Archived Changes for Nations (20081 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68d890e28ec04bc6f43f316e nations Teo'zados'koa Update Approved
Technologies:
dynastic_hunters:
investing: 0 → 4
Selecting tech Dynastic hunters to research
68d890e08ec04bc6f43f316d nations Teo'zados'koa Update Approved
Technologies:
dynastic_hunters:
investing: 0 → 4
Selecting tech Dynastic hunters to research
68d8905c8ec04bc6f43f316c nations Teo'zados'koa Update Approved
Technologies:
fermentation:
investing: 0 → 4
None
68d964268ec04bc6f43f31fb nations Lokhim Remnant Update Approved
Ongoing Modifiers:
Removed:
Item 20:
field: bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 21:
field: metallurgist_bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Progress Quests:
Added:
Item 9:
quest_name: Moving Food Node`
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242
slot: no_slot
Resource Storage:
stone: 24 → 25
magic: 7 → 5
bronze: 20 → 11
iron: 14 → 11
None docrm
68d5b101039af58078dfa4b0 nations Lokhim Remnant Update Rejected
Prestige:
98 → 100
Money:
5945 → 9493
Ongoing Modifiers:
Removed:
Item 20:
field: bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 21:
field: metallurgist_bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Progress Quests:
Added:
Item 9:
quest_name: Moving Food Node quest
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242
slot: 1_progress_slot
Land Doctrine:
Safeguard → Shock
Resource Storage:
stone: 24 → 25
magic: 7 → 5
bronze: 20 → 4
iron: 14 → 11
Technologies:
academics: None → {'investing': 4, 'cost': 4, 'researched': False}
archival_history: None → {'investing': 0, 'cost': 7, 'researched': False}
asymmetrical_warfare: None → {'investing': 0, 'cost': 6, 'researched': False}
bureacratic_legacies: None → {'investing': 0, 'cost': 5, 'researched': False}
communal_baths: None → {'investing': 0, 'cost': 5, 'researched': False}
cultural_prophecy: None → {'investing': 0, 'cost': 9, 'researched': False}
cutting_edge_weaponry: None → {'investing': 0, 'cost': 7, 'researched': False}
collection_teams: None → {'investing': 0, 'cost': 5, 'researched': False}
dedicated_magery: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_cellars: None → {'investing': 0, 'cost': 5, 'researched': False}
drastic_action: None → {'investing': 0, 'cost': 8, 'researched': False}
draught_armor: None → {'investing': 0, 'cost': 6, 'researched': False}
dusk_till_dawn: None → {'investing': 0, 'cost': 12, 'researched': False}
formal_storage: None → {'investing': 0, 'cost': 6, 'researched': False}
market_control: None → {'investing': 0, 'cost': 6, 'researched': False}
mentor_smiths: None → {'investing': 0, 'cost': 6, 'researched': False}
metal_silos: None → {'investing': 4, 'cost': 4, 'researched': False}
mobile_governance: None → {'investing': 0, 'cost': 7, 'researched': False}
national_fervor: None → {'investing': 0, 'cost': 10, 'researched': False}
naval_bombardment: None → {'investing': 0, 'cost': 7, 'researched': False}
penitent_faith: None → {'investing': 4, 'cost': 4, 'researched': False}
poultices: None → {'investing': 0, 'cost': 7, 'researched': False}
public_awareness: None → {'investing': 0, 'cost': 5, 'researched': False}
public_safety: None → {'investing': 0, 'cost': 6, 'researched': False}
riveted_armor: None → {'investing': 0, 'cost': 5, 'researched': False}
stylized_buildings: None → {'investing': 0, 'cost': 8, 'researched': False}
subsidized_labor: None → {'investing': 0, 'cost': 8, 'researched': False}
summoning_circles: None → {'investing': 0, 'cost': 7, 'researched': False}
tenant_farming: None → {'investing': 0, 'cost': 9, 'researched': False}
violent_destiny: None → {'investing': 0, 'cost': 6, 'researched': False}
Land Units:
classical_orchal_cavalry: None → 0
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
classical_transport_ship: None → 0
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
Discord Message (1420544526401011763) Resource Log Discord Message (1420848559242346627) Land Doctrine changing Discord Message (1420877910163718284) Portal Closing Discord Message (1420562661468536973) Upkeep for Barrier and Mana Shield Updated progress quests Research Points Assigned venpice
68d87c8446ae3f69701059b8 nations Lusariyya Update Approved
Money:
4722 → 4102
Districts:
Added: 2 new districts
Added:
Districts 6:
type: ancient_dock
node: ""
Districts 7:
type: ""
node: ""
Cities:
Cities 3:
name: "" → Luwanah
type: "" → generic
node: "" → mounts
Resource Storage:
food: 2 → 4
wood: 7 → 0
stone: 4 → 0
mounts: 11 → 12
bronze: 0 → 4
iron: 0 → 1
Territory Types:
river: 1 → 2
tundra: 5 → 12
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
Discord Message (1421646763760156802) Discord Message (1421593195082416168) xlbeutel
68d76b63f3a7acc1518735ce nations Tychi Update Approved
Progress Quests:
Added:
Item 3:
quest_name: Upgrading Duplicating Jade
bonus_progress_per_tick: 3
current_progress: 9
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1406132712854519809/1406559771594592367
slot: tier_2_spell_slot
Justice Stance:
None → Standard
Resource Storage:
magic: 14 → 2
bronze: 4 → 0
iron: 4 → 0
Technologies:
chests:
investing: 0 → 2
dynastic_hunters:
cost: 4 → 3
fermentation:
cost: 4 → 3
novitiates:
cost: 6 → 5
public_zeal:
cost: 5 → 4
rig_and_sail:
investing: 0 → 5
cost: 6 → 5
war_engineers:
cost: 6 → 5
magic log: casting level 2 artifice using char mp also I am using magic crystal luxury resources which drops difficulty from hard to average(DC 10 I think) magic stat: +6 magic -6 char mp char mp: 13->7 Discord Message (1421328959240405012) gov log: Justice law: none->Standard(no stab hit) Discord Message (1421355312656416888) research log: Research Available: 7 Research: Chests: 0/2->2/2 Rig & Sail: 0/5(due to race trait and previous era tech)->5/5 Discord Message (1421125281799864421) resource log: -12 magic points -4 bronze -4 iron used to pay for pact magic points: 14->2 bronze: 4->0 iron: 4->0 Discord Message (1419881693111779432) using magic crystal for artifice spell Discord Message (1421320124442345532) justsomeguy0796
68d723bcf3a7acc1518735a3 nations Lyroa Update Approved
Technologies:
mote_stabilization:
investing: 0 → 4
cost: 6 → 4
academics:
investing: 0 → 2
metal_silos:
investing: 0 → 4
Mote Stabilization reduced by 2 Discord Message (1417505889598050407) And research logging the_letholdus
68d721fff3a7acc1518735a1 nations Lyroa Update Approved
Progress Quests:
Land Units:
classical_tactician: 0 → 1
Adding tactician that was a part of the previous military log the_letholdus
68d956f08ec04bc6f43f31f1 nations Taika Update Approved
Money:
3374 → 3574
Ongoing Modifiers:
Added:
Item 8:
field: stone_production
value: 4.0
duration: 4
source: https://discord.com/channels/1188889187018088488/1421293155109834784/1421785780610666596
Resource Storage:
food: 9 → 13
mounts: 5 → 9
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
None docrm