Archived Changes for Artifacts (535 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a30f75699db261b018ad8f2 artifacts Crystal of the Lumiran Staff Update Approved
Archived:
None → 0
Effect Description:
The wielder’s passive chance to heal at the end of a session is increased by 75%. Whenever the wielder heals passively at the end of a session, two random attributes are increased by 1. If the wielder would die, this artifact is destroyed instead and they stay bedridden with 0% death chance until start of next session. → The wielder’s passive chance to heal at the end of a session is increased by 50% (25% for immortals). Whenever the wielder heals passively at the end of a session, two random attributes are increased by 1. If the wielder would die, this artifact is destroyed instead and they stay bedridden with 0% death chance until start of next session.
Ongoing Modifiers:
None → []
None mykonos_
6a30f6ee99db261b018ad8f0 artifacts Eye of Nanu Update Approved
Archived:
None → 0
Effect Description:
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = two random attribute are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Three random attributes are increased by 1 (Requires that the item be equipped) 15-20 = Four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped) >20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped) The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work. → Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = Two random attributes are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Three random attributes are increased by 1 (Requires that the item be equipped) 15-20 = Four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped) >20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped) The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work.
Ongoing Modifiers:
None → []
None mykonos_
6a30f6ee99db261b018ad8ef artifacts Eye of Nanu Update Approved
Archived:
None → 0
Effect Description:
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = two random attribute are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Three random attributes are increased by 1 (Requires that the item be equipped) 15-20 = Four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped) >20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped) The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work. → Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = Two random attributes are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Three random attributes are increased by 1 (Requires that the item be equipped) 15-20 = Four random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped) >20 = Two attributes of your choice are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped) The wielder may choose to reroll the result at the expense of losing one health state. No other methods of rerolling will work.
Ongoing Modifiers:
None → []
None mykonos_
6a30f65e99db261b018ad8e7 artifacts Veclan, Scythe of Anguish Update Approved
Archived:
None → 0
Effect Description:
This artifact cannot be unequipped or lost by any means outside of this artifact. The wielder cannot increase elderly start time or any form of stop aging outside this artifact. Whenever the wielder of this artifact dies, this artifact is not equipped at the start of a session, it is automatically given to another character at random. The wielders Magic and Prowess is set at 0 and automatically go up by 1 for every session this artifact is equipped to a max of 10; gain +10 to your character's elderly start age; You may sacrifice a pop or 2 food(Per era) to increase the elderly start age of the character by 1. MRPs can likewise be utilized Once per session, the wielder may lower their elderly start time by 1 to activate one of the following effects: A MRP gain the effects of foresight with an additional +2 to it over capacity. OR Have a nation event that is negative (lower than Neutral) go one step closer to Neutral. Reduce your elderly start time by 2 if it was very bad or 3 if abysmal. → This artifact cannot be unequipped or lost by any means outside of this artifact. The wielder cannot increase elderly start time or any form of stop aging outside this artifact. Whenever the wielder of this artifact dies, this artifact is not equipped at the start of a session, it is automatically given to another character at random. The wielders Magic and Prowess is set at 0 and automatically go up by 1 for every session this artifact is equipped (to the character's attribute cap); gain +10 to your character's elderly start age; You may sacrifice a pop or 2 food(Per era) to increase the elderly start age of the character by 1. Once per session, the wielder may lower their elderly start time by 1 to activate one of the following effects: A MRP gain the effects of foresight with an additional +2 to it over capacity. OR Have a nation event that is negative (lower than Neutral) go one step closer to Neutral. Reduce your elderly start time by 2 if it was very bad or 3 if abysmal.
