Archived Changes (50372 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6893ec750919a139a904dc90 diplo_relations None Add Approved
Nation 1:
None → Sundralund
Nation 2:
None → New Remnants
Relation:
None → Neutral
Pact Type:
None → Non-Aggression Pact
Discord Message (1402434456660475998) titancrushet
6893ec5c0919a139a904dc8e diplo_relations None Add Approved
Nation 1:
None → Sundralund
Nation 2:
None → Taika
Relation:
None → Neutral
Pact Type:
None → Non-Aggression Pact
Discord Message (1402434456660475998) titancrushet
6893ebf90919a139a904dc8d markets The Stone Roads Update Approved
Name:
The Market For Those Who Have No Bitches → The Stone Roads
Market Type:
Commodity → Luxury
Secondary Resource One:
research → ""
Secondary Resource Two:
research → ""
Discord Message (1402294761687093248) titancrushet
6893eb470919a139a904dc8c nations The People’s Solmare Update Approved
Prestige:
None → 0
Overlord:
None → Sundralund
Vassal Type:
None → Tributary
Compliance:
None → Neutral
Imperial District:
None → {'type': '', 'node': ''}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
artificer: None → 0
full_vampire: None → 0
apprentice: None → 0
fisherman: None → 0
bureaucrat: None → 0
Technologies:
aqueducts: None → {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: None → {'investing': 0, 'cost': 4, 'researched': False}
chests: None → {'investing': 0, 'cost': 3, 'researched': False}
citizenship: None → {'investing': 0, 'cost': 8, 'researched': False}
city_defense: None → {'investing': 0, 'cost': 6, 'researched': False}
cosmology: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: None → {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: None → {'investing': 0, 'cost': 5, 'researched': False}
fermentation: None → {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: None → {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: None → {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: None → {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: None → {'investing': 0, 'cost': 4, 'researched': False}
military_wages: None → {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: None → {'investing': 0, 'cost': 5, 'researched': False}
mints: None → {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: None → {'investing': 0, 'cost': 7, 'researched': False}
national_identity: None → {'investing': 0, 'cost': 8, 'researched': False}
novitiates: None → {'investing': 0, 'cost': 7, 'researched': False}
official_courts: None → {'investing': 0, 'cost': 7, 'researched': False}
philosophy: None → {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: None → {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: None → {'investing': 0, 'cost': 0, 'researched': True}
public_programs: None → {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: None → {'investing': 0, 'cost': 6, 'researched': False}
ramparts: None → {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: None → {'investing': 0, 'cost': 7, 'researched': False}
sewers: None → {'investing': 0, 'cost': 3, 'researched': False}
trade_records: None → {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: None → {'investing': 0, 'cost': 7, 'researched': False}
Land Units:
None → {'ancient_fire_shaman': 0, 'classical_siege_weapon': 0, 'classical_tactician': 0, 'imperial_vanguard': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_war_dancer': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_arbalest': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
None titancrushet
6893ea080919a139a904dc8b characters Uumsk the Undying Update Approved
Ongoing Modifiers:
Added:
Item 18:
field: elderly_age
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1402675956765823047
None titancrushet
6893e9d00919a139a904dc8a artifacts Rungaingan Advisory Council Update Approved
Equipped:
0 → True
None titancrushet
6893e9a20919a139a904dc89 characters Uumsk the Undying Update Approved
Ongoing Modifiers:
Added:
Item 16:
field: elderly_age
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1402505707378446408
Item 17:
field: prowess
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1402505707378446408
Discord Message (1402505707378446408) titancrushet
6893e9590919a139a904dc88 characters Orravan Cardaorix Update Approved
Ongoing Modifiers:
Added:
Item 14:
field: magic
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1402434108356821043
Discord Message (1402434108356821043) titancrushet
6893e8fd0919a139a904dc87 artifacts Nemesis Diagram Update Approved
Effect Description:
At the start of a war session the wielder of the Nemesis Diagram may designate three units, which must include the ruler unit, to gain the magical special trait. If one of the designated units attack another unit that has an armor value of 0, it gains an attack and an additional damage. Additionally, all progress quest to create a new unit gain +1 progress. The Nemesis Diagram has a Character Magic upkeep of 1. The wielder of this artifact gains 1 prowess past capacity. If in a defensive war, the wielder gains 2 instead. During a war, if the enemy troops lose morale due to a duel, they lose an additional morale to a minimum of 1. → At the start of a war session the wielder of the Nemesis Diagram may designate three units, which must include the ruler unit, to gain the magical special trait. If one of the designated units attack another unit that has an armor value of 0, it gains an attack and an additional damage. Additionally, all progress quest to create a new unit gain +1 progress. The Nemesis Diagram has a Character Magic upkeep of 1. During a war, if the enemy troops lose morale due to a duel, they lose an additional morale to a minimum of 1.
None titancrushet
6893e8c80919a139a904dc86 artifacts Administrators Codex Update Approved
Equipped:
0 → True
None titancrushet