Archived Changes for Teleport (2 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681ae41c226b8185b030a93a spells Teleport Update Approved
Effect:
If successful, you may choose to teleport a unit a number of hexes equal to half your total roll, rounded up. Unwilling targets must be within 5 hexes of the caster, get a contested magic roll, and cannot be teleported onto hostile terrain. Alternatively, characters cast this as an instant spell to transport themselves during roleplay. → If successful, you may choose to teleport a unit a number of hexes equal to half your total roll, rounded up. Unwilling targets must be within 5 hexes of the caster, get a contested magic roll, and cannot be teleported onto hostile terrain. Alternatively, characters may cast this as an instant spell to perform a mech-rp regardless of distance.
2025-05-07 04:39:56.795000 mykonos_
681ae3df226b8185b030a938 spells Teleport Add Approved
Name:
None → Teleport
Complexity:
None → Hard
Cast Time:
None → War
Initial Cost:
None → 4
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, you may choose to teleport a unit a number of hexes equal to half your total roll, rounded up. Unwilling targets must be within 5 hexes of the caster, get a contested magic roll, and cannot be teleported onto hostile terrain. Alternatively, characters cast this as an instant spell to transport themselves during roleplay.
Creator:
None → None
2025-05-07 04:38:55.306000 mykonos_