Ongoing Modifiers:
None → []
None mykonos_
6a30f5e399db261b018ad8e4 artifacts Golden Compass Update Approved
Archived:
None → 0
Effect Description:
The wielder's naval units gain +1 speed and +2 HP This artifact gains 1 charge for every water or coastal tile the owner expands into, and can hold a maximum of 6 (per era) charges At the start of a battle the wielder may the listed charge cost to activate ONE of the following abilities for the duration of the battle. All abilities apply on top of the base speed and HP modifiers: 1 (per era) charges: Naval units gain +1 speed and +2 HP 2 (per era) charges: Naval units suffer -2 speed, but gain +6 hp 3 (per era) charges: Naval units gain +2 speed 0/18 → This artifact gains 1 charge for every water or coastal tile the owner expands into, and can hold a maximum of 6 charges. At the start of a battle the wielder may the listed charge cost to activate ONE of the following abilities for the duration of the battle: 1 charges: Naval units gain +1 Speed and +2 HP 2 charges: Naval units gain +4 HP 3 charges: Naval units gain +2 Speed 6/6
Ongoing Modifiers:
None → []
None mykonos_
6a30f54299db261b018ad8dc artifacts Hamner of Creation Update Approved
Archived:
None → 0
Effect Description:
The wielder of the Hamner of Creation increases the starting progress of all quests to upgrade or create a non-mundane artifact by 1d4. All artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation. If an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not. Additional Effect At the beginning of the war session the wielder may summon the Salt King unit. This does not go against the their unit cap. → The wielder of the Hamner of Creation increases the starting progress of all quests to upgrade or create a non-mundane artifact by 1d4. All artifacts made while wielding the Hamner of Creation gain a 10% chance of being one Quality higher at creation. If an artifact is lost while this artifact is equipped, there is a 15% chance that it instead is not. Additional Spell Component Effect At the beginning of the war session the wielder may summon the Salt King unit. This does not go against the their unit cap.
Ongoing Modifiers:
None → []
None mykonos_
6a30f4f599db261b018ad8d4 artifacts Horn of the Commonfolk Update Approved
Effect Description:
The wielder of this artifact grants the Courageous trait to all civilian units; additionally, they may engage without having to attack. The wielder may use a charge to refill the morale of a civilian unit, also granting them +1 Speed and Damage until the end of their turn. Gain a charge when a civilian unit kills a unit. If this artifact runs out of charges during a battle, all the wielder's civilians lose their turn during the next round. Charges: 5/5 → The wielder of this artifact grants the Courageous trait to all civilian units; additionally, they may engage without having to attack. During a battle, the wielder may spend five charges to cause all their civilian units to regain all missing morale, along with gain +1 Speed and Damage for the rest of the round. After this ends, all affected units lose their next turn. This cannot be used during the last official round of a battle. Gain a charge when a civilian unit kills a unit. Charges: 5/5
None mykonos_
6a30f40599db261b018ad8ce artifacts Horn of the Commonfolk Update Approved
Name:
Horn of the commonfolk → Horn of the Commonfolk
Archived:
None → 0
Effect Description:
The wielder of this artifact may use this artifact to have their civilian units gain the courageous trait and may engage a unit without having to attack. The wielder may use three charges up to two times in a battle to refill the morale of three civilian units; The same units also gain +1 speed and +1 damage for the rest of that turn bypassing the capacity. Gain a charge when a civilian unit defeats a unit. If the charge effect is used more than once, all civilian units lose their next turn. Charges: 9/9 → The wielder of this artifact grants the Courageous trait to all civilian units; additionally, they may engage without having to attack. The wielder may use a charge to refill the morale of a civilian unit, also granting them +1 Speed and Damage until the end of their turn. Gain a charge when a civilian unit kills a unit. If this artifact runs out of charges during a battle, all the wielder's civilians lose their turn during the next round. Charges: 5/5
Ongoing Modifiers:
None → []
None mykonos_
6a30f31899db261b018ad8c9 artifacts Hungering Stave Update Approved
Effect Description:
The wielder casts Blast at one less complexity and gains +4 on the magic roll in the duel. The wielder gains a charge when casting a spell with base mana cost of 4 or higher. The wielder may pay charges for effects: Pay a charge: Cast Blast at no Mana cost. Pay two charges: Gain a small random war bonus at the start of a war session. 3/3 → The wielder casts Blast at one less complexity. The wielder may pay charges for effects: Pay a charge: Cast Blast at no Mana cost, which cannot malfunction. Pay two charges: Gain a small random war bonus at the start of a war session. 3/3 The wielder gains a charge when casting a spell with base mana cost of 4 or higher.
None mykonos_
6a30f2a699db261b018ad8c4 artifacts Hungering Stave Update Approved
Archived:
None → 0
Effect Description:
The wielder casts Blast at one less complexity and gains +4 on the magic roll in the duel. The wielder gains a charge when casting a spell with base mana cost of 4 or higher. The wielder may pay charges for effects: Pay a charge: Cast Blast at no Mana cost that may also effect an entire duel Pay two charges: Gain a small random war bonus at the start of a war session. 3/3 → The wielder casts Blast at one less complexity and gains +4 on the magic roll in the duel. The wielder gains a charge when casting a spell with base mana cost of 4 or higher. The wielder may pay charges for effects: Pay a charge: Cast Blast at no Mana cost. Pay two charges: Gain a small random war bonus at the start of a war session. 3/3
Ongoing Modifiers:
None → []
None mykonos_