Archived Changes for Traits (99 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69acb8a794b35bf52d195d25 traits Auxillary Force Add Approved
Name:
None → Auxillary Force
Cost:
None → 3
Description:
None → If the recruitment cost may be met, this unit may be recruited at the start of a defensive battle with capture points, before any turns are taken. Units recruited in this way do not take up recruitment slots, but disappear at the end of the battle. Double the recruitment cost of this unit each time this ability is used.
Modifiers:
None → []
juggernacht
69acb89894b35bf52d195d23 traits Assassin Add Approved
Name:
None → Assassin
Cost:
None → 2
Description:
None → This unit gains +1 Attack when attacking a unit that is currently below their maximum HP, suffering a penalty of -2 Attack when attacking units that are not. The bonus is doubled when attacking a unit currently below half their maximum HP, rounded up.
Modifiers:
None → []
juggernacht
69acb88694b35bf52d195d21 traits Armored Support Add Approved
Name:
None → Armored Support
Cost:
None → 4
Description:
None → Units attached to this unit increase their armor by 1 when defending against ranged attacks.
Modifiers:
None → []
juggernacht
69acb87a94b35bf52d195d1f traits Armor Piercing Support Add Approved
Name:
None → Armor Piercing Support
Cost:
None → 5
Description:
None → Attacks made with this unit's range and damage ignore half of the defender's armor, rounded down, and ignore the defensive bonuses from Urban or Wall hexes.
Modifiers:
None → []
juggernacht
69acb85e94b35bf52d195d1d traits Antsy Add Approved
Name:
None → Antsy
Cost:
None → -4
Description:
None → If this unit goes a turn without moving its full speed, it loses a morale.
Modifiers:
None → []
juggernacht
69acb84a94b35bf52d195d1b traits Anti-Cavalry Add Approved
Name:
None → Anti-Cavalry
Cost:
None → 2
Description:
None → This unit increases its damage by 1 when attacking cavalry type units.
Modifiers:
None → []
juggernacht
69acb83c94b35bf52d195d19 traits Aim Add Approved
Name:
None → Aim
Cost:
None → 3
Description:
None → Rather than moving, this unit may increase the maximum range of its next attack by 1. This does not stack with itself.
Modifiers:
None → []
juggernacht
69acb82c94b35bf52d195d17 traits Agile Naval Add Approved
Name:
None → Agile Naval
Cost:
None → 1
Description:
None → This unit is able to travel on river & shallow water hexes, but not on any other terrain.
Modifiers:
None → []
juggernacht
69acb81d94b35bf52d195d15 traits 666 Tests Add Approved
Name:
None → 666 Tests
Cost:
None → 4
Description:
None → Nullifies all effects from Terrain including when attacking enemies, excluding Urban Terrain
Modifiers:
None → []
juggernacht