Archived Changes for Nations (19571 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68e359a5e6aa2c2cdda45b07 nations New Remnants Update Approved
Jobs:
fisherman: 0 → 4
Job Assignment risendiablo
68e358c0e6aa2c2cdda45b05 nations Taika Update Approved
Jobs:
farmer: 0 → 6
harvester: 0 → 3
metallurgist: 0 → 2
mystic: 0 → 9
Technologies:
cosmology:
investing: 0 → 1
philosophy:
investing: 0 → 5
None docrm
68e35883e6aa2c2cdda45b04 nations Sundralund Update Approved
Jobs:
apprentice: 0 → 5
Job Assignment lordseabas
68e3571be6aa2c2cdda45af6 nations Tychi Update Approved
Jobs:
fisherman: 0 → 4
harvester: 0 → 4
metallurgist: 0 → 2
miner: 0 → 4
researcher: 0 → 5
Job Assignment justsomeguy0796
68e352f0e6aa2c2cdda45ae7 nations Khanya Update Approved
Jobs:
farmer: 10 → 9
harvester: 3 → 4
Job Assignment juggernacht
68e352cfe6aa2c2cdda45ae6 nations Khanya Update Approved
Notes:
None → None
Resource Storage:
magic: 15 → 14
Jobs:
farmer: 0 → 10
harvester: 0 → 3
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_terrapin: 0 → None
Discord Message (1424628529743659091) Also Jobs juggernacht
68e3520be6aa2c2cdda45ae5 nations Moland Update Approved
Compliance:
Neutral → Defiant
Districts:
Added: 1 new districts
Added:
Districts 5:
type: ""
node: ""
Notes:
None → None
Jobs:
entertainer: None → 0
Technologies:
academics: None → {'investing': 0, 'cost': 4, 'researched': False}
archival_history: None → {'investing': 0, 'cost': 7, 'researched': False}
asymmetrical_warfare: None → {'investing': 0, 'cost': 6, 'researched': False}
bureacratic_legacies: None → {'investing': 0, 'cost': 5, 'researched': False}
communal_baths: None → {'investing': 0, 'cost': 5, 'researched': False}
cultural_prophecy: None → {'investing': 0, 'cost': 9, 'researched': False}
cutting_edge_weaponry: None → {'investing': 0, 'cost': 7, 'researched': False}
collection_teams: None → {'investing': 0, 'cost': 5, 'researched': False}
dedicated_magery: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_cellars: None → {'investing': 0, 'cost': 5, 'researched': False}
drastic_action: None → {'investing': 0, 'cost': 8, 'researched': False}
draught_armor: None → {'investing': 0, 'cost': 6, 'researched': False}
dusk_till_dawn: None → {'investing': 0, 'cost': 12, 'researched': False}
formal_storage: None → {'investing': 0, 'cost': 6, 'researched': False}
market_control: None → {'investing': 0, 'cost': 6, 'researched': False}
mentor_smiths: None → {'investing': 0, 'cost': 6, 'researched': False}
metal_silos: None → {'investing': 0, 'cost': 4, 'researched': False}
mobile_governance: None → {'investing': 0, 'cost': 7, 'researched': False}
national_fervor: None → {'investing': 0, 'cost': 10, 'researched': False}
naval_bombardment: None → {'investing': 0, 'cost': 7, 'researched': False}
penitent_faith: None → {'investing': 0, 'cost': 4, 'researched': False}
poultices: None → {'investing': 0, 'cost': 7, 'researched': False}
public_awareness: None → {'investing': 0, 'cost': 5, 'researched': False}
public_safety: None → {'investing': 0, 'cost': 6, 'researched': False}
riveted_armor: None → {'investing': 0, 'cost': 5, 'researched': False}
stylized_buildings: None → {'investing': 0, 'cost': 8, 'researched': False}
subsidized_labor: None → {'investing': 0, 'cost': 8, 'researched': False}
summoning_circles: None → {'investing': 0, 'cost': 7, 'researched': False}
tenant_farming: None → {'investing': 0, 'cost': 9, 'researched': False}
violent_destiny: None → {'investing': 0, 'cost': 6, 'researched': False}
Land Units:
classical_orchal_cavalry: None → 0
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
Discord Message (1424627282302996522) juggernacht
68e35202e6aa2c2cdda45ae4 nations Frostling Paradise Update Approved
Vassal Type:
Protectorate → Mercantile
Compliance:
Neutral → Defiant
Notes:
None → None
Jobs:
entertainer: None → 0
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Discord Message (1424627282302996522) Discord Message (1421335464056586484) juggernacht
68e351efe6aa2c2cdda45ae3 nations Lusariyya Update Approved
Jobs:
harvester: 0 → 3
Job Assignment xlbeutel
68e351dae6aa2c2cdda45ae2 nations Lusariyya Update Approved
Jobs:
fisherman: 11 → 4
harvester: 4 → 0
miner: 6 → 0
Job Assignment xlbeutel