Archived Changes for Traits (99 total)
Page 10 of 10
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69acb8a794b35bf52d195d25 | traits | Auxillary Force | Add | Approved |
Name:
None → Auxillary Force
Cost:
None → 3
Description:
None → If the recruitment cost may be met, this unit may be recruited at the start of a defensive battle with capture points, before any turns are taken. Units recruited in this way do not take up recruitment slots, but disappear at the end of the battle. Double the recruitment cost of this unit each time this ability is used.
Modifiers:
None → []
|
juggernacht | ||
| 69acb89894b35bf52d195d23 | traits | Assassin | Add | Approved |
Name:
None → Assassin
Cost:
None → 2
Description:
None → This unit gains +1 Attack when attacking a unit that is currently below their maximum HP, suffering a penalty of -2 Attack when attacking units that are not. The bonus is doubled when attacking a unit currently below half their maximum HP, rounded up.
Modifiers:
None → []
|
juggernacht | ||
| 69acb88694b35bf52d195d21 | traits | Armored Support | Add | Approved |
Name:
None → Armored Support
Cost:
None → 4
Description:
None → Units attached to this unit increase their armor by 1 when defending against ranged attacks.
Modifiers:
None → []
|
juggernacht | ||
| 69acb87a94b35bf52d195d1f | traits | Armor Piercing Support | Add | Approved |
Name:
None → Armor Piercing Support
Cost:
None → 5
Description:
None → Attacks made with this unit's range and damage ignore half of the defender's armor, rounded down, and ignore the defensive bonuses from Urban or Wall hexes.
Modifiers:
None → []
|
juggernacht | ||
| 69acb85e94b35bf52d195d1d | traits | Antsy | Add | Approved |
Name:
None → Antsy
Cost:
None → -4
Description:
None → If this unit goes a turn without moving its full speed, it loses a morale.
Modifiers:
None → []
|
juggernacht | ||
| 69acb84a94b35bf52d195d1b | traits | Anti-Cavalry | Add | Approved |
Name:
None → Anti-Cavalry
Cost:
None → 2
Description:
None → This unit increases its damage by 1 when attacking cavalry type units.
Modifiers:
None → []
|
juggernacht | ||
| 69acb83c94b35bf52d195d19 | traits | Aim | Add | Approved |
Name:
None → Aim
Cost:
None → 3
Description:
None → Rather than moving, this unit may increase the maximum range of its next attack by 1. This does not stack with itself.
Modifiers:
None → []
|
juggernacht | ||
| 69acb82c94b35bf52d195d17 | traits | Agile Naval | Add | Approved |
Name:
None → Agile Naval
Cost:
None → 1
Description:
None → This unit is able to travel on river & shallow water hexes, but not on any other terrain.
Modifiers:
None → []
|
juggernacht | ||
| 69acb81d94b35bf52d195d15 | traits | 666 Tests | Add | Approved |
Name:
None → 666 Tests
Cost:
None → 4
Description:
None → Nullifies all effects from Terrain including when attacking enemies, excluding Urban Terrain
Modifiers:
None → []
|
juggernacht |
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