Mire Madness

Overview
Rating:Apocalyptic
Description:
None
Infectivity: Highly — 25% base, +8% per infected pop, max 65% of pops
Cure Difficulty: Impossible — 600 progress required, +10 DC, 20 total infected pops before cure work can begin
Cure Progress: 7 / 600
Natural Cure Chance: 2.0% per infected pop per tick
Job Death Chance: 10.0% per infected pop per tick
Total Infected Pops: 43
Forced Job: Paranoid
Production (per infected pop): max_stability_gain_chance: -0.05
Upkeep (per infected pop):
Infected Nations
Sundralund 5 infected pops
Undying Rivo 5 infected pops
The Shepard Core 3 infected pops
Crimson Mirelight 3 infected pops
Albino Valonmaa 3 infected pops
Cha'saka 3 infected pops
Daksha D'mae 3 infected pops
Atomosi Syndicate 3 infected pops
Bloodlight Vigil 2 infected pops
The Truly Guided Nation of the Zhǎo Nèi Lù 2 infected pops
Opos-Lianti 2 infected pops
Flayedland 2 infected pops
Sanguine Lumineux 2 infected pops
True Quarantino 1 infected pop
Qad'valari 1 infected pop
Crimson Aukasisa 1 infected pop
Ilko Ilpi Imsi 1 infected pop
Eternal Chancellorship of the Black Scythe of Alturus 1 infected pop