | docrm | |
| 69366f6d0ac0fce715ad0ec8 | nations | Queenseekers | Update | Approved |
Temperament:
Restricted content
Money:
2850 →
3000
Rolling Karma:
6 →
5
Resource Storage:
food:
-210 →
-222
stability_gain_roll:
0.3498508159674759 →
0.5368886810080483
stability_loss_chance_at_tick:
0.47 →
0.37
stability_loss_roll:
0.42425553222915247 →
0.7936297636743598
resource_desires:
Removed:
Item 3:
resource:
iron
trade_type:
Desire to Sell
price:
145
quantity:
3
Sessions Since Temperament Change:
Restricted content
Temperament Roll:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
|
Tick Update for Queenseekers | ||
| 6936609f492b2a255163cf7b | nations | Queenseekers | Update | Approved |
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
|
Karma Roll for Queenseekers | ||
| 69365ff3492b2a255163cf06 | nations | Queenseekers | Update | Approved |
|
Recalculate Queenseekers before event roll | ||
| 692d3bda2abbcb896cd86851 | nations | Queenseekers | Update | Approved |
Stability:
Fragile →
Unsettled
Money:
2700 →
2850
Resource Storage:
food:
-198 →
-210
stability_gain_roll:
0.5515375261487212 →
0.3498508159674759
stability_loss_roll:
0.4581674350360615 →
0.42425553222915247
resource_desires:
Removed:
Item 4:
resource:
bronze
trade_type:
Need to Buy
price:
150
quantity:
1
passive_civil_war_roll:
0.820112660726479 →
0.5069639391861406
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
stability_loss_chance_civil_war_roll:
None →
0.014760207014641202
stability_loss_chancecivil_war_chance_at_tick:
None →
0.5
|
Tick Update for Queenseekers |