Archived Changes (50310 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 693528d51a9537ba4e09c689 | artifacts | Duplicating Jade | Update | Approved |
Rarity:
Great → Legendary
Effect Description:
Once per session, the wielder of this artifact can spend one Magic Point to gain a d4 number of Jade Pieces, to a maximum of of 10 Jade Pieces. The wielder may sell all pieces of Jade for $20 (Per Era) each; increase the value of each Jade Piece by $5 (Per Era) per each Jade Piece sold at once.
However, for each Jade Piece you sell, there is a 5% chance that the amount of money earned is reduced by half for the remainder of the age, rounded up. This chance may never be reduced.
Unsold pieces of jade are automatically lost at the end of the era.
Jade Pieces: (8/10) → Duplication:
>Once per session, the wielder of this artifact may spend up to three Magic Point to gain (1/2/3)d2(+1 to total roll) of Jade (to a maximum of of 12 Jade).
>The wielder may sell all pieces of Jade for $20 (Per Era)
>Increase the $ value of each Jade by $5 (Per Era) per Jade
Inflation:
>5% chance per Jade sold, that the sum of money earned is reduced by half (rounded up), (This may never be reduced).
>If Inflation is rolled, reduce sell price of Jade by $5 (per time Inflation is rolled for that age)(This may never be reduced).
>Unsold pieces of Jade are automatically lost at the end of the era.
Jade Pieces: (8/12)
|
None | titancrushet | |
| 693528931a9537ba4e09c688 | artifacts | 68fef70030dede3598609f2d | Update | Approved |
Equipped:
0 → True
|
None | titancrushet | |
| 693528251a9537ba4e09c687 | artifacts | The Quill of Truth | Update | Approved |
Effect Description:
Once per session the wielder of the Quill of Truth may use a charge to write something with it, and have it come true. This acts as a free casting of the (6-cost) Pact spell which will gain a bonus or penalty to the usually secret d20 roll equal to the wielder's cunning to a max of +3. The d20 roll is no longer secret, but it still cannot be denied. The effects and 'cost' of this pact may only last a single session. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped.
Charges: 3/5 → Once per session the wielder of the Quill of Truth may use a charge to write something with it, and have it come true. This acts as a free casting of the (6-cost) Pact spell which will gain a bonus or penalty to the usually secret d20 roll equal to the wielder's cunning to a max of +3. The d20 roll is no longer secret, but it still cannot be denied. The effects and 'cost' of this pact may only last a single session. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped.
Charges: 4/5
|
None | titancrushet | |
| 693527c71a9537ba4e09c686 | artifacts | The Bat Hat | Update | Approved |
Owner:
|
None | titancrushet | |
| 693527c31a9537ba4e09c685 | artifacts | Golden Compass | Update | Approved |
Owner:
None
→
Artifact Vault
|
None | titancrushet | |
| 693527c01a9537ba4e09c684 | artifacts | Sszdor Merchants | Update | Approved |
Owner:
|
None | titancrushet | |
| 693527971a9537ba4e09c682 | artifacts | Trueborn Crown | Add | Approved |
Name:
None → Trueborn Crown
Rarity:
None → Legendary
Equipped:
None → 0
Effect Description:
None → Darken the Skies:
>Instead of attacking, this unit may select a hostile unit within a number of tiles equal to their strategy score. This unit suffers -1 defense until it moves, and units attacking it gain +1 range for the attack if possible. This ability can stack
Owner:
None
→
Artifact Vault
Creator:
None
→
Malorian Deepwake
Mechanical Modifiers:
None → []
|
titancrushet | ||
| 693517cb1a9537ba4e09c681 | nations | Vyssafia Coven | Update | Approved |
Ongoing Modifiers:
Item 1:
source:
Upgraded Homes from Lokhim Construction Guilds → Upgraded Ancient Homes from Lokhim Construction Guilds
Item 2:
value:
1.0 → 2.0
source:
Upgraded Homes from Lokhim Construction Guilds → Upgraded Ancient Homes from Lokhim Construction Guilds
Item 3:
field:
food_consumption → magic_consumption
source:
Upgraded Foreign District from Lokhim Construction Guilds → https://discord.com/channels/1188889187018088488/1406042881399197777/1418319712726810776
Item 4:
field:
wood_consumption → magic_consumption
source:
Upgraded Foreign District from Lokhim Construction Guilds → https://discord.com/channels/1188889187018088488/1195493916561129613/1427476679726596147 (reduced to 1 due to artifact, was upkeep of 2))
Item 5:
field:
stone_consumption → Turns with Library
value:
1.0 → 5.0
source:
Upgraded Foreign District from Lokhim Construction Guilds → Library District
