Archived Changes (20913 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68ed3a8e1e8ce37ba3836de6 nations Taika Update Approved
Resource Storage:
food: 19 → 14
wood: 6 → 1
stone: 9 → 4
mounts: 7 → 2
magic: 15 → 10
bronze: 9 → 4
iron: 9 → 4
Jobs:
harvester: 0 → 4
metallurgist: 0 → 3
miner: 0 → 3
mystic: 0 → 10
Technologies:
cosmology:
investing: 0 → 4
philosophy:
investing: 0 → 2
None docrm
68ed3a251e8ce37ba3836de5 nations Vyssafia Coven Update Approved
Jobs:
metallurgist: 0 → 7
Job Assignment cee_canary
68ed3a051e8ce37ba3836de4 nations Vyssafia Coven Update Approved
Jobs:
researcher: 0 → 5
Job Assignment cee_canary
68ed30021e8ce37ba3836ddc nations Vorkatir-Karak Update Approved
Money:
2841 → 4456
Districts:
Item 2:
type: classical_fort → classical_center
node: stone → wood
Ongoing Modifiers:
Item 1:
field: stone_nodes → magic_consumption
value: 1.0 → 2.0
source: Classical Fort on second stone node → https://discord.com/channels/1188889187018088488/1195493916561129613/1413186046455185418
Item 2:
field: magic_consumption → 2_progress_slots
value: 2.0 → 1.0
source: https://discord.com/channels/1188889187018088488/1195493916561129613/1413186046455185418 → Crown of Karak Temp Modifier
Removed:
Item 3:
field: 2_progress_slots
value: 1.0
duration: -1
source: Crown of Karak Temp Modifier
Resource Storage:
food: 18 → 21
stone: 25 → 16
mounts: 13 → 12
bronze: 13 → 17
iron: 7 → 0
Land Units:
imperial_war_dancer: None → 0
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
classical_transport_ship: None → 0
Resource and District Change: Discord Message (1427336728649404597) Added Classical Center while removing Classical Fort as well as got rid of the modifier for double stone exploitation. my5trya55a55in2
68ed2b021e8ce37ba3836dd7 pops None Add Rejected
Culture:
None → Athabascan
Religion:
Race:
None → Athian
Nation:
None → The Conclave
administration:
None → 0
current_territory:
None → 0
district_details:
None → {}
effective_pop_capacity:
None → 0
effective_territory:
None → 0
job_details:
None → {}
land_unit_details:
None → {}
naval_unit_details:
None → {}
pop_count:
None → 0
road_capacity:
None → 0
None mc_nugs
68ed30021e8ce37ba3836ddb nations Vorkatir-Karak Update Rejected
Money:
2841 → 4456
Districts:
Item 2:
type: classical_fort → classical_center
node: stone → wood
Ongoing Modifiers:
Item 1:
field: stone_nodes → magic_consumption
value: 1.0 → 2.0
source: Classical Fort on second stone node → https://discord.com/channels/1188889187018088488/1195493916561129613/1413186046455185418
Item 2:
field: magic_consumption → 2_progress_slots
value: 2.0 → 1.0
source: https://discord.com/channels/1188889187018088488/1195493916561129613/1413186046455185418 → Crown of Karak Temp Modifier
Removed:
Item 3:
field: 2_progress_slots
value: 1.0
duration: -1
source: Crown of Karak Temp Modifier
Resource Storage:
food: 18 → 21
stone: 25 → 16
mounts: 13 → 12
bronze: 13 → 17
iron: 7 → 0
Land Units:
imperial_war_dancer: None → 0
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
classical_transport_ship: None → 0
Resource and District Change: Discord Message (1427336728649404597) Added Classical Center while removing Classical Fort as well as got rid of the modifier for double stone exploitation. my5trya55a55in2
68ed2fb01e8ce37ba3836dd9 nations New Remnants Update Approved
Money:
2025 → 2205
Discord Message (1427339015929073704) risendiablo
68ed24951e8ce37ba3836dd3 nations The Conclave Update Approved
Districts:
Item 9:
type: ancient_center → classical_center
Technologies:
asymmetrical_warfare:
investing: 0 → 6
mentor_smiths:
investing: 0 → 6
violent_destiny:
investing: 0 → 6
Tech and Groundbreaker reward Discord Message (1427325700657909830) mc_nugs
68ed21e21e8ce37ba3836dd2 nations The Conclave Update Approved
Ongoing Modifiers:
Item 2:
value: 1.0 → 2.0
58 is the 10th session library has been around- +1 Research mc_nugs
68ed21241e8ce37ba3836dd1 nations Skoroi Conclave Update Approved
Compliance:
Compliant → Loyal
Notes:
None → None
Centralization Law:
None → Autonomous
Territory Types:
disconnected: None → 0
Jobs:
entertainer: None → 0
partial_vampire: None → 0
full_vampire: None → 0
stone_speaker: None → 0
missionary: None → 0
Technologies:
academics: None → {'investing': 0, 'cost': 3, 'researched': False}
archival_history: None → {'investing': 0, 'cost': 6, 'researched': False}
asymmetrical_warfare: None → {'investing': 0, 'cost': 5, 'researched': False}
bureacratic_legacies: None → {'investing': 0, 'cost': 4, 'researched': False}
communal_baths: None → {'investing': 0, 'cost': 4, 'researched': False}
cultural_prophecy: None → {'investing': 0, 'cost': 8, 'researched': False}
cutting_edge_weaponry: None → {'investing': 0, 'cost': 6, 'researched': False}
collection_teams: None → {'investing': 0, 'cost': 4, 'researched': False}
dedicated_magery: None → {'investing': 0, 'cost': 5, 'researched': False}
deep_cellars: None → {'investing': 0, 'cost': 4, 'researched': False}
drastic_action: None → {'investing': 0, 'cost': 7, 'researched': False}
draught_armor: None → {'investing': 0, 'cost': 5, 'researched': False}
dusk_till_dawn: None → {'investing': 0, 'cost': 11, 'researched': False}
formal_storage: None → {'investing': 0, 'cost': 5, 'researched': False}
market_control: None → {'investing': 0, 'cost': 5, 'researched': False}
mentor_smiths: None → {'investing': 0, 'cost': 5, 'researched': False}
metal_silos: None → {'investing': 0, 'cost': 3, 'researched': False}
mobile_governance: None → {'investing': 0, 'cost': 6, 'researched': False}
national_fervor: None → {'investing': 0, 'cost': 9, 'researched': False}
naval_bombardment: None → {'investing': 0, 'cost': 6, 'researched': False}
penitent_faith: None → {'investing': 0, 'cost': 3, 'researched': False}
poultices: None → {'investing': 0, 'cost': 6, 'researched': False}
public_awareness: None → {'investing': 0, 'cost': 4, 'researched': False}
public_safety: None → {'investing': 0, 'cost': 5, 'researched': False}
riveted_armor: None → {'investing': 0, 'cost': 4, 'researched': False}
stylized_buildings: None → {'investing': 0, 'cost': 7, 'researched': False}
subsidized_labor: None → {'investing': 0, 'cost': 7, 'researched': False}
summoning_circles: None → {'investing': 0, 'cost': 6, 'researched': False}
tenant_farming: None → {'investing': 0, 'cost': 8, 'researched': False}
violent_destiny: None → {'investing': 0, 'cost': 5, 'researched': False}
Land Units:
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
classical_siege_weapon: None → 0
classical_orchal_cavalry: None → 0
Discord Message (1427320279226519573) Was paid, here is link mc_nugs