Archived Changes for Artifacts (154 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a98184c29edb6e5666c97ca artifacts Wind Tapestry Update Approved Discord Message (1544310446872461392) avi.a4
6a96baa9b04821ab98489c5a artifacts Horn of Great Need Update Approved
Owner:
Discord Message (1544311908465770646) avi.a4
6a9623a164ab5fc2ec845685 artifacts Horn of Great Need Update Approved Discord Message (1543388968949915738) avi.a4
6a96238c64ab5fc2ec845684 artifacts Wind Tapestry Update Approved Discord Message (1543388968949915738) avi.a4
6a96228c64ab5fc2ec845683 artifacts Archive of Raleigh Update Approved Discord Message (1543388968949915738) avi.a4
6a96211a64ab5fc2ec845682 artifacts Horn of Great Need Update Approved
Effect Description:
This artifact contains 3 charges, upon reaching 0 this artifact is destroyed. The wielder of this artifact may expend 1 charge to summon a unit from this or any previous era that is not a custom or imperial unit unless they have access to such unit normally. These units may be summoned for the purpose of fighting within a war as well. These units to not count as a part of the wielder's total troop count. Any units summoned this way are destroyed at the end of the war session. The wielder of this artifact may expend charges before the beginning of an assassination to gain additional temporary health states at a rate of: 1 charge for 1 health state. Current charges: 3/3 → This artifact contains 3 charges, upon reaching 0 this artifact is destroyed. The wielder of this artifact may expend 1 charge to summon a unit from this or any previous era that is not a custom or imperial unit unless they have access to such unit normally. These units may be summoned for the purpose of fighting within a war as well. These units to not count as a part of the wielder's total troop count. Any units summoned this way are destroyed at the end of the war session. The wielder of this artifact may expend charges before the beginning of an assassination to gain additional temporary health states at a rate of: 1 charge for 1 health state. Current charges: 1/3
Discord Message (1544147108968534016) avi.a4
6a9620a464ab5fc2ec845681 artifacts Contract of New Eden Update Approved Discord Message (1544146592330944532) avi.a4
6a961f1a64ab5fc2ec84567d artifacts Rune King's Star Platinum Armor Update Approved
Effect Description:
The wielder gains the following effects: -Any attempt to cast a spell on the wielder when this armor is equipped, positive or negative, gain a 50% chance to be negated and its magic point cost absorbed. Any spells successfully countered or dispelled by a character wearing this armor also are absorbed. This means the negated spell fails, and a half of it's magic point cost is absorbed into the armor. - Every 4 character magic, or 2 nation magic, that is absorbed provides a charge to the armor. The armor may not regain charges through any other method, and will always lose a charge at age change. -The armor provides the Magical Trait to the owners ruler unit when equipped. -Rune Power, 1 charge: You gain the effects of the Star Iron luxury on your ruler unit. -Rune March, 1 charge: You may increase your ruler units speed for the turn by the amount of charges remaining within the armor. -Rune Jump, 2 charges: You may jump (teleport) a number of hexes away equal to twice the amount of charges remaining in the armor. You retain your movement when this is used. Current Charges: 4/8 Relic Bonus: The wielder's character unit increases their armor and HP by 1. → The wielder gains the following effects: -Any attempt to cast a spell on the wielder when this armor is equipped, positive or negative, gain a 50% chance to be negated and its magic point cost absorbed. Any spells successfully countered or dispelled by a character wearing this armor also are absorbed. This means the negated spell fails, and a half of it's magic point cost is absorbed into the armor. - Every 4 character magic, or 2 nation magic, that is absorbed provides a charge to the armor. The armor may not regain charges through any other method, and will always lose a charge at age change. -The armor provides the Magical Trait to the owners ruler unit when equipped. -Rune Power, 1 charge: You gain the effects of the Star Iron luxury on your ruler unit. -Rune March, 1 charge: You may increase your ruler units speed for the turn by the amount of charges remaining within the armor. -Rune Jump, 2 charges: You may jump (teleport) a number of hexes away equal to twice the amount of charges remaining in the armor. You retain your movement when this is used. Current Charges: 0/8 Relic Bonus: The wielder's character unit increases their armor and HP by 1.
Discord Message (1544144307362078731) avi.a4
6a961bd664ab5fc2ec84567c artifacts String of Puppets Update Approved
Equipped:
True → 0
None avi.a4
6a961b6664ab5fc2ec84567a artifacts Crown of the Borrowed Seasons Add Approved
Name:
None → Crown of the Borrowed Seasons
Rarity:
None → Legendary
Equipped:
None → True
Archived:
None → 0
Effect Description:
None → Once per session, the wielder of this artifact may invoke the crown to gain one of the following effects. You cannot choose the same effect you chose the previous session: Spring Gain a reroll of a single pop growth quest's complexity. Gain +6 to any attempt to start a pop growth quest, heal a character, increase stability, increase stab gain chance, increase consumption law via mrp. Summer Gain a reroll on any attempt to gain a discount for a construction. Gain +1d4 progress to any progress quest. A progress quest may only benefit from this effect once. Gain +4 on any attempt to increase speed or armor of any unit. Autumn Gain an additional 1d4 random generic non-research resources per resource gathered within a resource gathering rp. Increase the production of all food, wood, and stone nodes in the owners territory by 1 for the session, exploited or not. Gain +4 on any attempt to increase hp or morale of a unit. Winter Reduce the DC of the wielder's nation event if the event is negative by 5. If it is a positive event instead gain the effects of foresight. Gain +6 to any attempt to reduce consumption stance, decrease stab loss chance, negate stab loss, and cause attrition.
Creator:
None → None
Mechanical Modifiers:
None → []
Ongoing Modifiers:
None → []
Discord Message (1543389502792536144) avi.a4