Archived Changes for Lokhim Empire (11 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User | 
|---|---|---|---|---|---|---|---|---|
| 6901453e80914f654dd8d85c | nations | Lokhim Empire | Update | Approved | Prestige: 
                            
                                
                                
                                
    
        
        
            86 → 
            80
        
    
                            
                         Ongoing Modifiers: 
                        Added:
                        
                             Item 30: 
                                            field: 
                                            
                                                effective_pop_capacity
                                            
                                         
                                            value: 
                                            
                                                -1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
                                            
                                         Land Units: 
                        classical_elite_infantry: 
                        
    
        
        
            None → 
            0
        
    
                     | Discord Message (1432507112260636703) | juggernacht | |
| 690003a944dbb524d822a30e | nations | Lokhim Empire | Update | Approved | Ongoing Modifiers: 
                        Removed:
                        
                             Item 30: 
                                            field: 
                                            
                                                mystic_magic_production
                                            
                                         
                                            value: 
                                            
                                                2.0
                                            
                                         
                                            duration: 
                                            
                                                2
                                            
                                         
                                            source: 
                                            
                                                https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
                                            
                                         | Modifier expired | juggernacht | |
| 6900024144dbb524d822a30d | nations | Lokhim Empire | Update | Approved | Prestige: 
                            
                                
                                
                                
    
        
        
            89 → 
            86
        
    
                            
                         Ongoing Modifiers: 
                        Added:
                        
                             Item 23: 
                                            field: 
                                            
                                                wood_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Upgraded Ancient Homes
                                            
                                         Item 24: 
                                            field: 
                                            
                                                effective_pop_capacity
                                            
                                         
                                            value: 
                                            
                                                3.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Upgraded Ancient Homes
                                            
                                         Item 25: 
                                            field: 
                                            
                                                magic_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Until mana shield is down
                                            
                                         Item 26: 
                                            field: 
                                            
                                                magic_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Until barrier is down
                                            
                                         Item 27: 
                                            field: 
                                            
                                                magic_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Upkeep for Nekreyn's Regeneration
                                            
                                         Item 28: 
                                            field: 
                                            
                                                magic_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Artifice
                                            
                                         Item 29: 
                                            field: 
                                            
                                                magic_consumption
                                            
                                         
                                            value: 
                                            
                                                1.0
                                            
                                         
                                            duration: 
                                            
                                                -1
                                            
                                         
                                            source: 
                                            
                                                Enrich Leyline
                                            
                                         Item 30: 
                                            field: 
                                            
                                                mystic_magic_production
                                            
                                         
                                            value: 
                                            
                                                2.0
                                            
                                         
                                            duration: 
                                            
                                                2
                                            
                                         
                                            source: 
                                            
                                                https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
                                            
                                         Technologies: 
                        asymmetrical_warfare: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            6 → 
            0
        
    
                     
                        deep_cellars: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            5 → 
            0
        
    
                     
                        mentor_smiths: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            6 → 
            0
        
    
                     
                        public_awareness: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            5 → 
            0
        
    
                     | Fixing prestige gain over tick Doubling the ancient forge, and ancient homes as well as fixing a couple modifiers | juggernacht | |
| 68ff8ad444dbb524d822a2c2 | nations | Lokhim Empire | Update | Approved | Prestige: 
                            
                                
                                
                                
    
        
        
            60 → 
            89
        
    
                            
                         Infamy: 
                            
                                
                                
                                
    
        
        
            10 → 
            15
        
    
                            
                         Ongoing Modifiers: Progress Quests: Technologies: 
                        asymmetrical_warfare: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            0 → 
            6
        
    
                     
                        deep_cellars: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            0 → 
            5
        
    
                     
                        mentor_smiths: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            0 → 
            6
        
    
                     
                        public_awareness: 
                        
    
        
        
        
        
            
                
            
        
        
        
             
                        investing: 
                        
    
        
        
            0 → 
            5
        
    
                     Land Units: 
                        classical_skirmisher: 
                        
    
        
        
            None → 
            0
        
    
                     
                        classical_phantom: 
                        
    
        
        
            None → 
            0
        
    
                     | Tick reorganisation. Prestige losses from palace input recalculated. modifier reorganisation tech readded (needs to be completed) THIS IS NOT SESSION 59 +1 progress on custom city due to +1 slot being unavailable before tick. Missing: 1 classical elite infantry, tactician should not count towards maximum land unit count. Doubled effect from: Ancient Forge (+1 metallurgist bronze production and +1 base bronze production) and Ancient Homes (+3 Pop Cap) Additional administration from Classical Centre (+2 Admin) + Admin job upkeep lowering (-1) unique_imperial_unit_prestige_upkeep from palace is counteracting the upkeep lowering from the normal palace or it's unbound to my imperial district. | venpice | |
| 68fffa5d44dbb524d822a302 | nations | Lokhim Empire | Update | Approved | Jobs: 
                        apprentice: 
                        
    
        
        
            0 → 
            3
        
    
                     | Job Assignment | venpice | |
| 68ff907044dbb524d822a2c6 | nations | Lokhim Empire | Update | Approved | Jobs: 
                        researcher: 
                        
    
        
        
            2 → 
            0
        
    
                     | Job Assignment | venpice | |
| 68ff8f8944dbb524d822a2c5 | nations | Lokhim Empire | Update | Approved | Jobs: 
                        metallurgist: 
                        
    
        
        
            3 → 
            4
        
    
                     
                        researcher: 
                        
    
        
        
            0 → 
            2
        
    
                     | Job Assignment | venpice | |
| 68ff8f5444dbb524d822a2c4 | nations | Lokhim Empire | Update | Approved | Jobs: 
                        harvester: 
                        
    
        
        
            4 → 
            6
        
    
                     
                        metallurgist: 
                        
    
        
        
            0 → 
            3
        
    
                     
                        miner: 
                        
    
        
        
            3 → 
            4
        
    
                     | Job Assignment | venpice | |
| 68ff8ef944dbb524d822a2c3 | nations | Lokhim Empire | Update | Approved | Jobs: 
                        farmer: 
                        
    
        
        
            20 → 
            15
        
    
                     
                        harvester: 
                        
    
        
        
            0 → 
            4
        
    
                     
                        miner: 
                        
    
        
        
            0 → 
            3
        
    
                     | Job Assignment | venpice | |
| 68ff857444dbb524d822a2bf | nations | Lokhim Empire | Update | Approved | Jobs: 
                        brewer: 
                        
    
        
        
            None → 
            0
        
    
                     
                        farmer: 
                        
    
        
        
            0 → 
            20
        
    
                     
                        partial_undead: 
                        
    
        
        
            None → 
            0
        
    
                     | Job Assignment | venpice |