Archived Changes for Traits (99 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69acb95894b35bf52d195d39 | traits | Charge | Add | Approved |
Name:
None → Charge
Cost:
None → 5
Description:
None → Increase this units damage by 1 for every friendly unit currently engaged with the unit it is attacking; to a maximum of twice their base damage.
Modifiers:
None → []
|
juggernacht | ||
| 69acb94b94b35bf52d195d37 | traits | Brutality | Add | Approved |
Name:
None → Brutality
Cost:
None → 5
Description:
None → Each time this unit successfully damages another unit during a battle, a random hostile unit adjacent to that unit loses a level of morale.
Modifiers:
None → []
|
juggernacht | ||
| 69acb93d94b35bf52d195d35 | traits | Bright Burn | Add | Approved |
Name:
None → Bright Burn
Cost:
None → 8
Description:
None → Each time this unit is damaged by an adjacent unit, that unit takes one damage. Additionally, when this unit is destroyed, all adjacent units take damage equal to it's retaliation damage.
Modifiers:
None → []
|
juggernacht | ||
| 69acb92894b35bf52d195d33 | traits | Breakthrough | Add | Approved |
Name:
None → Breakthrough
Cost:
None → 4
Description:
None → When attacking with this unit, if the attack roll exceeds the defenders by three or more, the defending unit is moved one hex in the opposite direction of the attack, with this unit automatically moving into the hex the unit was in. This does not break the engagement, or use any of this unit's speed.
Modifiers:
None → []
|
juggernacht | ||
| 69acb91a94b35bf52d195d31 | traits | Brace | Add | Approved |
Name:
None → Brace
Cost:
None → 2
Description:
None → Rather than moving, this unit may increase its retaliation damage by 2. This lasts until either the start of its next turn, or it deals retaliation damage.
Modifiers:
None → []
|
juggernacht | ||
| 69acb90894b35bf52d195d2f | traits | Bombardment | Add | Approved |
Name:
None → Bombardment
Cost:
None → 10
Description:
None → After successfully damaging an enemy unit, this unit also deals 1 damage to all units adjacent to their target, ignoring armor.
Modifiers:
None → []
|
juggernacht | ||
| 69acb8f494b35bf52d195d2d | traits | Bombard | Add | Approved |
Name:
None → Bombard
Cost:
None → 2
Description:
None → This unit deals one additional damage to all units at its maximum range.
Modifiers:
None → []
|
juggernacht | ||
| 69acb8e494b35bf52d195d2b | traits | Blazing Barage | Add | Approved |
Name:
None → Blazing Barage
Cost:
None → 3
Description:
None → After successfully damaging an enemy unit, this unit also deals 1 damage to up to two random enemy units adjacent to their target, ignoring armor.
Modifiers:
None → []
|
juggernacht | ||
| 69acb8d494b35bf52d195d29 | traits | Battlefield Volley | Add | Approved |
Name:
None → Battlefield Volley
Cost:
None → 5
Description:
None → At the start of land battles where they are within five hexes on the world map, their owner may choose to turn either one wall hex on the map into an urban hex, or two urban hexes into plains hexes.
Modifiers:
None → []
|
juggernacht | ||
| 69acb8c594b35bf52d195d27 | traits | Barrage | Add | Approved |
Name:
None → Barrage
Cost:
None → 3
Description:
None → This unit increases its damage by 1 when attacking units it successfully damaged during its last turn.
Modifiers:
None → []
|
juggernacht |