Archived Changes (39325 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68e9d0daec242ae1cf17d161 | artifacts | Horn of the commonfolk | Update | Rejected |
Effect Description:
The wielder of this artifact may use this artifact to have their civilian units gain the courageous trait and may engage a unit without having to attack.
The wielder may use three charges to refill the morale of all civilian units adjacent to the wielder; The same units also gain +2 speed and +2 damage for the rest of that turn. Gain a charge when a civilian unit defeats a unit. If the charge effect is used more than once, all civilian units lose their next turn.
Charges: 9/9 →
The wielder of this artifact may use this artifact to have their civilian units gain the courageous trait and may engage a unit without having to attack.
During a battle, the wielder may use three charges to refill the morale of five civilian units; The same units also gain +1 speed and +1 damage for the rest of that turn. Gain a charge when a civilian unit defeats a unit. If the charge effect is used more than once, all civilian units lose their next turn.
Charges: 9/9
|
Approve this. | risendiablo | |
| 68e9cebbec242ae1cf17d160 | artifacts | Horn of the commonfolk | Update | Rejected |
Effect Description:
The wielder of this artifact may use this artifact to have their civilian units gain the courageous trait and may engage a unit without having to attack.
The wielder may use three charges to refill the morale of all civilian units adjacent to the wielder; The same units also gain +2 speed and +2 damage for the rest of that turn. Gain a charge when a civilian unit defeats a unit. If the charge effect is used more than once, all civilian units lose their next turn.
Charges: 9/9 →
The wielder of this artifact has their civilian units gain the courageous trait and may engage a unit without having to attack. This however takes up their attack.
The wielder may use three charges to refill the morale of all civilian units adjacent to the wielder; The same units also gain +1 speed and +1 damage for the rest of that turn. Gain a charge when a civilian unit defeats a unit. If the charge effect is used more than once, all civilian units lose their next turn.
Charges: 9/9
|
Yo yo | risendiablo | |
| 68e9cbdeec242ae1cf17d15c | nations | The United Duchies | Update | Approved |
Progress Quests:
Removed:
Item 1:
quest_name:
Recovering the Archive Artifact
progress_per_tick:
2
current_progress:
4
required_progress:
4
link:
https://discord.com/channels/1188889187018088488/1420235388257308683/1422032080401072209
bonus_progress_per_tick:
0
slot:
4_progress_slot
total_progress_per_tick:
4
Resource Storage:
food:
25 →
19
wood:
19 →
18
mounts:
5 →
4
magic:
13 →
10
iron:
10 →
0
Technologies:
philosophy:
investing:
0 →
7
|
Research: Discord Message (1426406574842450022) Resources: Discord Message (1424892738293207221) Discord Message (1425902342783369307) Discord Message (1425911782190616599) Discord Message (1426407776044716232) | justcharlies | |
| 68e9b764ec242ae1cf17d12f | nations | Lyroa | Update | Approved |
Land Units:
classical_light_archers:
3 →
4
classical_siege_weapon:
0 →
1
|
Units Discord Message (1426385749774827724) | the_letholdus | |
| 68e9b37bec242ae1cf17d12c | nations | Vandador | Update | Approved |
Resource Storage:
mounts:
13 →
5
bronze:
2 →
0
|
Discord Message (1426346743066267771) Burned the mounts for MRP bonuses, Bronze was given/traded away Discord Message (1425567023198634086) I also have a complex trade going for exporting magic, Intend to manual log that after tick since I'm not sure if there's another way (likely is) | adador | |
| 68e9ae7bec242ae1cf17d129 | artifacts | The Scriptured Blade | Update | Rejected |
Equipped:
0 →
True
Effect Description:
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points.
Rulership:0
Cunning: 0
Charisma: 0
Prowess: 0
Magic: 0
Strategy: 0
Current: 0% →
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points.
Rulership:0
Cunning: 0
Charisma: 0
Prowess: 0
Magic: 1
Strategy: 0
Current: 15%
|
Discord Message (1426376195112697967), trained | bantgrouphug | |
| 68ea34cdf94398354de805c7 | artifacts | The Scriptured Blade | Update | Approved |
Effect Description:
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points.
Rulership:0
Cunning: 0
Charisma: 0
Prowess: 0
Magic: 0
Strategy: 0
Current: 0% →
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points.
Rulership:0
Cunning: 0
Charisma: 0
Prowess: 0
Magic: 1
Strategy: 0
Current: 15%
|
None | titancrushet | |
| 68e9add5ec242ae1cf17d128 | nations | Sundralund | Update | Approved |
Money:
11123 →
4838
Resource Storage:
food:
20 →
14
wood:
14 →
12
stone:
10 →
8
mounts:
13 →
11
magic:
20 →
0
bronze:
2 →
0
iron:
10 →
6
|
Discord Message (1426373877168078881) | lordseabas | |
| 68e9a91eec242ae1cf17d126 | nations | Lyroa | Update | Approved |
Money:
5496 →
3721
|
Loans Discord Message (1426370386064576624) | the_letholdus | |
| 68e9a4a1ec242ae1cf17d124 | nations | The Myosotis Pact | Update | Approved |
Notes:
None →
None
Technologies:
pit_mining:
cost:
4 →
3
|
Discord Message (1406591244800360590) Discount | elphonsa |