Item 6:
field:
magic_consumption → research_production
source:
https://discord.com/channels/1188889187018088488/1406042881399197777/1418319712726810776 → Library District
Removed:
Item 7:
field:
magic_consumption
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1195493916561129613/1427476679726596147 (reduced to 1 due to artifact, was upkeep of 2))
Item 8:
field:
Turns with Library
value:
5.0
duration:
-1
source:
Library District
Item 9:
field:
research_production
value:
1
duration:
-1
source:
Library District
|
https://discord.com/channels/@me/1285377374321381469/1447104836876370062 | juggernacht | |
| 693517a21a9537ba4e09c680 | nations | Vandador | Update | Approved |
Ongoing Modifiers:
Item 3:
field:
food_consumption → wood_consumption
value:
1.0 → 2.0
Item 4:
field:
wood_consumption → city_slots
source:
Upgraded Ancient Homes → Wonder
Removed:
Item 5:
field:
stone_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient Homes
Item 6:
field:
city_slots
value:
2.0
duration:
-1
source:
Wonder
|
https://discord.com/channels/@me/1293439084227989600/1447104798951346238 | juggernacht | |
| 693517171a9537ba4e09c67f | wonders | Lokhim Construction Guilds | Update | Approved |
Effect Description:
Upsides:
Gain the ability to upgrade one district per era with double the effects, counting essentially as having a second copy of the district in the same hex, taking up the same slot.
Only 6 districts may be upgraded at a time within the owner's nation itself, regardless of the total max of the wonder. A willing nation, within diplomatic range with a defensive pact, military pact, vassalage, ar a non-aggression pact may have districts upgraded, paid for by the Wonder owner. -
(Districts may be downgraded at will by their respective owner, but no resources will be returned.)
+5 resource stockpile max
Downsides:
Only already constructed districts can be upgraded and base cost double construction cost listed in the guide.
Each session there is a 5% chance that the guilds in charge of the wonder will demand concessions or begin a strike, increasing by 5% each time they do not demand concessions, are appeased or are on strike.
While on strike, all upgraded districts within this nation will cease to function until the following conditions are met. 1d6 random non-research resources per upgraded district must be paid, and a Normal quest must be completed. Once these conditions are met, the districts will function again. If the resources are paid and the given Quest is actively being worked on, the strike enters 'Appeased' state where the districts are working but no other districts may be upgraded. Stopping progress on the quest will resume the strike but not increase the demanded resources.
You may sacrifice pops of your culture and religion to the wonder, narratively giving privileges to the guild workers and exempting them from certain national requirements, to increase the base amount of districts able to be upgraded. It starts at one pop per, multiplying by 2 each time this is enacted. The first unlocked district requires a single pop to be sacrificed.
(Units already recruited are not lost if their upgraded district is disabled due to the strike, but more cannot be hired until the strike is fully resolved.) → - This wonder has a number of district slots equal to the era.
- This nation, and nations with permission can choose to build districts in this wonder. These districts must be one they already have built.
- The owner of the wonder may revoke access to the wonder's district slots from other nations without their consent at the cost of 25 infamy.
- The upkeep for these districts is doubled, and paid for by the nation who benefits from them.
- A nation other than the owner of the wonder may only have one district in this wonder at a time.
- Each session there is a 5% chance that the guilds in charge of the wonder will threaten a strike, increasing by 5% each time they do not threaten a strike. When threatened, 3 random resources (Per Era), per district slot used, must be paid to prevent a strike. If the strike is not prevented, all districts within the wonder are disabled until the payment is made.
- Nations with upgraded districts may also provide resources to pay off the strike without use of slots or trade risk.
Current Districts (Owner):
- Ancient Home (Vandador)
- Ancient Home (Vyssafia Coven)
- None
Owner:
Mechanical Modifiers:
Removed:
Item 1:
type:
nation
modifier:
resource_storage_capacity
value:
5.0
|
None | juggernacht |