Archived Changes for Artifacts (254 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a90bfab8826b69a31922fee artifacts Deck of Vile Purity Update Approved
Effect Description:
Once per session the wielder of the Deck of Vile Purity may draw a card, (rolling a d20). Within the deck, 1-7 are negative, 8-10 are neutral, and 11-20 are positive. When a card is drawn, it is removed from the deck until regenerated. Positive cards are kept as consumable Legendary artifacts (taking up no artifact slots for you), while Neutral and Negative effects occur immediately. The deck automatically regenerates fully at the start of a new era; additionally, a health state and 5 NMP may be spent to regenerate a random card. AI will refuse to draw from the deck entirely if there are 5 or less positive cards. Characters can spend mech-rps to draw from this deck (with permission). When you draw a card, you may re-pull one more time by spending two health states. Alternatively, a health state may be substituted by the loss of two random attributes. Negative: 1: 2: 3: (X) 4: The False Star - [Your highest attribute is reversed, becoming negative. If you are immortal, this lasts for 1d20 sessions and then returns to normal.] (X) 5: The Chain - [A random character on the map is painfully linked to you for the session. Each of your attributes are copied to theirs, and you lose any health states they lose.] 6: (X) 7: The Snare - [One of your mech-rps this session (or next session if not all mech-rps are available) suffers a -10, rolled randomly by an admin.] Neutral: 8: The Path - [You gain a random negative tier 3 title, which cannot be removed by any means, each session it naturally increases until it is a tier 3 positive, taking up no slot, in which it is removed the next session.] 9: The Deep - [Your final mech-rp for the session is completely randomized but cannot be explicitly negative, with the goal hidden from you completely, but told to the mech-rp mod. You will gain a +10 bonus to this roll, and may assign any bonuses you like to it.] 10: Positive: (X) 11: The Crow - [You may automatically reveal all current or ongoing secret-rps based around a chosen target (which may include you.) 12 The Merchant - [Increase import and export slots by 5 for one session. Additionally, each time you make a trade this session, gain $25 (Per Era) per resource.] 13: The Mother - [A chosen character fully regains all missing health states, increases their elderly start time by 1, and gains a +1 bonus to all rolls for the remainder of the age.] 14: The Bond - [You may select another character in the game. For the duration of this session you may use each other's attributes interchangeably for rolls, and may take health states for each other. Additionally, both of you gain slightly increased chances of success on all rolls; doubled if the mech-rp directly involves each other. You may never select the same character more than once.] 15: The Enlightened - [Increase a chosen attribute and attribute cap by 1, this cannot be your highest attribute. During the session this occurs, all mech-rps with that chosen attribute have their DC decreased by 5.] 16: 17: The Golden One - [Increase the production, and reduce the consumption (min 0) of all jobs by 1 for the duration of this session; additionally, gain $250 (Per Era).] 18: The Lawbearer - [Increase your stability gain chance and cap by 50% for the remainder of the era; additionally, you may change three laws (if scaled, by three steps) without stability loss.] 19: The Concord - [You may immediately make a Pact (according to the Pact spell) with max benevolence. Additionally, you may select another character / org / nation within diplo range that may also benefit from this Pact without paying. This Pact does not cause any issues with other Pacts, but its effects may only last 1d4+1 sessions at most.] 20: All attempts to gleam the future of this artifact, or affect what is pulled will always result in two lost health states, and may only be done by a character who has already pulled from the artifact. "All things that are right and true in this world are built from the people that live within it. I have found this works best when that metaphor is taken quite literally." → Once per session the wielder of the Deck of Vile Purity may draw a card, (rolling a d20). Within the deck, 1-7 are negative, 8-10 are neutral, and 11-20 are positive. When a card is drawn, it is removed from the deck until regenerated. Positive cards are kept as consumable Legendary artifacts (taking up no artifact slots for you), while Neutral and Negative effects occur immediately. The deck automatically regenerates fully at the start of a new era; additionally, a health state and 5 NMP may be spent to regenerate a random card. AI will refuse to draw from the deck entirely if there are 5 or less positive cards. Characters can spend mech-rps to draw from this deck (with permission). When you draw a card, you may re-pull one more time by spending two health states. Alternatively, a health state may be substituted by the loss of two random attributes. Negative: 1: 2: 3: (X) 4: The False Star - [Your highest attribute is reversed, becoming negative. If you are immortal, this lasts for 1d20 sessions and then returns to normal.] (X) 5: The Chain - [A random character on the map is painfully linked to you for the session. Each of your attributes are copied to theirs, and you lose any health states they lose.] 6: (X) 7: The Snare - [One of your mech-rps this session (or next session if not all mech-rps are available) suffers a -10, rolled randomly by an admin.] Neutral: 8: The Path - [You gain a random negative tier 3 title, which cannot be removed by any means, each session it naturally increases until it is a tier 3 positive, taking up no slot, in which it is removed the next session.] 9: The Deep - [Your final mech-rp for the session is completely randomized but cannot be explicitly negative, with the goal hidden from you completely, but told to the mech-rp mod. You will gain a +10 bonus to this roll, and may assign any bonuses you like to it.] 10: Positive: (X) 11: The Crow - [You may automatically reveal all current or ongoing secret-rps based around a chosen target (which may include you.) 12 The Merchant - [Increase import and export slots by 5 for one session. Additionally, each time you make a trade this session, gain $25 (Per Era) per resource.] 13: The Mother - [A chosen character fully regains all missing health states, increases their elderly start time by 1, and gains a +1 bonus to all rolls for the remainder of the age.] (X) 14: The Bond - [You may select another character in the game. For the duration of this session you may use each other's attributes interchangeably for rolls, and may take health states for each other. Additionally, both of you gain slightly increased chances of success on all rolls; doubled if the mech-rp directly involves each other. You may never select the same character more than once.] 15: The Enlightened - [Increase a chosen attribute and attribute cap by 1, this cannot be your highest attribute. During the session this occurs, all mech-rps with that chosen attribute have their DC decreased by 5.] 16: 17: The Golden One - [Increase the production, and reduce the consumption (min 0) of all jobs by 1 for the duration of this session; additionally, gain $250 (Per Era).] 18: The Lawbearer - [Increase your stability gain chance and cap by 50% for the remainder of the era; additionally, you may change three laws (if scaled, by three steps) without stability loss.] 19: The Concord - [You may immediately make a Pact (according to the Pact spell) with max benevolence. Additionally, you may select another character / org / nation within diplo range that may also benefit from this Pact without paying. This Pact does not cause any issues with other Pacts, but its effects may only last 1d4+1 sessions at most.] 20: All attempts to gleam the future of this artifact, or affect what is pulled will always result in two lost health states, and may only be done by a character who has already pulled from the artifact. "All things that are right and true in this world are built from the people that live within it. I have found this works best when that metaphor is taken quite literally."
