Archived Changes (44239 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68520ec09a190f502076c3bd nations Taika Update Approved
Resource Storage:
magic: 15 → 0
Discord Message (1384698161670393986) docrm
68520eb39a190f502076c3bc wonders Xuros Obelisk Update Approved
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Uplift (70): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (3) MP a session, placed into storage. Current Storage: (20/70) Magic points can never be withdrawn from the Obelisk → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Uplift (70): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (3) MP a session, placed into storage. Current Storage: (35/70) Magic points can never be withdrawn from the Obelisk
Discord Message (1384698161670393986) docrm
6851ffa79a190f502076c3bb nations Sundralund Update Rejected
Districts:
Districts 2:
type: ancient_market → ancient_forge
Districts 3:
type: ancient_dock → ancient_mill
Discord Message (1384678353704976464) lordseabas
6851ff3f9a190f502076c3ba merchants Seal Dealers Update Approved
Current Location:
Treasury:
550 → 295
Resource Storage:
wood: 0 → 1
stone: 0 → 2
Discord Message (1384680480569298984) Discord Message (1384660211310006425) tekkey.hinode
6851fd1a9a190f502076c3b9 nations The Crimson Accolade Update Approved
Progress Quests:
Removed:
Item 3:
quest_name: Mystery Artifact Great
progress_per_tick: 4
current_progress: 13
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1376637444694216866/1376638330883801141
Jobs:
merchant: 3 → 6
finished artifact yoda1546
6851fa509a190f502076c3b8 nations The Crimson Accolade Update Approved
Jobs:
merchant: 0 → 3
Job Assignment yoda1546
6851f9c39a190f502076c3b7 characters Alaric "Sigismund" Phalan Update Approved None my5trya55a55in2
6851f8719a190f502076c3b6 markets The Twilight Market Update Approved
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Members:
None → []
None yoda1546
6851f5739a190f502076c3b5 nations Sema’ayawi Update Rejected
resource_desires:
Trade request: Desire to Buy 2 food at 40 gold each. Discord Message (1384340524504191076) lordseabas
6851f2c69a190f502076c3b4 nations The Crimson Accolade Update Approved
Districts:
Added: 1 new districts
Added:
Districts 9:
type: ""
node: ""
Ongoing Modifiers:
Added:
Item 5:
field: magic_consumption
value: 1.0
duration: -1
source: Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
Discord Message (1384665907938197514) yoda1546