Celtearan Empire

Region: Twilight Mire Pop Count: 31 / 32 Empire Prestige: 100 Prestige Gain: 4 Rulers: Vandros

General Information

General
Stability: Balanced
Stability Gain Chance: 35%
Stability Loss Chance: 110%
Stability Loss Chance On Leader Death: 100%
Infamy: 20
Total Karma: 11
Rolling Karma: -2
Temporary Karma: 0
Income
Money: 1767.0 / 6000
Money Income: 267.0
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: (T) Strange Outsiders
Temperament: Player

Administration & Holdings

Administration
Administration: 5
Territory: 69 / 88
Roads: 28 / 26
Territory Holdings
Plains 19
Forest 2
Dense Forest 0
Urban 0
Hill 0
Mountain 12
River 0
Desert 15
Tundra 0
Marsh 21
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Imperial Council
Succession Type: Strength
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Bureaucracy
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Benevolence
Land Doctrine: Shock
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Conservative
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: Moderate
Justice Stance: None

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Cha'saka Compliant 15% 0% 30% Neutral
First Republic of Alturus Compliant 15% 0% 30% Player
Masira Compliant 15% 0% 30% magic: 5
mounts: 3
Neutral
Mirelight Union Loyal 0% 0% 10% Neutral
Pulee Alatar Loyal 15% 0% 30% wood: 4
iron: 4
Neutral
Teo'zados'koa Compliant 15% 0% 30% Player

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Cha'saka Friendly None Unknown
2 Great Algren Imperial Watch Friendly None Unknown
3 Pulee Alatar Friendly None Unknown
4 Jinying Neutral Non-Aggression Pact Unknown
5 Daksha D'io Allied None Unknown
6 Pulee Alatar Friendly None Unknown
7 Valonmaa Listeners Unfriendly Non-Aggression Pact Unknown
8 Valonmaa Seers Unfriendly Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 5
Land Defense Modifier: 5
Naval Attack Modifier: 5
Naval Defense Modifier: 5
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 6/7

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 30
Ancient Civilian 0 money: 30
Ancient Elite Infantry 1 bronze: 2
stone: 1
money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 1 wood: 1
money: 30
Ancient Light Infantry 3 wood: 1
stone: 1
money: 30
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30
Classical Light Archers 0 wood: 1
money: 30
Classical Light Infantry 0 wood: 1
bronze: 1
money: 30
Classical Spearmen 0 stone: 1
bronze: 1
money: 30
Imperial Cavalier 0 prestige: 2
money: 30
Imperial Celestial 0 prestige: 2
money: 30
Imperial Legionnaire 0 prestige: 2
money: 30
Imperial Marksman 0 prestige: 2
money: 30
Imperial Tyranus 0 prestige: 2
money: 30
Imperial War Dancer 1 prestige: 2
money: 30

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 41 29 12 19 / 25
Wood 24 13 11 15 / 30
Stone 24 16 8 21 / 30
Mounts 7 0 7 14 / 30
Research 10.0 10 0.0 0 / 0
Magic 6 2.0 4.0 2 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 13 7 6 7 / 20
Iron 5 0 5 5 / 10

Jobs

Working Pops: 32/31

Job Assigned Pops Upkeep Production
Artificer 1 artifact_rolls: 2
Bureaucrat 0 wood: 1
administration: 1
Fisherman 8 food: 4
stability_loss_chance: 0.02
Harvester 5 stone: 0
wood: 3
stability_loss_chance: 0.02
Hunter 0 food: 2
stability_loss_chance: 0.02
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 5 stone: 1
bronze: 2
iron: 1
Miner 6 wood: 0
stone: 3
stability_loss_chance: 0.02
Mystic 2 magic: 1
Researcher 4 stone: 1
bronze: 1
research: 1
Vampire 1 stability_loss_chance: 0.1
food: 1
magic: 1

Districts, Cities, & Wonders

Districts

District Slots: 9

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: None

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: bronze

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Cache

Type: cache

Cost: stone: 4
wood: 3
bronze: 1

Modifiers: wood_storage_capacity: 5
stone_storage_capacity: 5
mounts_storage_capacity: 5
bronze_storage_capacity: 5

Node: stone

Ancient Fishery

Type: fishery

Cost: wood: 5
food: 5

Modifiers: wood_consumption: 1
fisherman_food_production: 1
food_production: 1

Node: research

Ancient Artifactory

Type: artifactory

Cost: stone: 4
wood: 4
magic: 3
bronze: 1

Modifiers: magic_consumption: 1
artifact_owner_death_loss_chance: -0.05
minimum_artifact_owner_death_loss_chance: 0.1

Node: None

Empty Slot


Quarters

Type: quarters

Cost: prestige: 5

Modifiers: prestige_gain: -1
food_consumption: -3
effective_pop_capacity: 2

Node: wood

Cities

City Slots: 5

Generic City

Name: Ecliptara

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Sanctum

Name: Tymbravane

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Generic City

Name: Beegrockhill

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Metropolis

Name: Liosantra

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Generic City

Name: Rungaingan

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: mounts

Wonders

Wonders
Name Node Era Created Legacy Status
The Transcendent Forge None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Chasakan Imortal Quest 2 8 / 12 Discord Message (1371345658178441299)
Celtearan Games 1 4 / 15 Discord Message (1371346170122862643)
Mystery Artifact Great 3 9 / 16 Discord Message (1376638330883801141)

Modifiers

Field Value Duration Source
money_income 75.0 -1 1 Mercantile Vassal
magic_consumption 1.0 -1 Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
research_production 1.0 -1 Unique City
research_production 3.0 -1 Mirelight Union Provincial Vassal