None mykonos_
6a8f4d3c079581e488d94158 artifacts The Sungrown Grimoire Update Approved
Effect Description:
Whenever the wielder of this artifact casts a spell, the wielder gets a +2 to the cast and are seen as the creator of that spell. This book can store three upkept spells, reducing their upkeep by 2. Stored Spells: - Stop Aging - Elisho's Barrier - Bo's Blessing (on Whaet/Republic of Elishara) → Whenever the wielder of this artifact casts a spell, the wielder gets a +2 to the cast and are seen as the creator of that spell. This book can store three upkept spells, reducing their upkeep by 2. Stored Spells: - Stop Aging - Elisho's Barrier - Black Rose Barrier
None cee_canary
6a8e239621abbddcd546ea40 artifacts The Tether Dials Update Approved Per Trade Discord Message (1541622328247582800) cee_canary
6a8edda0079581e488d94024 artifacts Staff of the Lumiran Archmage Update Approved
Equipped:
0 → True
Who unequipped this last night? risendiablo
6a8e5fcd21abbddcd546ea96 artifacts Art of War Add Approved
Name:
None → Art of War
Rarity:
None → Legendary
Equipped:
None → True
Archived:
None → 0
Effect Description:
None → The wielder of this artifact may use 2 maneuvers rather than 1 each turn. The wielder of this artifact may select 3 maneuvers at the start of a war. Decrease the DC of these Maneuvers by 5 Trevy Effect: +2 to contested checks within maneuvers.
Owner:
Creator:
Mechanical Modifiers:
None → []
Ongoing Modifiers:
None → []
Discord Message (1532605246612832387) juggernacht
6a8e447c21abbddcd546ea86 artifacts Final Solutionstick Add Approved
Name:
None → Final Solutionstick
Rarity:
None → Legendary
Equipped:
None → 0
Archived:
None → 0
Effect Description:
None → An ancient spell focus of a Lumiran curse that wiped out the High Athar civilization. It has a form of the granite obelisk, engreaved with mystic runes. Once per session: gain +10 misc. bonus, -2 discount to casting storm, and grant damage-immunity from this storm to domestic units. Relic: Cast Archmagi's Lament with a +10 misc. bonus and at 50% cost. If unsuccessful, sacrifice this artifact. After Archimagi's Lament is fully resolved, lose this artifact and the target of Archmagi's Lament gains a progress quest to recover it.
Owner:
None → Aesoh
Creator:
None → None
Mechanical Modifiers:
None → []
Ongoing Modifiers:
None → []
Discord Message (1540062862834139157) Discord Message (1541864055822749827) juggernacht
6a8e444c21abbddcd546ea85 artifacts Peruga Idol Update Approved Discord Message (1541864055822749827) juggernacht
6a8e442f21abbddcd546ea84 artifacts The Tether Dials Update Approved Discord Message (1541622328247582800) juggernacht
6a8e43c921abbddcd546ea80 artifacts The Oboe of Twoness Add Approved
Name:
None → The Oboe of Twoness
Rarity:
None → Mundane
Equipped:
None → 0
Archived:
None → 0
Effect Description:
None → This Oboe provides a +2 to any attempts to increase stability, form pacts, or assimilate another nation
Owner:
None → Drunkr Josh
Creator:
None → None
Mechanical Modifiers:
None → []
Ongoing Modifiers:
None → []
Discord Message (1539823872759697569) juggernacht
6a8e43b321abbddcd546ea7f artifacts The Hating Heart of the Deserved Destroyer Update Approved
Ongoing Modifiers:
Modified:
~ https://discord.com/channels/1188889187018088488/1239670803671552050/1519195273107210240
scaling_extra: None → ""
node_resource: "" → None
terrain_as: "" → None
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
field: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling_extra: None → ""
~ https://discord.com/channels/1188889187018088488/1239670803671552050/1519195273107210240
scaling_extra: None → ""
node_resource: "" → None
terrain_as: "" → None
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
field: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling_extra: None → ""
Discord Message (1539716241567129690) juggernacht