Archived Changes for Nations (20163 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68ff269e44dbb524d822a260 nations Arkadia Update Approved
Jobs:
farmer: 0 → 4
partial_undead: None → 0
Job Assignment muricanman
68ff230cf82fb4a22f1f29fe nations Khanya Update Approved
Districts:
Added: 1 new districts
Added:
Districts 7:
type: ""
node: ""
Progress Quests:
Added:
Item 5:
quest_name: Enrich Leyline Magic Node #3
bonus_progress_per_tick: 0
current_progress: 16
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1382857403095318709/1404130554693287936
slot: no_slot
Technologies:
war_engineers:
investing: 0 → 3
collection_teams:
investing: 0 → 5
deep_cellars:
investing: 0 → 5
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Discord Message (1432273457713909760) Also Tech juggernacht
68ff2248f82fb4a22f1f29fd nations Taika Update Approved
Jobs:
harvester: 2 → 3
None docrm
68ff2226f82fb4a22f1f29fc nations Taika Update Approved
Progress Quests:
Jobs:
farmer: 0 → 4
bureaucrat: 0 → 1
harvester: 0 → 2
merchant: 0 → 3
metallurgist: 0 → 1
mystic: 0 → 9
Technologies:
mote_stabilization:
investing: 0 → 3
cost: 6 → 3
national_identity:
investing: 0 → 3
None docrm
68ff21c7f82fb4a22f1f29fb nations Lusariyya Update Approved
Jobs:
bureaucrat: 0 → 2
fisherman: 0 → 8
harvester: 0 → 1
partial_undead: None → 0
Job Assignment xlbeutel
68ff2094f82fb4a22f1f29fa nations Khanya Update Approved
Jobs:
harvester: 0 → 3
metallurgist: 0 → 1
miner: 0 → 2
mystic: 0 → 16
partial_undead: None → 0
Job Assignment juggernacht
68ff1dd7e419bf7c94b7b7b1 nations Usonia Update Approved
Jobs:
hunter: 0 → 5
partial_undead: None → 0
Job Assignment capt.n1
68ff188be419bf7c94b7b7ac nations 6801f0dba39a3e1b787aea65 Update Approved
Compliance:
Compliant → Loyal
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead: None → 0
Technologies:
dawn_till_dusk: None → {'investing': 0, 'cost': 12, 'researched': False}
Naval Units:
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_transport_ship: 0 → None
Fixing vassal concessions that were paid juggernacht
68ff1679e419bf7c94b7b7ab nations New Remnants Update Approved
Jobs:
fisherman: 0 → 4
partial_undead: None → 0
Job Assignment risendiablo
68ff1289e419bf7c94b7b7a7 nations Zhongyuan Update Approved
Rolling Karma:
6 → 7
Money:
1650 → 1725
Resource Storage:
food: -72 → -83
expansion_roll:
0.04889727827718526 → 0.19521545193528345
stability_gain_roll:
0.08558500006185799 → 0.034045209424253375
stability_loss_chance_at_tick:
0.28 → 0.31
stability_loss_roll:
0.6832287934544505 → 0.5535947207367347
resource_desires:
Added:
Item 3:
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 1
Item 4:
resource: mounts
trade_type: Desire to Sell
price: 70
quantity: 5
Item 5:
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 1
Item 6:
resource: iron
trade_type: Need to Buy
price: 185
quantity: 2
Item 7:
resource: spices
trade_type: Desire to Buy
price: 310
quantity: 1
Item 8:
resource: gold
trade_type: Desire to Buy
price: 305
quantity: 1
Sessions Since Temperament Change:
Restricted content
concessions_roll:
0.5077284114566423 → 0.5041715550090443
rebellion_roll:
0.10249835430391196 → 0.36026198418139765
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Tick Update for Zhongyuan