Archived Changes (50372 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6899920076927afc419bab3e nations Sundralund Update Approved
Progress Quests:
Item 1:
bonus_progress_per_tick: 0 → 3
slot: no_slot → 3_progress_slot
Item 2:
bonus_progress_per_tick: 0 → 1
slot: no_slot → 1_progress_slot
Assigning quests lordseabas
689992f076927afc419bab4c nations True Quarantino Update Approved
Primary Religion:
Concessions:
"" → {}
Districts:
Added:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Cities:
Added:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
fixing religion juggernacht
689950868841834ea8c77668 nations Tychi Update Rejected
Money:
3960 → 4160
Progress Quests:
Added:
Item 2:
quest_name: building Magical Crystal Resource Node
bonus_progress_per_tick: 3
current_progress: 2
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1403598087729057974/1404257502643884203
slot: 3_progress_slot
Resource Storage:
food: 1 → 7
[You successfully begin the Magical crystals node quest! And you start with 2 starting progress!] Discord Message (1404257502643884203) [Success. Gain $200] Discord Message (1404265696359088140) [Gain 6 food] Discord Message (1404276081065722008) justsomeguy0796
689992d576927afc419bab4b nations Tychi Update Approved
Progress Quests:
Added:
Item 2:
quest_name: building Magical Crystal Resource Node
bonus_progress_per_tick: 0
current_progress: 2
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1403598087729057974/1404257502643884203
slot: 3_progress_slot
None docrm
689992ce76927afc419bab4a pops None Update Approved Discord Message (1403571813036069038) juggernacht
689992c876927afc419bab49 pops None Update Approved Discord Message (1403571813036069038) juggernacht
689992c176927afc419bab48 pops None Update Approved Discord Message (1403571813036069038) juggernacht
689992bb76927afc419bab47 pops None Update Approved Discord Message (1403571813036069038) juggernacht
689992b476927afc419bab46 pops None Update Approved Discord Message (1403571813036069038) juggernacht
689992ac76927afc419bab44 nations True Quarantino Add Approved
Name:
None → Quarantino
Region:
None → Twilight Mire
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Lilado
Primary Culture:
None → Solmari
Primary Religion:
None → Luminismo
Road Usage:
None → 0
Overlord:
Vassal Type:
None → Martial
Compliance:
None → Compliant
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Centralization Law:
None → Standard
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
None → {'apprentice': 0, 'farmer': 0, 'partial_vampire': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {'classical_tactician': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_vanguard': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'classical_siege_weapon': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_cavalry_archer': 0, 'classical_civilian': 0, 'classical_light_cavalry': 0, 'imperial_cavalier': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
Discord Message (1403571813036069038) juggernacht